Runehamster: I'd especially like a really atmospheric horror RPG, but PT looks more 'odd' than 'horror and suspense' and I'm not sure if ToEE has enough roleplaying to actually qualify as 'horror and suspense'.
PS:T is all the horror you can eat and then some, but it's really odd horror. Normally, in a horror game the player is afraid of being gruesomely murdered. The main theme of PS:T is, duh, Torment, with death seen as a release. None of your party members are mortal, and you just plain can't die. It's very in-your-face with blood, guts and decay, so that biting off your finger becomes nothing to write home about, then trumps it with existential horror and an assortment of fates worse than death.
Also, while the good ending of PS:T is likely the most epic thing that has ever been written and a definite triumph, it is by no means happy.
Mechanically:
PS:T is the easiest game. Party composition is not a problem, neither is equipping characters, nor combat.
ToEE is the hardest game, being ye olde dungeon crawl based on the most sane incarnation of D&D rules: the system, being quite robust, allows to demand a greater degree of mastery from the player.
Baldur's Gate is an ISO standard epic adventure - which is to say, a game that defined epic adventures for many years to come, being just the right mix of original (to be great) and generic (to allow for imitations).