It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
hello there, GOG guys. fired up Hitman1 yesterday, and after running through half of the game, encountering quite a few issues (multicore, timing), glitches (broken fog, clipping), crashes (the dreaded drug lab bomb crash that made me replay the "say hello to my little friend" mission five times) and broken functionality (antialiasing, anisotropic filtering), I believe it's time to try asking IO for the source code, so the game can be fixed up.

you are the only ones that have enough persuasive power to make something like that happen (as there is no chance they are going to listen to an unknown individual like myself), so please, try if you can.

many thanks.
Post edited December 05, 2012 by voodoo47
Who is you?

The community? GOG? Me? I am pretty awesome but not that awesome.
Good luck with that. The people that release sources for old software are in the minority. It's a shame, but I don't think you'll get it, no matter how hard you ask or how many people ask.
BAHAHAHAHAHAHAHAHAHAHAHA

Io Interactive won't even fix the multitude of problems that Kane & Lynch 1 has on modern computers. And you expect them to fork out the source code?

Ask for something that might actually happen, like LucasArts or System Shock showing up here.
no, I meant GOG, as some employee/staff (pretty sure they have someone who takes care of acquiring rights to sell the games and similar stuff). the chances may be slim, but, as correctly pointed out, there is just no chance at all if it's just the community asking.

but if it's a GOG employee with something like "this might boost the sales etc", well, the chance might be slim, but to do something is always better than doing nothing.

I've been through this once when the sources to thief have been found, and we have actually managed to make them talk to us, but it ended there, we just didn't have enough push to make it happen. the last reply was "we are evaluating all the possibilities". GOG may have that extra little push that we lacked.
Post edited December 07, 2012 by voodoo47
Sounds cool, but unfortunately I don't think GOG really cares about this. They have business sales and what not to worry about, and Hitman is already here, semi-fixed up (afaik).
pretty sure they roam around forums and read the posts. it never hurts to ask.

almost forgot;
avatar
StingingVelvet: Who is you?
me the TFix guy.
Post edited December 05, 2012 by voodoo47
If someone can add in a "save the game anytime anywhere" fix to that game, it'll be awesome!
that would be non-trivial, but possible.
I played about half the game last year and I didn't experience any of that as I recall. However, there were a bunch of annoying glitches or bad game design regarding the AI.

SPOILERS

The drug lord in the 8th mission. How much HP does he have? I think I would have probably continued to play if I could have one shot him. I saw a video a guy using a machine gun and I think it took like 300 ammo to kill him. In-game quick saves would also have been wonderful.
Windows task manager allows you to run a process with just one core. You have to right click on it, or something like that.
That may resolve some of the issues.
avatar
Narushima: Windows task manager allows you to run a process with just one core. You have to right click on it, or something like that.
That may resolve some of the issues.
I would rather recommend this: ImageCFG

This way you don't have to use alt-tab which can cause some games to be unstable.
Or you can use the /affinity switch of the built-in start command.
There used to be a time when copyright was first implemented (in the U.S. anyway. It was used for censorship, mainly for bibles, before that though) that whoever received a copyright privilege had to register their work with the library of congress so that it could enter the public domain when the copyright was up.

Private individuals would often come up with brilliant ideas and the government wanted to make a library for everybody's benefit. Many times these private people wouldn't want to give up their secrets though or they couldn't be bothered. A limited time monopoly right for publishing was used as bait to build up the library. There was never any thought of defending some "natural" right of owning ideas or for someone's right to profit. Ideas were not thought of as property, it was known that copyright was a monopoly exchanged for sharing information. Probably more efficient than the government researching everything they could.

Now it's mostly ass-backwards. Maybe a return to that thinking wouldn't be so bad. If games want copyright status, they have to register their source code in exchange for the game to enter the public domain after a few years. Otherwise, no soup for you! They can still try to publish without copyright. Other works used to.
Post edited December 06, 2012 by KyleKatarn