HomerSimpson: This was pretty much a game-breaker for me. I really enjoyed a lot of the components in Oblivion. But it made no sense to punish players for actually using and developing their MAJOR skills.
StingingVelvet: It would blow my mind if they used SPECIAL for the next TES game... ha, that would be too fucking weird.
No thanks.
Elder Scrolls should stick w/ their own RPG system, which they've been using.
I don't need a medieval Fallout game.
Fallout series is just fine w/ SPECIAL by itself.
[Other than say Lionheart: Legacy of the Crusader - which is NOT a franchise.]
Fallout should feel like Fallout.
Elder Scrolls w/ its "practice system" should feel like Elder Scrolls.