Posted July 27, 2014
The way I understand it, D:OS was made with the idea in mind that users would be able to create their own adventures. "Mod" in this case wouldn't just mean "modification" but also adventure "module", just like with Neverwinter Nights. So it's not just something that's tacked on to the real game, only for those who don't like its looks or mechanics or whatever, but a concept of the game itself to encourage the story-telling to continue after you're done with the official story. If you want to stick to the original campaign and never try any custom adventure campaigns, that's your choice of course, but games like Neverwinter Nights are not as popular as they are because they have awesome official campaigns. IMO the people who prefer to stick to official content just for the sake of it being official miss out on a lot of creativity and originality.
Post edited July 27, 2014 by Leroux