arc.of.the.stem: IVAN it is also extremely unforgiving.
Understatement? IIRC at one point the devs were treating victory reports as bug reports.
Roguelikes are great.
Dungeon Crawl is the best modern one, in my opinion, and
Dwarf Fortress has a roguelike mode, although most people play for the fortress mode, and even more find they get enough entertainment simply from reading the
dev notes.
Unreal World is a good one, although it's commercial - it's a "survive in finland" simulator. You can build stuff. Lots of the newer roguelikes are fun -
DooMRL somehow manages to feel just like the FPS, despite being text-based.
CastlevaniaRL is fun, but I never really got into it.
I've missed hundreds of great roguelikes, but I can't be bothered to name every one I've enjoyed. Incursion was neat and very D20, there was a recent one where you played a mage combining items to produce weird effects, Angband still has far too many variants, GearHead has giant robots...