Posted July 22, 2014
Having done most of my gaming on Nintendo systems in the last decade I haven't really played many games with achievements.
The one that I have experienced is FTL, which kind of works and kind of doesn't. The basic achievements don't interest me, but the ships individual ones do, but only because you need them to unlock new layouts. But as someone mentioned previously this forces you to play in a certain style to unlock new features. In FTL you can get away with it because each play through is naturally short so you can modify your play style without it being too annoying.
Overall... I'm not sure. If they are fun to achieve and not too difficult then they can add a bit of re-playability but I think most of the time they are just arbitrary targets to keep you playing long after you get bored.
The one that I have experienced is FTL, which kind of works and kind of doesn't. The basic achievements don't interest me, but the ships individual ones do, but only because you need them to unlock new layouts. But as someone mentioned previously this forces you to play in a certain style to unlock new features. In FTL you can get away with it because each play through is naturally short so you can modify your play style without it being too annoying.
Overall... I'm not sure. If they are fun to achieve and not too difficult then they can add a bit of re-playability but I think most of the time they are just arbitrary targets to keep you playing long after you get bored.