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CharlesGrey: "Real computers"? What bull. Especially when you're saying it on a site like GOG, where the majority have rather dated and humble hardware, many using mobile computers/notebooks or simply "ancient" PCs.
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Atlantico: Yes. Real computers. I didn't even consider that I'd hurt anyone's feelings by that comment. Now that I have had time to consider, I don't really understand why you're all riled up.

[....]

If you have an older PC, to run games bought on gog.com then why on earth would you getting riled up because you can't run Ubi's new stupid AAA game??
Maybe because you come across as an arrogant asshole? Here's the thing, there are plenty of people who built brand new gaming computers in just the past few months who wouldn't have touched a 780. For most people those cards were way to expensive and way not worth the cost.

I remember when I built mine everyone said the 760 was good enough. Now it wouldn't even meet this things minimums.
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rayden54: Maybe because you come across as an arrogant asshole? Here's the thing, there are plenty of people who built brand new gaming computers in just the past few months who wouldn't have touched a 780. For most people those cards were way to expensive and way not worth the cost.

I remember when I built mine everyone said the 760 was good enough. Now it wouldn't even meet this things minimums.
Wanna bet that these requirements are just bogus anyway?

Just doesn't seem to make sense to have minimum requirements which exceed the hardware power of the majority of potential buyers out there. Maybe this is good business for a hardware manufacturer, but not for a games publisher. Considering the huge budget of modern AAA productions, they can't afford missing out on millions of potential sales.

Shouldn't PC games ideally make full use of modern hardware, with all the bells and whistles, and yet still work decently on average systems? Whatever happened to that. :(
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Zurvan7: Simple solution: don't buy their shitty copy pasted game with the same shitty anvil engine which is console friendly. I really don't understand the concept of buying the same game every year. Are people that blind to be wanting playing the same thing over and over again?
tell me have you ever heard of EA sports titles ?
ie fifa madden nfl
and call of duty ?

if so then there is your awnser

yes people do want to play the same thing over and over and over again

why ? well thats the question
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CharlesGrey: It was just that original statement of yours irritating me, which basically implied that only high-end desktop PCs are real PCs for "real gaming"(tm).
I'm just pleased that the lowest common denominator has been dropped for something more capable. When I bought a 8-core CPU and 3GB VRAM GPU, there were no games that utilized that capability to any significant degree.

I'm pleased that the hardware stagnation of the last decade seems to be ending and the capabilities of the best hardware is being utilized.

I'm pleased that laptops aren't regarded any more as a viable platform for some of the newest games. They are seriously less powerful than a desktop PC can deliver.

Finally mobile products are not dragging down the rest.

And of course this does not apply to older titles, they are as great as they ever were.

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Atlantico: Yes. Real computers. I didn't even consider that I'd hurt anyone's feelings by that comment. Now that I have had time to consider, I don't really understand why you're all riled up.

[....]

If you have an older PC, to run games bought on gog.com then why on earth would you getting riled up because you can't run Ubi's new stupid AAA game??
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rayden54: Maybe because you come across as an arrogant asshole? Here's the thing, there are plenty of people who built brand new gaming computers in just the past few months who wouldn't have touched a 780. For most people those cards were way to expensive and way not worth the cost.

I remember when I built mine everyone said the 760 was good enough. Now it wouldn't even meet this things minimums.
So what? You believed "everyone" instead of wondering why GPU vendors were selling 3-6GB VRAM cards? Because that's where things were moving. Also you bought an Nvidia card, that's a company that deliberately sell people inferior products for a high price.

And frankly a 760 is enough GPU, but was almost always bundled with 2GB VRAM, you can thank Nvidia for that.
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Atlantico: I'm just pleased that the lowest common denominator has been dropped for something more capable. When I bought a 8-core CPU and 3GB VRAM GPU, there were no games that utilized that capability to any significant degree.
That much I can understand -- if you spend a lot on PC hardware, of course you want software that takes full advantage of the available hardware power. ( Although it kind of brings up the question why you bought such powerful ( and expensive ) hardware at that time. Not that you shouldn't, if you can afford it, but usually it's better to be patient and wait for the new technology to be more common, and thus more widely used by games and other software. Not to mention available at a lower price. Or do you use your computer for other heavy duty processing, aside from games? )


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Atlantico: I'm pleased that the hardware stagnation of the last decade seems to be ending and the capabilities of the best hardware is being utilized.

I'm pleased that laptops aren't regarded any more as a viable platform for some of the newest games. They are seriously less powerful than a desktop PC can deliver.

Finally mobile products are not dragging down the rest.
If anything, you can blame that on the limits of the last console generation, and even then only to some extent, since it didn't really affect PC exclusive titles. I don't think mobile computers were ever much of a factor in this.

But you need to realize that developers generally try to develop their games for the majority of PC gamers out there, and only a relatively small group has truly "high-end" PCs. So you can't really blame the developers for not focussing on that group. Ideally a game should run decently on an average computer, and also provide some extra eye candy and features on a more powerful system -- but the latter is more of an afterthought, especially in the case of multi-platform releases which were primarily developed for consoles.

And now you have me wondering, is there such a thing as a "Crysis" of the current PC game generation? You know, a PC exclusive which truly pushes the current hardware to its limits?


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Atlantico: And frankly a 760 is enough GPU, but was almost always bundled with 2GB VRAM, you can thank Nvidia for that.
What's up with this current trend of ridiculous VRAM requirements, anyway? Are those really legitimate or just artificially bloated? Perhaps to move more hardware? The need for stronger GPU processors I understand, but why do these new games supposedly require so much more VRAM? Is it just for features like 4K gaming or 3D/Dual screen type stuff?
Now that the game has been released, here are some Steam reviews for your enjoyment and Ubisoft's response to the matter at hand. Also, Digital Foundry's performance analysis of the console versions.
well, that would be AAA title number 4 I was looking forward to hitting the proverbial crapper. thanks for the post.

Honestly, I really don't understand how people buy games for day of. They seem to only be partially finished anymore. Such a shame.