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djranis: yea its a good game, but the developer should have considered pc while making it instead of just porting it, plus they need to work on the controls people complained even with gamepad
It has fully rebindable keys, graphics options (limited, yes, but it's an unreal 3 engine game - not exactly taxing) and the PC port works extremely well, what else would you want them to do? Controls were deliberately designed in a certain way and tied into the game's experience very well, sadly there's just no way of achieving the same effect on the mouse + keyboard - what do you suggest devs do then, not port at all? There are just games which work far better with an alternate control scheme, like joystick, a wheel, fightstick, or a guitar - this is just one of them. That's just how videogames worked since ... Forever.
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djranis: yea its a good game, but the developer should have considered pc while making it instead of just porting it, plus they need to work on the controls people complained even with gamepad
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Fenixp: It has fully rebindable keys, graphics options (limited, yes, but it's an unreal 3 engine game - not exactly taxing) and the PC port works extremely well, what else would you want them to do? Controls were deliberately designed in a certain way and tied into the game's experience very well, sadly there's just no way of achieving the same effect on the mouse + keyboard - what do you suggest devs do then, not port at all? There are just games which work far better with an alternate control scheme, like joystick, a wheel, fightstick, or a guitar - this is just one of them. That's just how videogames worked since ... Forever.
i dont care about graphics, i prefer less taxing games. I didnt play with gamepad but saw review of people having trouble and the reason game didnt score so high. As for me keyboard and mouse controls where not much of a problem, till i reached those chapter where you have to simultaneously control both brothers. I dont want developers to just make games for console and then just port it on pc for extra bucks, i want them to consider all the possibilities initially.
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djranis: ...
What is wrong with releasing a PC game focused on a gamepad? In the 'good old days', there were loads of PC games released with a focus on joystick and people just ... You know, bought a joystick. I'm sorry, but I just can't see any other control scheme that would have worked, this game requires symmetrical and precise controls for two different characters.
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tapeworm00: It's pretty simple as a puzzler, and I think it could have been much more interesting in that respect
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Fenixp: I actually believe that breaks in pacing introduced by more difficult puzzles would actually harm the overall experience - the entire game was all about pushing forward, constantly finding new and amazing things. Getting stuck in place would just be detrimental
Yeah, perhaps you're right. I just think there could have been more stuff like the rope-jumping, the glider, the dog at the start (and the big orc terrorizing the trolls) instead of what usually amounted to making one brother activate a lever for the other one to catch up.