PMIK: I'm kind of disappointed that they are skewing this game more towards RPG than adventure. The QFG games were great (and unique) in that they were essentially adventure games with RPG elements. I don't see how an RPG with adventure elements is any different to the Bioware games, larian's RPGs, infinity engine games etc.
I'll see how things progress before I back it. If it was more like QFG i'd back it in a heartbeat.
This. When I first looked at the kickstarter when it just started, I saw the concept arts and all my brain was reading was QfG ... silly me, of course, but that's just not it. When I later realized this whole 2D stuff (whether it's no going to be handdrawn or not) I knew this wasn't for me. For me, why QfG became a cult is simply that it's Adventure mixed with RPG. In that order. That's really hard to get nowadays if not impossible. Yeah, Mass Effect would count. But there's not much else to choose. But that's not the point. My point is: for me the kickstarter project is primarily a RPG. But the reason I was able to dig so deep into the Story was primarily the "pimped" Adventure effect.