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Charon121: It's even worse when people buy games based on their box art, which in most cases has nothing to do with the actual gameplay.
The last time I did that, I was 8 years old and the Nintendo game I bought was one of the worst games I've ever played.
I learned my lesson.
Post edited August 04, 2014 by monkeydelarge
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awalterj: Descriptions are overrated. In the mid 90s, almost every game came with descriptions that promised a "unique, realistic, mesmerizing, cinematic, highly interactive experience". Descriptions were all the same, but the games weren't. Some of those "highly interactive" games were more crap than others.

Critical Path is one of my favorite (because worst) examples from this memorable time period.
We're not in the 90s anymore and the game clearly labels itself "Arcade Hack n' Slash", with no "OMG GRAPHIX" in the description. Nowadays you state a bogus description for a game as a dev and the internet community makes sure you're screwed.
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hedwards: The bigger issue is when they release a game like FO3, DK2, Q3 or Doom3 where they're preselling something that bares little resemblance to the IP they're referencing.
While I see your point, I have a hard time getting all this anti-evolution thing people throw at FO3. The franchise changed perspectives and many more people than just fans of the originals were pleased. While there's nothing wrong with staying true to a formula, I really think franchises, stagnate if they stay the same with little to no improvements. Just like in COD's case. Tech is not enough to make a game feel fresh unless it has been like 6 years at least.
Post edited August 04, 2014 by HijacK
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awalterj: Descriptions are overrated. In the mid 90s, almost every game came with descriptions that promised a "unique, realistic, mesmerizing, cinematic, highly interactive experience". Descriptions were all the same, but the games weren't. Some of those "highly interactive" games were more crap than others.

Critical Path is one of my favorite (because worst) examples from this memorable time period.
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HijacK: We're not in the 90s anymore and the game clearly labels itself "Arcade Hack n' Slash", with no "OMG GRAPHIX" in the description. Nowadays you state a bogus description for a game as a dev and the internet community makes sure you're screwed.case. Tech is not enough to make a game feel fresh unless it has been like 6 years at least.
In the case of Sacred 3 and games nowadays, I don't think the problem is people -not- reading the descriptions, I think the problem is people's sense of entitlement that has grown to gargantuan proportions.
I don't believe people became fundamentally more stupid, it's just that internet access has become more widespread so the amount of noise from people who would not have known how to get online 20 years ago is more noticeable nowadays, hence more unjustified complaining and whining.
Post edited August 04, 2014 by awalterj
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hedwards: The bigger issue is when they release a game like FO3, DK2, Q3 or Doom3 where they're preselling something that bares little resemblance to the IP they're referencing.
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HijacK: While I see your point, I have a hard time getting all this anti-evolution thing people throw at FO3. The franchise changed perspectives and many more people than just fans of the originals were pleased. While there's nothing wrong with staying true to a formula, I really think franchises, stagnate if they stay the same with little to no improvements. Just like in COD's case. Tech is not enough to make a game feel fresh unless it has been like 6 years at least.
I didn't think that FO3 was that bad, but taking a game that was in 3rd person turn based and switching it into something that was essentially first person and real time was a bit of a stretch. The fact that they added a bolted on turn based mode just added insult to injury.

There's nothing wrong with evolution, but such huge changes really need to be dealt with mindfully. I think that FO:NV would have been much better received than FO3, just because the rest of the game sticks closer to the previous games in terms of the role play aspects.
Descriptions are often little more than marketing drivel, so I can understand not paying attention to them. Read the rude comments instead. It can be painful, but it tells the story.

Look at this BS: Claims it's a remake of a great game, is just a port from mobile
http://store.steampowered.com/app/287340/
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HijacK: We're not in the 90s anymore and the game clearly labels itself "Arcade Hack n' Slash", with no "OMG GRAPHIX" in the description. Nowadays you state a bogus description for a game as a dev and the internet community makes sure you're screwed.case. Tech is not enough to make a game feel fresh unless it has been like 6 years at least.
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awalterj: In the case of Sacred 3 and games nowadays, I don't think the problem is people -not- reading the descriptions, I think the problem is people's sense of entitlement that has grown to gargantuan proportions.
I don't believe people became fundamentally more stupid, it's just that internet access has become more widespread so the amount of noise from people who would not have known how to get online 20 years ago is more noticeable nowadays, hence more unjustified complaining and whining.
There were gamer who were awfully entitled even during the Sega vs Nintendo days, but like you later mentioned, the not so big popularity of the internet back then made them be almost, if not, non existent to the gaming community.
What I find it saddening is when I find one of those "hard core" wannabes who thinks hi opinion and wishes are the universal views of the community. I tired having a conversation about games with one of those once. The amount of stupidity after 5 minutes was outrageous. We talked 5 minutes, mostly him. I don't think he omitted any of the recent extremely mainstream in gaming and his opinion about them was that the should all be fixed according to what he is demanding. When he reached the Mass Effect 3 ending, shit hit the fan. I stopped the conversation. It was like having a conversation with a broken copy & paste internet troll. His opinion were not even his, yet his entitlement was clearly there.
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HijacK: While I see your point, I have a hard time getting all this anti-evolution thing people throw at FO3. The franchise changed perspectives and many more people than just fans of the originals were pleased. While there's nothing wrong with staying true to a formula, I really think franchises, stagnate if they stay the same with little to no improvements. Just like in COD's case. Tech is not enough to make a game feel fresh unless it has been like 6 years at least.
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hedwards: I didn't think that FO3 was that bad, but taking a game that was in 3rd person turn based and switching it into something that was essentially first person and real time was a bit of a stretch. The fact that they added a bolted on turn based mode just added insult to injury.

There's nothing wrong with evolution, but such huge changes really need to be dealt with mindfully. I think that FO:NV would have been much better received than FO3, just because the rest of the game sticks closer to the previous games in terms of the role play aspects.
FO: NW had FO3 as inspiration and could easily learn from its predecessor. It's just a more subtle way the game evolved. As far as these 2 go, most people I talk to about games on a regular basis enjoyed NW more than 3. I haven't played either yet.
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realkman666: Descriptions are often little more than marketing drivel, so I can understand not paying attention to them. Read the rude comments instead. It can be painful, but it tells the story.

Look at this BS: Claims it's a remake of a great game, is just a port from mobile
http://store.steampowered.com/app/287340/
Event he graphics looked like a mobile game. The tried to sugar coat their way out. But still, I think people who just buy games without checking anything about them should not complain. Yes, that surprise factor of discovering a game you really like is awesome, but they know the risks they're talking by basically buying something blindfolded.
Post edited August 05, 2014 by HijacK
To be honest, official game descriptions are rather low on the list of sources of information I would check for a game, mainly because they are designed first and foremost to sell the game, giving you accurate information about that game is a much lower priority for them, so I seldom bother with them.