Navagon: I'd also add their blinkered greed to their list of failings. Some people can't see the success of WoW and just accept they'll never achieve that.
drmlessgames: Not only their greed, but their stupid arrogance, thinking they had this amazing little new MMO that was going to hemorraghe WoW subscriptions when released. The IDIOTS behind Warhammer online specifically.
What sucks about WAR is that it was actually a good pvp game. It wasn't WOW, but none of the hardcore pvpers wanted it to be. We were there to RVR and PVP (which I'm sorry, but PVP has been ass in WOW for years, well, it was before I quit anyway, haven't liked it since classic). A couple of decision makers screwed Warhammer Online and they didn't address pvp concerns as fast as they needed to.
Delixe: Tried them all, even bought Warhammer Online Collectors Edition and Star Trek: Online Digital Deluxe Edition. They were all crap. There are only two MMO's that interest me now. DC Universe Online and The Old Republic. DC Universe has one of the best intro's I have ever seen and brings back Kevin Conroy, Mark Hamill, Carl Lumbly, Phil LaMarr, George Newbern and Susan Eisenberg from the Justice League animated show for Voice acting. But then they game could still be crap. TOR with BioWare is the only game that might actually give MMO's the kick up the hole they need.
xa_chan: While I mostly agree on what you said (despite not being interested in TOR a single second, because I don't like Star Wars), I wouldn't forget to add Guild Wars 2 to that short list of "certainly worthy MMOs". I mean, this time GW will be truely MMO (and not CORPG like the 1st one) ; provided they achieve all they promised in the demos/trailers.
GW2 looked really strong at PAX, though I did not play it.
StingingVelvet: As someone who gets no enjoyment from MMOs and who has generally written-off the lot of them at this point I find WoW stuff like this very interesting. What draws all these people to it? What makes people so enamored with loot and all that? I guess it's all related... WoW, Facebook, Twitter, Achievements, Leaderboards...
It's like a sociology experiment to me, I just find the compulsions interesting.
They have a good effort to reward curve. Some early content was genuinely good, too, that helped (Van Cleefe was amazing).