Gyrocoptor: Is anyone else just kind of 'ho-hum' when they see a fantasy RPG and it's just the same exact thing with a different coat of paint? It seems like very many role-playing games are just set in medieval times with magic and only the places and lore are different.
You get a very Middle Earth-like setting with lush rolling hills and forests right next to the big bad evil guy's lair of doom and despair and volcanoes, everything has a very renaissance feel to it, etc. You don't usually see anything crazy like giant floating island nations or roaming volcanoes or some such. Just doesn't seem very fun to me parading around in yet another generic fantasy medieval setting.
There's also the fact that when a game lets you create a character, the most boring option to me is the races. I guess it's my biggest complaint, since many don't really bring anything new to the table. You're lucky if you get to play as something other than human, elf, dwarf, orc, or gnome. It's especially a dick move when there's a unique or interesting race in the game that might be cool to play as, but it's an NPC race only.
Does anyone else think this way?
Also, I would like some suggestions of RPG/fantasy games that don't completely adhere to the generic fantasy tropes. Preferably ones not found on Good Old Games since I already know about games like Planescape: Torment, Arcanum, and Arx Fatalis that do a fantastic job with the setting and characters.
I agree. I really hate playing the Played out races(unless its a D&D Game). Which is why I bought the Dark Spawn Chronicles for Daagon Age Origins. So I could play as the Darkspawn. :D Other then that, Most of the Elder Scrolls have Beast races like Lizardmen