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What are your thoughts on games that are released annually, ie. COD, Assassin's Creed and so on? Not the games themselves but the idea of it.

For me I'm okay with the annualization with games SO LONG AS the game is different. For instance the focus of AC III was tree climbing and hunting in the wild. It also had a much more cinematic feel. Black Flag focused much more on a deep and big open world and a major emphasis on Sailing. Completely different. Now Unity is focusing more on big and populated city gameplay. They are innovating in different aspects of the series, core mechanics are being changed.

So are you for it so long as there is allot of innovation to it's mechanics or are you against it no matter what they change? Again not necessarily the annulaized games themselves just the act of annulaizing.
I think it's a bad idea. The fact that the most important thing about the game is the release schedule can only mean that everything else about the game is prioritized lower, which does not make for better games. Then of course if it's a sports game, next year's version is pretty much the same as this year's version only with a few different player names.
It doesn't really bother me. Companies can do what they want with their games. If I like a game I buy it, if not, then I don't.
That they are made more to milk money than anything else, surely they add some new features here and there but overall they're always very similar.

These games usually have deadlines and often rushed, just look at how BF4 ended up. I'd prefer to wait 2 years rather than 1 and get a good game I will truly enjoy, than a rushed buggy incomplete job, with a bunch of DLC's which most probably was content cut out of the main game.

Not my kind of games.
I kinda dislike the aspect of annual releases. It just overfeeds us with games to play and eventually we burn out on them. The example of Assassin's Creed is good in that it changes things, but most of the time it still feels like the same game due to all the "you need to do this to reveal that part of the map" and "you are one dude who kills armies without breaking a sweat". By the time Black Flag was released AC already had started to feel washed out (get it?).
Even though the games are/can be great and we really want to play them, we shouldn't get a new one every year. The Witcher series is a great example for this, Call of Duty is a bad example.
There are two The Witcher games released, with the third one coming soon, and they are loved by pretty much anyone who's played them.
Call of Duty is a classic, the first few games are considered some of the best WW2 FPS games ever, the fourth one went the modern war route, but it achieved great things in the multiplayer department. In turn it became an annually released game that focuses on multiplayer a lot more than singleplayer, because who plays singleplayer these days, right guys? /s
What I mean is - with annual releases, even for great games, we can see that they become neglected by the developers and hated by the community, while the games that are just a) one game and done; b) several games and done; are generally loved and praised.
not too thrilled with them to be honest

they dillute that which once made one fo those games great to the point of contempt and familiratiy

and over expose the brand till it has become bland and the customers is burned out on them and then they move on to the next mlik cow

activision and EA are notorious for doing this

activision more so then EA these days

though the only real difference between fifa 14 and fifa 15 is the price tag the number and the updated names
I think it takes all the creative soul out of creating games. It's obviously a business tactic. I'll admit, I was huge into CoD when the 4th game came out. I put about 30 days total into that one and a couple of others, since it was really all I played after school with friends. As I got older though, and once I was on my 35th game, it just got old. They burn their own franchises out and that's such a joke. Remember Guitar Hero? Sonic the Hedgehog? Even Mario is overused these days, with all the "new super mario whatevers". Maybe I'm just ranting, but that's part of the reason this lifelong console user has started using GoG as his main platform. I love old PC games, and that's honestly what attracted me here, but I have been blown away by the new, mostly indie titles that come out on PC. They aren't bloated AAA monstrosities with 6 hours of cutscenes and 5 hours of gameplay. They have soul, and some of them are some of the most original games I've ever seen.