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Lately I've been reminiscing about those cheesy old Choose Your Own Adventure books I used to read as a kid. I also remember playing a series called Lone Wolf in which you had stats and had combat phases and magic. That game was pretty difficult and unforgiving. Most of the series can now be found for free online with the approval of the author, btw.
Well, I decided to study the subject of I guess what are called gamebooks. As I mentioned, there is the Lone Wolf series. There is also the Fighting Fantasy and Sorcery! gamebooks. But what I really wanted to talk about are the Fabled Lands gamebooks. These gamebooks are really neat because they are essentially open world books in which you aren't forced to do anything and can wander about as you please. Each book is a different territory and your character can wander from one territory to the next (so long as you have the book that covers that territory). Well, back in the day only six of the twelve books were ever released. Books 3-6 became very hard to find and expensive to acquire. Fortunately they are being reprinted this season. 1-4 are definitely coming. But if anyone is at all interested, I urge you to purchase them, as the more people who buy them, the more likely it is that the entire series will be released.
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Post edited November 30, 2010 by Dr_Adder
I played Lone Wolf on my DS not too long ago, and it was quite awesome. I'll be sure to look into those Fabled Lands books; an open world in a CYOA book sure sounds interesting.
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maxman43: I played Lone Wolf on my DS not too long ago, and it was quite awesome.
Wow. I didn't know it was available on the DS like that. Very cool. Shame I beat it just recently. It looks like a great way to play Flight From the Dark. I also watched some footage of the canceled multi-platform game of the same name. Oh well. Seems like it would have been fun.
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maxman43: I played Lone Wolf on my DS not too long ago, and it was quite awesome.
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Dr_Adder: Wow. I didn't know it was available on the DS like that. Very cool. Shame I beat it just recently. It looks like a great way to play Flight From the Dark. I also watched some footage of the canceled multi-platform game of the same name. Oh well. Seems like it would have been fun.
Yep, homebrew is some pretty neat stuff.
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Dr_Adder: Lately I've been reminiscing about those cheesy old Choose Your Own Adventure books I used to read as a kid. I also remember playing a series called Lone Wolf in which you had stats and had combat phases and magic. That game was pretty difficult and unforgiving. Most of the series can now be found for free online with the approval of the author, btw.
Well, I decided to study the subject of I guess what are called gamebooks. As I mentioned, there is the Lone Wolf series. There is also the Fighting Fantasy and Sorcery! gamebooks. But what I really wanted to talk about are the Fabled Lands gamebooks. These gamebooks are really neat because they are essentially open world books in which you aren't forced to do anything and can wander about as you please. Each book is a different territory and your character can wander from one territory to the next (so long as you have the book that covers that territory). Well, back in the day only six of the twelve books were ever released. Books 3-6 became very hard to find and expensive to acquire. Fortunately they are being reprinted this season. 1-4 are definitely coming. But if anyone is at all interested, I urge you to purchase them, as the more people who buy them, the more likely it is that the entire series will be released.
There's actually a ton of these, I scanned a couple of wikipedia (or similar) articles detailing some major series and played a few of the books myself (kind of a solo adventure-lite, no D&D box set required, but you get to roll dice anyway). I even have a copy of a standard choose your own adventure from my childhood. Man, is that thing dog eared!

There was a company that bought up a bunch of these but folded (and wrote some new ones to boot, cool kind of geek company, not the monolithic money leech kind). I think they had the biggest, single library of the roll the dice books and a couple were adapted to C64... at least partially. I'd have to reacquaint myself with this RPG goodness and I think I just might:)

Cool find that this stuff is available online for free, now!
Fighting Fantasy* were pretty awesome, I remember having a dozen or so of those books but always using the skeleton because he was the most awesome.

That could be a really simple computer game to both play and develop too, wonder how much it'd cost to buy the licence...

*At least I think thats what they were called, I only vividly remember a handful of things, most notably the longest name for a move I'd ever read at the time, "Extended range blocking and attacking"

Aha! I was wrong, they were called Lost Worlds, I just found the cover for the girly robin hood book I had
Post edited December 01, 2010 by Aliasalpha
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Aliasalpha: Fighting Fantasy* were pretty awesome, I remember having a dozen or so of those books but always using the skeleton because he was the most awesome.
I recall owning that very book, now, and probably haven't thought of it for 15 years. Man, that book ended up killing me no matter what I tried.
Looks like they might have also been called RuneSword, either that or they were the most shameless knockoffs ever
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Post edited December 01, 2010 by Aliasalpha
I still got all six of my Fabled Lands books, and was damn annoyed that I could never finish them, you can bet your left nut that I'll be supporting this! I want access to the Underworld damnit! I know it's there I found the damn door after going all the way over the mountains at the edge of the world! :'(
Post edited December 01, 2010 by FlintlockJazz
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Aliasalpha: Fighting Fantasy* were pretty awesome, I remember having a dozen or so of those books but always using the skeleton because he was the most awesome.

That could be a really simple computer game to both play and develop too, wonder how much it'd cost to buy the licence...

*At least I think thats what they were called, I only vividly remember a handful of things, most notably the longest name for a move I'd ever read at the time, "Extended range blocking and attacking"

Aha! I was wrong, they were called Lost Worlds, I just found the cover for the girly robin hood book I had
There was also a Fighting Fantasy series, which from the looks of those character sheets is quite different, of which I've only played The Warlock of Firetop Mountain.
Post edited December 01, 2010 by Orryyrro