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I have downloaded and been fighting with free daggerfall from Bethseda whole morning. So, I have succesfully downloaded it, told D-fend to emulate the disc and the CD, but the damn thing is insisting that wrong disc is inserted! I have installed it from D:\ as cd drive, and am sort of hoping that having D:\ emulated as such would work, but it still tells me wrong disc is inserted. WHYYYYYYY!?
This question / problem has been solved by Kaidaneimage
http://static.bethsoft.com/downloads/games/daggerfall_legal_and_installation.pdf

I believe this is what I did when I tried. I recall it working.
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Fenixp: I have downloaded and been fighting with free daggerfall from Bethseda whole morning. So, I have succesfully downloaded it, told D-fend to emulate the disc and the CD, but the damn thing is insisting that wrong disc is inserted! I have installed it from D:\ as cd drive, and am sort of hoping that having D:\ emulated as such would work, but it still tells me wrong disc is inserted. WHYYYYYYY!?
Not sure, but with the DOSBox installation, bethesda provided a "manual" to help you install it
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Fenixp: I have downloaded and been fighting with free daggerfall from Bethseda whole morning. So, I have succesfully downloaded it, told D-fend to emulate the disc and the CD, but the damn thing is insisting that wrong disc is inserted! I have installed it from D:\ as cd drive, and am sort of hoping that having D:\ emulated as such would work, but it still tells me wrong disc is inserted. WHYYYYYYY!?
Did you set the disk label as "Daggerfall"?

[attached my setup]
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Post edited November 11, 2010 by Kaidane
Daggerfall is an absolute nightmare to get running on XP and ESPECIALLY on Vista and 7

Sigh...even if it's freeware right now I would pay for it if it was released here on GoG
They won't be released on GOG, both Arena and Daggerfall are free on the Elder Scrolls site. I'll take Daggerfall over Oblivion any day.

From my own experience, I never had problems getting Daggerfall to work, even before DOSBox. Arena is the tricky one. Apart from general performance issues, the game likes to crash randomly when doing practically anything.
There is an installer available on uesp.net http://www.uesp.net/wiki/General:Playing_DOS_Installments_under_DOSBox

It worked perfectly for me, although the game itself was buggy (surprise) and the controls cumbersome enough that I dropped even trying to play the game. Just the thought of the bugs and losing save games etc. deterred me, sadly.

Man, I'd love a modern remake of that game to try it out. The graphics could be old, but more modern controls and just slightly less bugs.
Does the free version of Daggerfall still have the tits feature? I remember my teenage self being quite surprised at that 'feature'.
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Kaidane: ...
Yes, but without capital D, now it works! Thanks, I thought that since windows ain't case sensitive it wouldn't matter, but... Yeah, I'm not running it in windows. Stupid me
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FlintlockJazz: Does the free version of Daggerfall still have the tits feature? I remember my teenage self being quite surprised at that 'feature'.
It should. I was surprised as well when I took off clothes and saw the breasts.

Daggerfall is one of those games where I honestly tried to love it, but couldn't. At the time, it was technically amazing if you could look past the bugs. There's a ton of issues with the game, though.

First of all, the dungeons are randomized and don't feel well designed. They're very random and not all that fun to go through. The game also uses auto-levelling which people complained about in Oblivion but for some reason, never criticized Daggerfall for. At one moment, you can level, turn a corner, and find a vampire there without you being able to so much as give him a scratch!

Another problem, is the scale: you can walk around outside but it's a bit of a deception: you'll *never* walk from point A to point B. If you use the map to go to a specific place, walking away from it on foot, won't get you anywhere - you'll just encounter empty land so unlike Morrowind, you can't just walk between places. Fast-travel is the only choice. On top of that, towns are dull: cut & paste buildings with rarely anything to find, and a LOT of them yet most look the same.

What Daggerfall does do right, is having a cool combat and magic system and a great atmosphere, which luckily got improved in Morrowind. Then they dropped the random dungeons, dropped auto-levelling and added exploration on foot. And then Oblivion screwed it up again and brought back the bad stuff *shakes head*

Still, at the time, it was one of the best open-world RPGs. Still can't beat Ultima VII in any way though although I'd pay a small fortune to have someone combine everything that made Ultima VII great with Daggerfall's combat system and interface.
Someone mentioned a remake? There's no remake, there's DaggerXL [url=]http://daggerxl.wordpress.com/[/url] which is a new engine for Daggerfall. It's still in early stages, but it's coming along nicely.