It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
tinyE: Far out.

Well either way Gothic 1 is one of my favorite games ever so even though I like Morrowind I don't think it holds a candle. StingingVelvet is going to kill me. :P
avatar
Fesin: Dude, I loved following your threads in the Gothic sub-fprum. Can't believe that was just a year ago.
It's great to hear that it's one of your favourite games. It confirms my theory that the reason why the Gothic fans hype the game so much isn't nostalgia, but that it's just a really awesome game.
My Gothic threads were just a series of really stupid questions. XD I indeed became obsessed with the game for a long time which is rare as I tend to suffer gaming ADD, but that one had me hooked from beginning to end, minus the 1st five minutes of getting used to the control scheme, which by games end I had mastered.
avatar
Fesin: Dude, I loved following your threads in the Gothic sub-fprum. Can't believe that was just a year ago.
It's great to hear that it's one of your favourite games. It confirms my theory that the reason why the Gothic fans hype the game so much isn't nostalgia, but that it's just a really awesome game.
avatar
tinyE: My Gothic threads were just a series of really stupid questions. XD I indeed became obsessed with the game for a long time which is rare as I tend to suffer gaming ADD, but that one had me hooked from beginning to end, minus the 1st five minutes of getting used to the control scheme, which by games end I had mastered.
That's the initiation rite of the real Gothic gamer. :p
I remember the first time I played it (started with Gothic II). I only read the story stuff in the manual, so after the starting dialog, I had no idea how to do anything, other than run around with WASD. So I turned the game off, read the entire manual, started the game again, got familiar with the controls, and then started a new game.

But seriously, it was just awesome to read the experiences of someone who never played Gothic before and experienced everything fresh. And with each new thread you made, one could see that you got more and more excited about it. It was almost a little bit like experiencing it again for the first time myself.
avatar
NoNewTaleToTell: Other replies have pretty much covered what I would have said but I would also like to add that another reason the Gothic worlds feel more "alive" (to me anyway) compared to Morrowind is that NPCs have their own schedules and routines. Blacksmiths will work their forges, guards will guard whatever they're supposed to be guarding (if you enter a restricted area they WILL follow you and tell you to/make you leave), most everybody goes to sleep at night etc etc.
When you say "sleep", does that mean you can find the NPCs on a bed somewhere, or do they just dissappear from the game world until the next morning (ala Morrowind)?


avatar
tinyE: They don't do that in Morrowind? They sure as hell do it in Oblivion. Must have caught on later with that series.
Nope, they didn't and I was excepting NPCs to do things other than stand around, sorrowofwind's comment about NPCs being information vending machines is right on the money. A lot of the dialog is generic too as the NPCs can say the same things. Granted, this happened in Daggerfall as well but it was easier to accept because of technology limitations. There is huge technological gap between Daggerfall and Morrowind so I excepted more from the NPCs. Instead of a placed 2D sprite, we have a 3D model that shuffles on the same spot. To me, that's not much of an improvement.

Also, wasn't the radiant AI in Oblivion bugged? I decided to skip on Oblivion because it looked like the game had some worse problems than Morrowind.
avatar
NoNewTaleToTell: Other replies have pretty much covered what I would have said but I would also like to add that another reason the Gothic worlds feel more "alive" (to me anyway) compared to Morrowind is that NPCs have their own schedules and routines. Blacksmiths will work their forges, guards will guard whatever they're supposed to be guarding (if you enter a restricted area they WILL follow you and tell you to/make you leave), most everybody goes to sleep at night etc etc.
avatar
IwubCheeze: When you say "sleep", does that mean you can find the NPCs on a bed somewhere, or do they just dissappear from the game world until the next morning (ala Morrowind)?
You can find them sleeping on a bed or somewhere similar. They'll wake up if you barge in without sneaking, and they'll usually tell you to leave haha.
avatar
IwubCheeze: When you say "sleep", does that mean you can find the NPCs on a bed somewhere, or do they just dissappear from the game world until the next morning (ala Morrowind)?
They're always present in the world, and you can actually follow them through their entire daily schedule. For instance a guard captain may be in front of the barracks for most of the day, but early in the morning you can find him in an isolated area practicing his sword-work, then in the evening you can follow him as he heads off to the pub for a few hours before heading home and going to sleep in his bed, then wakes up and heads off for his morning practice again.
avatar
DreadMoth: Certain NPCs only get knocked down once you deplete their health (unless shot with a bow or maybe hit with an offensive spell, I think) - to finish them off once they're knocked down you need to stand near them, hold down the right mouse button, then left-click to perform the killing blow.
If left for too long they'll eventually get up again, whether they remain hostile or not depends on the NPC.
Yeah I got how to do it, it just seemed annoying. I basically stopped within 5 minutes From what I remember had to clear out some orcs.. I died while trying to loot them cause I didn't expect all of them to jump back up. It's probably just me but killing them seems annoying. Standing over them while doing the right clicking didn't work for me most of the time.
Gothic 3 seems actually better with mods than Risen 3 ever.
avatar
DreadMoth: Certain NPCs only get knocked down once you deplete their health (unless shot with a bow or maybe hit with an offensive spell, I think) - to finish them off once they're knocked down you need to stand near them, hold down the right mouse button, then left-click to perform the killing blow.
If left for too long they'll eventually get up again, whether they remain hostile or not depends on the NPC.
avatar
Kamashii: Yeah I got how to do it, it just seemed annoying. I basically stopped within 5 minutes From what I remember had to clear out some orcs.. I died while trying to loot them cause I didn't expect all of them to jump back up. It's probably just me but killing them seems annoying. Standing over them while doing the right clicking didn't work for me most of the time.
I know the Orcs you're talking about, I had the same problem actually! Face them, hold the right mouse button and click the left mouse button, just right clicking then left clicking won't work. If I remember correctly once you finish off one Orc then the others will turn hostile and you shouldn't have to go through that sequence again.
I can never get into bethesda's games even Morrowind, got to a high level with Glass and Daedric armour and weapons and the combat got even more boring than before. Gave up on Oblivion 4 hours in and boycotted their games since.
The Gothics however drew me in right at the start (I even like Gothic 3), the world is believable (NPCs doing their work routine etc)and I always feel I have something to do. Combat is challenging and makes leveling and getting new items and spells interesting. Gothic 2 remains as one of my favourite RPGs of all time.
This thread has turned out to be even better than I could've hoped for!

Thanks to everyone who replied, +1s all round I think :)

Have purchased Gothic 2 & 3, so all I need to do now is wait for Gothic 1 to come around on promo again!
avatar
IwubCheeze: When you say "sleep", does that mean you can find the NPCs on a bed somewhere, or do they just dissappear from the game world until the next morning (ala Morrowind)?
avatar
DarrkPhoenix: They're always present in the world, and you can actually follow them through their entire daily schedule. For instance a guard captain may be in front of the barracks for most of the day, but early in the morning you can find him in an isolated area practicing his sword-work, then in the evening you can follow him as he heads off to the pub for a few hours before heading home and going to sleep in his bed, then wakes up and heads off for his morning practice again.
Sounds good so far :)

Gothic 1 wasn't in the promo though so I haven't started Gothic 2 yet simply because of that. Would it be best to play them in order? From what I saw of Gothic 2, it picks up where the first game left off but I'm worried if I start playing, I'll miss a lot of references from the first game which might make Gothic 2 a bit of a pain to follow. This is of course assuming Gothic is a story oriented game :)

avatar
cw8: I can never get into bethesda's games even Morrowind, got to a high level with Glass and Daedric armour and weapons and the combat got even more boring than before. Gave up on Oblivion 4 hours in and boycotted their games since.
But you did finish Morrowind right? I did simply for the sake of completing it but it was a big snooze fest being nigh untouchable after a few days of play (I also had the glass armour and the big sword from the tribunal expansion). To me, I don't think it mattered what combat system they had in place because once you get to a decent level, all enemies could be killed in 1-2 hits while the big bad could be killed in 5-6 hits anyways. Combat wasn't bad just because of the system itself, the game also had balancing issues which both directly and indirectly affected combat.

Just curious but just 4 hours of Oblivion? Seems a bit short, normally, I play for a few days to see if the game is truly as bad as I think. How much of the game could you really see in 4 hours? BTW, I haven't played Oblivion so I really don't know.
Post edited September 01, 2014 by IwubCheeze
avatar
IwubCheeze: Gothic 1 wasn't in the promo though so I haven't started Gothic 2 yet simply because of that. Would it be best to play them in order? From what I saw of Gothic 2, it picks up where the first game left off but I'm worried if I start playing, I'll miss a lot of references from the first game which might make Gothic 2 a bit of a pain to follow.
Yeah, it'd probably be best to play them in order. Gothic 1 introduces a number of characters that show up in all 3 games, and the beginnings of Gothic 2 and 3 take place shortly after the endings of the previous games.
avatar
IwubCheeze: Gothic 1 wasn't in the promo though so I haven't started Gothic 2 yet simply because of that. Would it be best to play them in order? From what I saw of Gothic 2, it picks up where the first game left off but I'm worried if I start playing, I'll miss a lot of references from the first game which might make Gothic 2 a bit of a pain to follow. This is of course assuming Gothic is a story oriented game :)
The main storylines of the two games don't overlap all that much, but it certainly helps going into G2 with knowledge of the Gothic world you gain in G1. There are also quite a few characters you run into in G2 that are from G1, so it's good to have the background rather than needing to tell your friends "Who are you again?" There's also part of the G2 gameworld that is a revisit to the gameworld from G1, and it's quite neat to see the familiar locations while at the same time seeing the significant changes that have occurred. G2 NotR is also quite a difficult game, so it's good to have an introduction to the gameplay and design decisions in the (slightly) more forgiving G1.
avatar
IwubCheeze: From what I saw of Gothic 2, it picks up where the first game left off but I'm worried if I start playing, I'll miss a lot of references from the first game which might make Gothic 2 a bit of a pain to follow. This is of course assuming Gothic is a story oriented game :)
It isn't and I seriously doubt you would find it difficult to follow the simple story. I've only played Gothic 2 and due to the fact that the main character suffers from memory loss the game repeatedly offers new players the choice of being reminded who specific characters from the previous game are and what you experienced together.
Post edited September 01, 2014 by Lemon_Curry
avatar
IwubCheeze: But you did finish Morrowind right? I did simply for the sake of completing it but it was a big snooze fest being nigh untouchable after a few days of play (I also had the glass armour and the big sword from the tribunal expansion). To me, I don't think it mattered what combat system they had in place because once you get to a decent level, all enemies could be killed in 1-2 hits while the big bad could be killed in 5-6 hits anyways. Combat wasn't bad just because of the system itself, the game also had balancing issues which both directly and indirectly affected combat.

Just curious but just 4 hours of Oblivion? Seems a bit short, normally, I play for a few days to see if the game is truly as bad as I think. How much of the game could you really see in 4 hours? BTW, I haven't played Oblivion so I really don't know.
No I didn't finish Morrowind although I'm quite high a level when I stopped playing. The start of it was cool, all that trying to survive at low levels, trying to gain levels to fight better, exploration, trying to get Levitate spell, the guilds, the guilds's quests and advancing the ranks. I just got bored after getting all that fancy Glass and Daedric gear, and when enemies started dying, like you said, in 2-3 hits. Maybe I should give it another playthrough since the story's like the strongest of all bethesda's games.

I bought Oblivion at launch, box and everything and only played 4 hours. I just can't get into it. Last bethesda I bought though. After the anger of $2 Horse Armour DLC and getting butthurt at Fallout 3 (till today), I simply did not buy anymore of their games. You can try Oblivion and you might like it, but considering how it's said to be dumbed down and lackluster compared to Morrowind and even Skyrim, I'm not sure.