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Well if I don't like it then no-one should have it.
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FraterPerdurabo: Well if I don't like it then no-one should have it.
Let me guess - You only read the OP and then responded....

Ultimately it doesn't matter...seems that sixty percent of Earth's popluation is busy spamming some sort of video game somewhere so even if Steam, for the next four years, only releases multi-player only games, I'm not going to run out of stuff any time soon.

I have ultimately realized, however, while other people currently sqaumble over issues like used game sales made legal in the UK hurting game developers - I don't think the developers, themselves, care too much - Basically what we're seeing is that a design house can spit out around 12 MMOs along side twenty hidden object games and forty match 3 titles a year well knowing that only one of each will actually pay off so time / effort VS expected revenue apparently isn't much of a concern.
Post edited July 03, 2012 by carnival73
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carnival73: Let me guess - You only read the OP and then responded....

Ultimately it doesn't matter...seems that sixty percent of Earth's popluation is busy spamming some sort of video game somewhere so even if Steam, for the next four years, only releases multi-player only games, I'm not going to run out of stuff any time soon.

I have ultimately realized, however, while other people currently sqaumble over issues like used game sales made legal in the UK hurting game developers - I don't think the developers, themselves, care too much - Basically what we're seeing is that a design house can spit out around 12 MMOs along side twenty hidden object games and forty match 3 titles a year well knowing that only one of each will actually pay off so time / effort VS expected revenue apparently isn't much of a concern.
Incorrect, read the whole thread. I simply find the whole 'complaint' nonsensical. Multiplayer is an extremely broad term covering lots of different game mods and different games. Almost each game offers a unique experience. Some are good, many are shit. Likewise, some single player games are good, many are shit.
Judging the entire multiplayer experience and community on the basis of a couple of games is akin to saying: "I played Oblivion and it was shit. I hate single player."
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carnival73: Let me guess - You only read the OP and then responded....

Ultimately it doesn't matter...seems that sixty percent of Earth's popluation is busy spamming some sort of video game somewhere so even if Steam, for the next four years, only releases multi-player only games, I'm not going to run out of stuff any time soon.

I have ultimately realized, however, while other people currently sqaumble over issues like used game sales made legal in the UK hurting game developers - I don't think the developers, themselves, care too much - Basically what we're seeing is that a design house can spit out around 12 MMOs along side twenty hidden object games and forty match 3 titles a year well knowing that only one of each will actually pay off so time / effort VS expected revenue apparently isn't much of a concern.
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FraterPerdurabo: Incorrect, read the whole thread. I simply find the whole 'complaint' nonsensical. Multiplayer is an extremely broad term covering lots of different game mods and different games. Almost each game offers a unique experience. Some are good, many are shit. Likewise, some single player games are good, many are shit.
Judging the entire multiplayer experience and community on the basis of a couple of games is akin to saying: "I played Oblivion and it was shit. I hate single player."
I like multi-player games - I'd be playing PayDay right now if my computer could handle it - What urks me are the large number of games getting released that offer ONLY multi-player.

Some titles I realize just simply would not work as single player games like APB or other titles that are so large that A.I. coding would take up too much disk space and system resources to be practical for the end user.

But there are quite a few games that could've easily been released with a single player campaign and offline skirmish with bots along with the multi-player feature but the reason for leaving that aspect out entirely is a combination of developers not wanting to have to deal with the coding or they've been paid to herd end users together into one arena where they can be solicited or preached too.
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carnival73: I like multi-player games - I'd be playing PayDay right now if my computer could handle it - What urks me are the large number of games getting released that offer ONLY multi-player.

Some titles I realize just simply would not work as single player games like APB or other titles that are so large that A.I. coding would take up too much disk space and system resources to be practical for the end user.

But there are quite a few games that could've easily been released with a single player campaign and offline skirmish with bots along with the multi-player feature but the reason for leaving that aspect out entirely is a combination of developers not wanting to have to deal with the coding or they've been paid to herd end users together into one arena where they can be solicited or preached too.
Publishers push games out and they have (typically harsh) development deadlines.
The choice to not include SP is not a real choice - after all games are still being released in horrendously buggy states already. There simply isn't enough time in the development cycle. Ideally every game would have both SP and MP but that's not how it works and it's not really quite as simply as just adding a skirmish mode (as was already discussed earlier in this topic).

Most MP games only have nominal SP campaigns anyway (i.e. the CoD series), but those games would be dead without the MP. If any of the CoD campaigns were twice as long then people still wouldn't want to waste $60 on that crap.
If you would like to play MP, you have to accept you will encounter nutjobs, who will (un)intentionally ruin your gaming experience. It is unavoidable in these days since the nutty disease is spreading rapidly. Only thing you can do is relax, pick a wrench and unscrew them or at least enjoy trying.
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VIPERs: If you would like to play MP, you have to accept you will encounter nutjobs, who will (un)intentionally ruin your gaming experience. It is unavoidable in these days since the nutty disease is spreading rapidly. Only thing you can do is relax, pick a wrench and unscrew them or at least enjoy trying.
You mean the owners of the servers?
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carnival73: I like multi-player games - I'd be playing PayDay right now if my computer could handle it - What urks me are the large number of games getting released that offer ONLY multi-player.

Some titles I realize just simply would not work as single player games like APB or other titles that are so large that A.I. coding would take up too much disk space and system resources to be practical for the end user.

But there are quite a few games that could've easily been released with a single player campaign and offline skirmish with bots along with the multi-player feature but the reason for leaving that aspect out entirely is a combination of developers not wanting to have to deal with the coding or they've been paid to herd end users together into one arena where they can be solicited or preached too.
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FraterPerdurabo: Publishers push games out and they have (typically harsh) development deadlines.
The choice to not include SP is not a real choice - after all games are still being released in horrendously buggy states already. There simply isn't enough time in the development cycle. Ideally every game would have both SP and MP but that's not how it works and it's not really quite as simply as just adding a skirmish mode (as was already discussed earlier in this topic).

Most MP games only have nominal SP campaigns anyway (i.e. the CoD series), but those games would be dead without the MP. If any of the CoD campaigns were twice as long then people still wouldn't want to waste $60 on that crap.
Lol. I sure haven't XD

EDIT: I just realized that I haven't bothered to look at Call of Duty since PS2
The latest release is $99 over here.

http://store.steampowered.com/app/115300/
Post edited July 04, 2012 by carnival73
No, not owners??
Just meant that funwrecking players are a common thing nowadays and its hard to do anything about it. You can only beat them over and over in the game you are playing. Which is usually not that hard to do :D
Multiplayer can be fun if you have the right people to play with. silly 5 year olds who just shoot everything in sight are not fun.
There are a lot of games with piss poor multiplayer but I don't get the ragging on it. It's not just the realm of kids and teens (that largely depends on what you play.). It offers a more unique experience and a more varied challenge from single player because humans are unpredictable. It's also a good way of socialising with friends, especially if you don't see them very often. I don't play multiplayer solo very often.

There are some awesome multiplayer centred games out there. Borderlands, Left 4 Dead, Battlefield 3 are just a few (though EA is doing everything they can to ruin BF 3)
It's pretty much like everything in life.
Private server is the answer.


Pretty much like you'd enjoy a private caffe rather then a public caffe because of the noisy, arrogant people.
Post edited July 04, 2012 by N0x0ss