sanfueg: This thing with Crysis is new to me, is this old news?
DRM as we know it, online verification, started in games way back with Mass Effect and it's 3 or 5 machine limit. That was very popular at the time. Steam actually started the shift to a general account-based DRM rather than a machine limit. Everyone seems to agree account-based is better, though SecuROM had the benefit of being easy to remove by simply swapping the exe file after install.
Some games from that period still sport that DRM because it was never patched out. Most of them have had the limit massively raised, however, so you will probably never hit it. The funniest one for me was an amusingly broken Russian RPG called The Precursors that I bought on Gamersgate. It has a 3 machine limit and NO revoking, which means you can install on 3 machines and that's it forever. Pretty crazy. I cracked that shit before I could even blink and feel zero guilt about it.
Anyway... not something you need to worry about with recent games, in my experience.