JudasIscariot: That's one reason why I like how we handle our games with multiple languages: one installer per language, if possible :)
toxicTom: That's one thing Iike about GOG. The only problem is that it's often not obvious if the installer is for a single language (like Race Driver Grid), or the game is multilingual and just the installer language is different (like Edna and Harvey IIRC). In the first case I would like to keep English and German installers (in case the kids or none-English speaking guest want to try it). In the second case keeping one installer is enough, since the language can be switched (by config tool or sometimes even in-game).
Erich_Zann: Bottom line : developers, if it's too hard for you to have
this kind of fucking screen on startup, you should probably go flip burgers instead.
It's like having a bookstore forcing you to buy a local translation of the book you want, because it should be "your preferred language" anyway.
toxicTom: Well it isn't that easy. X-Com just switched out the text that doesn't take up a whole lot of space. Nowadays there are tons of speech files to consider and some games even switch out textures. If all possible languages would be kept ready people would complain that the game wastes Gigabytes of space for maybe five languages while they need only one.
If you don't see the word "german" or any word denoting a given language in the file name of an installer then it's an all-in-one installer :)