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As promised [url=http://www.gog.com/en/news/pc_gamer_interview/0]here, we're bringing you more interviews with GOG staff. This time BigDownload asked Marcin Iwinski some questions. In the interview you can find out more about our thinking behind the GOG's closure and the "goal of becoming the number one PC game download service alternate to Steam" among others. Read the full interview and let us know what you think. We'll keep you updated when more interviews go up.
I checked http://www.gog.com/en/overview/ link mentioned in the interwiev, and it looks like now we are able to gift promos. That's something new.

Oh, and you really should mention about the possibility of filtering catalogue by bestselling, I really like this option.

(Although it seems it's not working now, Baldur's Gate is still at the bottom, while it was in the middle of the list two days ago).
Post edited September 26, 2010 by SLP2000
low rated

Your goal is to be the number one alternate to Steam. What sort of features do you have to have before that will happen?
Steam is a great platform and we really admire what the folks at Valve have managed to build. It is easy to see how much they care for game(r)s . However, we believe they are on a different segment than ours - as they mostly focus on the latest hot releases, while we really want to focus on older PC games.
Our strength at GOG not only lies in reviving those classics. We also feel we have a theological mission to spread the passion and positive "nostalgic" vibes that goes along with such great old titles. We do not want to be out there competing with the big guys for the part of the "newest games" cake and become an emotionless storefront competing with everybody else.
GOG are liars or traitors?
Steam does not care for gamers. If this DRM is caring, why does he monopolize some games?
I believe here GOG spit on the gamers face to keep the Steam fanboys.
By refusing the competition, GOG is becoming emotionless as they agree to abandon the gamers to the hands of Steam and other DRMs.
I very like GOG, but please don't tell insults ("Steam is great and loving") just to please your Steam fans.
Post edited September 26, 2010 by ERISS

Your goal is to be the number one alternate to Steam. What sort of features do you have to have before that will happen?
Steam is a great platform and we really admire what the folks at Valve have managed to build. It is easy to see how much they care for game(r)s . However, we believe they are on a different segment than ours - as they mostly focus on the latest hot releases, while we really want to focus on older PC games.
Our strength at GOG not only lies in reviving those classics. We also feel we have a theological mission to spread the passion and positive "nostalgic" vibes that goes along with such great old titles. We do not want to be out there competing with the big guys for the part of the "newest games" cake and become an emotionless storefront competing with everybody else.
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ERISS: GOG are liars or traitors?
Steam does not care for gamers. If this DRM is caring, why does he monopolize some games?
I believe here GOG spit on the gamers face to keep the Steam fanboys.
By refusing the competition, GOG is becoming emotionless as they agree to abandon the gamers to the hands of Steam and other DRMs.
I very like GOG, but please don't tell insults ("Steam is great and loving") just to please your Steam fans.
PR stunt is an hint.
One thing that came out of another interview (but wasn't touched on here) was how you'd turn down a publisher if they did not have global distribution rights.
Now what about EA? On the surface they might appear to be one cohesive international corporation. But in reality the regional HQs are very divided.
Not only would you have to convince them all. But you'd have to either provide regional versions of the game (even if it was the same price globally) or you'd have to divide up the profits according to where in the world it was bought.
I just don't see how EA is going to be a publisher GOG are easily going to get on board without some compromises somewhere.
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ERISS: GOG are liars or traitors?
Steam does not care for gamers. If this DRM is caring, why does he monopolize some games?
LOL

Maybe it's just that the number of Steam users on GOG outweigh the number of blinkered extremists who'd label GOG as liars and traitors for expressing a moderate opinion.
Post edited September 26, 2010 by Navagon
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Navagon: One thing that came out of another interview (but wasn't touched on here) was how you'd turn down a publisher if they did not have global distribution rights.
Now what about EA? On the surface they might appear to be one cohesive international corporation. But in reality the regional HQs are very divided.
Not only would you have to convince them all. But you'd have to either provide regional versions of the game (even if it was the same price globally) or you'd have to divide up the profits according to where in the world it was bought.
I just don't see how EA is going to be a publisher GOG are easily going to get on board without some compromises somewhere.
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ERISS: GOG are liars or traitors?
Steam does not care for gamers. If this DRM is caring, why does he monopolize some games?
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Navagon: LOL
Maybe it's just that the number of Steam users on GOG outweigh the number of blinkered extremists who'd label GOG as liars and traitors for expressing a moderate opinion.
Agreed, that's just fanboysm at it's worst.

Steam rules and Valve is actually a company that cares about gamers, indie developers and modders (a hint can be the fact they often hire from their modders community, and they spotlight indie games, even the ones that are not on steam, like they did with Minecraft, before Valve spreading the word about it nobody knew minecraft if not few users at tigsource forums).

They're still a company of course, they have to deal with the biggest publishers for the newest games. They CAN'T stop the DRM madness, but they're only doing good for PC gaming (I personally think they saved today PC Gaming as GOG is saving PC retrogaming)
With interviews like this, I can't stay mad at GOG. Not that I was, since I'm no good at staying angry and quickly let it go, but I feel GOG DOES exude this friendly vibe unlike the other storefronts. What i missed the most about the shutdown was these forums and the fact i thought we wouldn't get the GOG experience back (I didn't miss my games much since I had them backed up except for one).
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Eclipse: Agreed, that's just fanboysm at it's worst.
Steam rules and Valve is actually a company that cares about gamers, indie developers and modders (a hint can be the fact they often hire from their modders community, and they spotlight indie games, even the ones that are not on steam, like they did with Minecraft, before Valve spreading the word about it nobody knew minecraft if not few users at tigsource forums).
They're still a company of course, they have to deal with the biggest publishers for the newest games. They CAN'T stop the DRM madness, but they're only doing good for PC gaming (I personally think they saved today PC Gaming as GOG is saving PC retrogaming)
Well, that's true enough and one side of the story. But it's also true that Valve haven't done enough (or indeed anything) to curb the use of third party DRM or even provide accurate information about it to customers on the game's page (that seems to have been a very short lived practise).

In addition to this there's the whole regional pricing issue that falls squarely at their feet to overcome.

They also do nothing to enforce quality control, allowing broken games to remain on sale for months on end and even allowing the release of games known to be broken (Jedi Knight).

This is further compounded by a support team that is very reactionary towards anything that could possibly inconvenience Steam. But almost useless at resolving problems, even when they've been the ones to cause them.

Ultimately, Valve have made too many sacrifices to keep ahead of the competition. It's possible that they could address most of these issues, but more likely that they'll remain content with the level of service they provide for as long as it proves enough to ensure they continue to rake it in.
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Eclipse: Agreed, that's just fanboysm at it's worst.
Steam rules and Valve is actually a company that cares about gamers, indie developers and modders (a hint can be the fact they often hire from their modders community, and they spotlight indie games, even the ones that are not on steam, like they did with Minecraft, before Valve spreading the word about it nobody knew minecraft if not few users at tigsource forums).
They're still a company of course, they have to deal with the biggest publishers for the newest games. They CAN'T stop the DRM madness, but they're only doing good for PC gaming (I personally think they saved today PC Gaming as GOG is saving PC retrogaming)
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Navagon: Well, that's true enough and one side of the story. But it's also true that Valve haven't done enough (or indeed anything) to curb the use of third party DRM or even provide accurate information about it to customers on the game's page (that seems to have been a very short lived practise).
In addition to this there's the whole regional pricing issue that falls squarely at their feet to overcome.
They also do nothing to enforce quality control, allowing broken games to remain on sale for months on end and even allowing the release of games known to be broken (Jedi Knight).
This is further compounded by a support team that is very reactionary towards anything that could possibly inconvenience Steam. But almost useless at resolving problems, even when they've been the ones to cause them.
Ultimately, Valve have made too many sacrifices to keep ahead of the competition. It's possible that they could address most of these issues, but more likely that they'll remain content with the level of service they provide for as long as it proves enough to ensure they continue to rake it in.
I think GOG said it best....other stores take the easy way out always.

But yeah, much as I dislike Steam in ways, it's really great in others and Valve is very community oriented which you have to respect.
'Our goal is to have all good old games under one roof with the PC good old games to start with.'

This quote stood out for me, I know they asked the question a few months ago around which platforms we would like to see but this looks like they have been thinking a bit more about it.

I'd love to see some Good old console games here at GOG.
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chautemoc: , much as I dislike Steam in ways, it's really great in others and Valve is very community oriented which you have to respect.
Good for them. But I don't care as I don't want to be part of a Valve/Steam community.
Steam is not oriented to my community which is DRM-less.
Post edited September 26, 2010 by ERISS
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chautemoc: , much as I dislike Steam in ways, it's really great in others and Valve is very community oriented which you have to respect.
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ERISS: Good for them. But I don't care as I don't want to be part of a Valve/Steam community.
Steam is not oriented to my community which is DRM-less.
:)
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rewsan: 'Our goal is to have all good old games under one roof with the PC good old games to start with.'
This quote stood out for me, I know they asked the question a few months ago around which platforms we would like to see but this looks like they have been thinking a bit more about it.
I'd love to see some Good old console games here at GOG.
Didn't even notice that. Nice.
I just hope they get all of the major PC classics first.
Post edited September 26, 2010 by chautemoc
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Navagon: One thing that came out of another interview (but wasn't touched on here) was how you'd turn down a publisher if they did not have global distribution rights.
Now what about EA? On the surface they might appear to be one cohesive international corporation. But in reality the regional HQs are very divided.
Not only would you have to convince them all. But you'd have to either provide regional versions of the game (even if it was the same price globally) or you'd have to divide up the profits according to where in the world it was bought.
I just don't see how EA is going to be a publisher GOG are easily going to get on board without some compromises somewhere.
To be honest, I think EA is probably going to be the hardest one to get on board and I doubt they ever will, partly because of what you said and partly because EA has their own DD system in place already which they'll probably want to use instead, in order to keep full control over them and charge what they like.

Not that EA deserves many of its old classics, the only reason they have them is because they bought and destroyed those companies that made them (RIP Bullfrog). Sorry, offtopic rant then. :)
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FlintlockJazz: Not that EA deserves many of its old classics, the only reason they have them is because they bought and destroyed those companies that made them (RIP Bullfrog). Sorry, offtopic rant then. :)
No, I do agree. EA has a history of doing this and at present they're too inconsistent to make a great deal of sense out of. There's certainly nothing to suggest they've changed (although to be fair they had nothing to do with APB beyond distribution).

I don't think that EA's own store is as much of a hurdle as, say Blizzard's for two reasons:
1. They already sell their games on most major DD sites, even if not globally.
2. They don't sell their classics anywhere at all.