Posted December 15, 2012
However the game reads the music on disc, it should take care of itself. Unless you are talking about games which have a separate disc with music tracks. I can't think of too many games that did that, aside from a few first person shooters that allowed you to put in any CD and listen to it while you played the game.
Just for reference, the game I'm trying to do this with at the moment is Carmageddon 2. I have the CD tracks ripped to mp3 file, now I just want to get them playing in the game. It is looking like I may have to go with running a music player in the background, which isn't ideal.
You mount the image of your game CD onto a virtual drive. That virtual drive reads the virtual image as if it were a physical drive reading a physical CD.
Or maybe I don't understand what you're trying to do. You want to play game music in the background without CDs and without third party software?
I think if you just take your Carmageddon 2 CD, make an image of it, then mount it with Alcohol 52%, the game should run and read the music just fine.
Post edited December 15, 2012 by mondo84