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GameRager: I like bioshock, but let's see how it got dumbed down: simplified hacking(or even just buying it out entirely, as money is all over the place in-game), simplistic near non-existant inventory......
I don't know that simplified hacking was necessarily a bad thing. But yeah, a proper inventory would have been nice. Would it have been useful though? Probably not.
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GameRager: It would have been useful as a proper inventory would've allowed the player to carry more and more avried items and thus allow for using those items in various ways which could add more aspects to the gameplay....like the energy cells used to open some doors in sys shock 2
Lugging around energy cells to open doors has never once been fun in any game that has featured it. Plus you've got your plasmids to take care of things like that in Bioshock.
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GameRager: Well it's JUST an example......well then, how about, like health and eve, being able to maybe carry around various other things instead of making them instant use?
But that's just it. It's difficult to think of a way it could have been useful, isn't it?
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GameRager: collecting key items to combin maybe lik in an adventure game? to bypass an obstacle instead of getting a kety or flipping a button? :\
I don't know, man. I don't see rubber ducky puzzles going down too well in a game that describes itself as a shooter.
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Navagon: I don't know, man. I don't see rubber ducky puzzles going down too well in a game that describes itself as a shooter.
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GameRager: Of course I meant more "manly" item carrying/combination possibilities.
The ONE thing I've always hated is that you can have a laser or rocket launcher or some badass weapon and you need a card to open the fucking wooden door.

BLOW THE FUCKING DOOR OFF ITS HINGES FFS!

THAT is the weaksauce link in many shooters. Oh, and ammo in boxes everywhere? Money too? Seriously, that's super bulshit.

My idea:

Ammo - MUST be looted from enemies. And no, you can't just "reload" and have a full clip. You need to find cover and start loading the cartridges while they're after you. Yeah, shit-in-your-pants mode.

Money? Same thing. If you're in a city style game, well maybe shoot the kneecaps off some of the baddies and rob them, beat them until they give you their atm number. Something other than "Wow, what kind of retard puts a few dollars EVERYWHERE IN THE UNIVERSE????"

Doors? Well, unless it's the vault door from Vault 101 well, fuck yeah, if you have TNT then USE IT. Or kick the door down. Or use the butt of the gun to smash the padlock.
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Virama: Ammo - MUST be looted from enemies. And no, you can't just "reload" and have a full clip. You need to find cover and start loading the cartridges while they're after you. Yeah, shit-in-your-pants mode.
You'd probably like Cryostasis then. You actually have to aim in that game too. Most of the doors are metal though so blowing them of their hinges with your single action rifle ain't gonna happen.
Sounds cool, but its all in the execution. Personally not a huge fan of 'perks,' but as long as they make stealthy/illusion/archer character viable I'll be happy.
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ilves: Sounds cool, but its all in the execution. Personally not a huge fan of 'perks,' but as long as they make stealthy/illusion/archer character viable I'll be happy.
Thats all i pretty much want. Dont mess up my super stealthy assassin/archer and ill be fine.
He's obviously not a geek if he has a room that empty. Oh yeah, awesome.