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I think this thread needs more DRM. Here: DRM DRM DRM, DRM DRM DRM.
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Pemptus: Also today: fire burns, water is wet.
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cogadh: Don't forget: ice is cold, the sun is bright, rock is hard, etc. all news of the day.
I wonder what Rebecca Black is going to tell us next.

The sky is blue? Cotton is soft?
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lettmon: I think this thread needs more DRM. Here: DRM DRM DRM, DRM DRM DRM.
When people are having phun add more pun pun pun.
Post edited October 13, 2011 by thelovebat
Everything is better with Pirates.
http://www.youtube.com/watch?v=d5I_C6xjb5g
I download gog's version of AoW and try, then I realised that it's better than one from Steam. Cause game don't have steam dependence and I can easily run it on any system under any OS.
And I buy game on GoG, even I can buy AoW trilogy at same price on Steam.
Also I really enjoyed that GoG made DRM-free version of Dungeon Keeper(only fact that they return to market such a unique and awesome game is great job). Also they made DK network gaming easy.
I'll buy DK from GoG soon. Even I hate EA(they own game rights, not developers, so moneys will gone in pocket of greedy bustards), that kill too many great games and titles. I want to pay GoG for their job.

But main reason is that I support and share idea of DRM-free games. And GoG don't just throw games without DRM on market, but same time made excellent service and support.

P.S. Pirates don't need your welcome, they need booty :3
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DanielMeier: Took me 2 seconds to find where to buy Freespace 2 with no DRM.


Here is how, Google.com
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Juggernaught222: At the time I had no way of purchasing things online. A google search of where to buy it would have been useless and a waste of time.
Fair enough i guess.
How to make absolutely sure people pirate your game - A handy guide for publishers
Attachments:
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rampancy: And how do you know that? Have you taken a statistically significant sampling of game pirates and taken a survey? I actually understand and condone the actions of people who pirate for more understandable reasons; maybe they live in a country where games are so expensive that they're priced out of the realm of sanity, or maybe a game lacks a demo and they only wish to try before they buy. Or maybe they're just too poor to afford them due to the economy.
Yes. I asked all my friends and colleagues at the university and all of them said if they had absolutely no way to pirate, then they won't buy. My parents and all of my family pirates. Might I ask how do YOU know every pirated game not from the categories you mentioned above is a lost sale? See what I did there?

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rampancy: As are demos. If a game has a demo, there's no excuse to pirate it if you're going to play the "free publicity card".
No. A demo does not reflect the quality of a product.


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rampancy: If you really do believe in the concept of "abandonware", then, IMHO, you've completely invalidated GoG's business model and operating principles, and you've legitimized the increasingly draconian systems employed by Ubisoft, EA and Blizzard to lock down their games. Ironically, I'd think they love people like that, because it gives them the reason to increasingly slap restrictive DRM on their titles, and fund generic cookie-cutter releases that emphasize profitability in the face of piracy more than actual concepts with fun and innovative gameplay.
Don't have a stroke. Products degrade in time. Asking me for the retail price of a 20 year old product is ABSURD. Would you pay 500$ for a 20" Color CRT TV? I like how you say you respectfully disagree but then you degenerate in a full out rant against me. I don't care what EA, Ubisoft or Blizzard do with their products. If they meet my demand I'll buy. If not then I'll either just ignore the release or pirate it for a quick laugh with my friends.

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pH7: Not sure if I'm included in "some of you guys", but I disagree nontheless - piracy is not a non-issue. If piracy "kills" places like GOG that are working to get rid of the DRM hassle for the legit buyers it's definitely an issue. Of course, there wouldn't be any need for DRM if there wasn't any piracy - unrealistic, I know, but still.
And where's your proof? Last time I heard GoG is doing fine.

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pH7: First off, what the companies decide to use their money on, be it spending it all on women and booze, improving software or chasing pirates, is their choice - disagreeing with their strategies does not make acceptable to steal their "inadequat products".
Way to dodge my point. It's not my business what they do with their money but a game has a fixed budget. When you invest in chasing green horses on the wall it means you cut from what could be actual content and god forbid, a sale.

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pH7: This is commonly known as real life. When you move out from your parents you'll have lots of opportunities to get to know it really well.
Nice ad hominem. Tells a lot about you but whatever.

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pH7: Do you think it's ok to ride the train without paying simply because it's not going exactly where you want to go? If you wrote a book and I copied it, made a few changes to the last chapter to give it an ending more to my liking, would you be ok with me distributing it, for free or for a charge, without giving anything back to you?
Yes, I do. Copyright laws are holding society in place instead of letting it evolve. Competition for better service is the base of the economy. The train company isn't gonna die from a freeloader and my book isn't going to die just because you copy-pasted it with a few modifications. Your resources are probably more limited than mine and you won't have the brand. If you have more resources than me, then you'll tarnish your reputation. It's not as one-sided as you want it to be.

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pH7: There's a band playing this weekend and the ticket costs about $50. I like some of their songs, but I don't think it's worth $50 - maybe $20. Since I don't have the option to pay $20 should I sneak in and listen to them for free? And if that's an option for me, why should anyone pay $50 for their admission? What's the difference between me and them that justifies me getting it for free while they have to pay $50? Of course, if nobody's willing to dish out $50, they won't play.
And here (might as well point out the previous analogy too) your proove how much your head is stuck up your ass. Honestly I don't know why I even bothered replying to you because you don't seem to listen to anyone but yourself. Your analogies are COMPLETELY off the track simply because all you pointed out are perishable goods. Games will work forever. If I play Jagged Alliance now (like I did 14 years ago) it's in the exact same state. I can make 1000 copies of it at virtually no cost and all of them work just like the original product. Other than the initial investment, there are no other costs (and I seriously hope you're not going to bring reprints or anything silly like reprinting or patches into the discussion. this is gog we're talking about).

Piracy is not theft. Piracy is piracy. There are both pros and cons for both the consumer and the developer. Stop defending developers and publishers so much like they're some holy angels, you guys are truly pathetic. Do they provide for you? Do they ask you how your day was? Or perhaps you work for them? Anyway, last time I'm posting on these forums, I haven't seen so many people stuck up their asses since the anime forums I visited when I was in high school. Seeing some of you guys defend DRM is making me sick to my stomache.
Post edited October 18, 2011 by Shaddox
The fact of the matter is: Gog trusts that their awesome community will do the right thing. The majority will, but a handful will share their game copies. But I don't think Gog will change their ways just because of a few bad apples.
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pH7: Not sure if I'm included in "some of you guys", but I disagree nontheless - piracy is not a non-issue. If piracy "kills" places like GOG that are working to get rid of the DRM hassle for the legit buyers it's definitely an issue. Of course, there wouldn't be any need for DRM if there wasn't any piracy - unrealistic, I know, but still.
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Shaddox: And where's your proof? Last time I heard GoG is doing fine.
Proof of what? I'm not offering any proof. I'm stating that there wouldn't be any need for anti-piracy measures like DRM if there weren't any piracy. Given the assumption that the only reason for DRM is to fight piracy, it's basically the statement "if, and only if, A then B. If not A, then not B" - which is logically sound.

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pH7: First off, what the companies decide to use their money on, be it spending it all on women and booze, improving software or chasing pirates, is their choice - disagreeing with their strategies does not make acceptable to steal their "inadequat products".
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Shaddox: Way to dodge my point. It's not my business what they do with their money but a game has a fixed budget. When you invest in chasing green horses on the wall it means you cut from what could be actual content and god forbid, a sale.
Their budget isn't your business either. Your argument doesn't make any sense. That is, unless you've entered some sort of agreement with them to pay a given amount of money for a product if, and only if, they spend an exact amount of money on its budget. How often does that happen in your world? I've been developing software professionally for quite some time now, and I've never even heard of such an agreement. You may have an agreement on price and specs, but the budget? And for games?

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pH7: This is commonly known as real life. When you move out from your parents you'll have lots of opportunities to get to know it really well.
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Shaddox: Nice ad hominem. Tells a lot about you but whatever.
Yes. It says that the world I live in is radically different from the one you live in. Apparently you manage to get by as a freeloader. Even if I could, I wouldn't want to.

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pH7: Do you think it's ok to ride the train without paying simply because it's not going exactly where you want to go? If you wrote a book and I copied it, made a few changes to the last chapter to give it an ending more to my liking, would you be ok with me distributing it, for free or for a charge, without giving anything back to you?
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Shaddox: Yes, I do. Copyright laws are holding society in place instead of letting it evolve. Competition for better service is the base of the economy. The train company isn't gonna die from a freeloader and my book isn't going to die just because you copy-pasted it with a few modifications. Your resources are probably more limited than mine and you won't have the brand. If you have more resources than me, then you'll tarnish your reputation. It's not as one-sided as you want it to be.
I guess that says it all. You're content with freeloading, I'm not. Given that you assume you have more resources available than I have, your choice to pirate rather than pay, really makes me wonder about your respect for other people and what they do.

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pH7: There's a band playing this weekend and the ticket costs about $50. I like some of their songs, but I don't think it's worth $50 - maybe $20. Since I don't have the option to pay $20 should I sneak in and listen to them for free? And if that's an option for me, why should anyone pay $50 for their admission? What's the difference between me and them that justifies me getting it for free while they have to pay $50? Of course, if nobody's willing to dish out $50, they won't play.
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Shaddox: And here (might as well point out the previous analogy too) your proove how much your head is stuck up your ass. Honestly I don't know why I even bothered replying to you because you don't seem to listen to anyone but yourself. Your analogies are COMPLETELY off the track simply because all you pointed out are perishable goods. Games will work forever. If I play Jagged Alliance now (like I did 14 years ago) it's in the exact same state. I can make 1000 copies of it at virtually no cost and all of them work just like the original product. Other than the initial investment, there are no other costs (and I seriously hope you're not going to bring reprints or anything silly like reprinting or patches into the discussion. this is gog we're talking about).
My reason for using a concert as an anology was to use something where an additional listener wouldn't incur any additional costs what-so-ever. If you for instance ride the train without paying, there obviously is an additional cost as more energy is needed. The point was to reduce it to the moral question of who's supposed to pay for something that wouldn't exist if nobody payed.

From your reply further up, it's obvious that you don't care if everyone else pay if you don't have to. And you've basically said so all along. My bad for not seeing right away that you don't have any morals in that regard - in my experience people usually only bother to argue/explain when they're falling short of their own moral views.

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Shaddox: Piracy is not theft. Piracy is piracy. There are both pros and cons for both the consumer and the developer. Stop defending developers and publishers so much like they're some holy angels, you guys are truly pathetic. Do they provide for you? Do they ask you how your day was? Or perhaps you work for them? Anyway, last time I'm posting on these forums, I haven't seen so many people stuck up their asses since the anime forums I visited when I was in high school. Seeing some of you guys defend DRM is making me sick to my stomache.
My memory isn't that good, but I don't think I've seen a single post here defending DRM - I'm certainly not defending DRM, quite the opposite. I want GOG's DRM-free concept to succeed, which is why I really don't like that some people pirate GOG releases. But what do you care? It's no matter to you if it's GOG or Fairlight who crack the games you pirate, is it?

Yes, I read that that was your last post on these forums before deciding to reply to your post anyway. I can't say I'm sorry to hear that you won't be posting here anymore. With my head up my ass my view might be a bit limited, but it seems to me that your "I don't owe anyone anything, but everyone owes me everything" attitude might be the reason you don't feel so welcome on this forum, or the anime forums you mentioned. If I were in an altruistic mood, I'd feel sorry for you.
it's so hard to crate an account and buy the games?for these people "Yes".the question is why they do this.
I think even tho DRM free games makes it easier to pirate it does makes people pirate less.
Many customers are so fed up by having to crack their own games to get them running, especially a bit older games.
I bought Dreamfall retail DVD a while back, it was bundles with a nasty star force DRM that made my windows lock up and it took me two hours to get it running again, then I went to their forum and looked for ways to run it. On their own forum they suggested and gave me a link to a cracked version...

Also my main OS is usually mac or linux, and that requires me to run the game in wine, which in 9 of 10 cases requires me to apply a no dvd crack or remove DRM to get it starting.

About abadonware, as long as a game is in sale and have support it's not abadonware, and I guess a lot of us appreciate that gog.com sells old games with support for a very modest fee. I'm gladly paying $6 or $10 for a patched and DRM free game. New games usually costs $50 and contains DRM, and for the same money you can get 5-8 great games and you'll have filled your entire gaming needs for a year!