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orcishgamer: Why is it always fucking "Cuba" and not Haiti? Haiti is capitalist too and is by far the bigger shithole of the two.
The true ignorance is the bullshit that if it isn't capitalism, then the only other choice is something like Cuba.

Same old fear tactics. "Don't like what you have now??? Well FEAR THE OTHER MORE" and since it works with so many sheeple we never change.
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stoicsentry: ..and Japan, and pretty much all of Europe, and Australia and New Zealand and Costa Rica, and so on.
Oh gee, did you think that was a complete list? Per capitalistic nation I'll bet the numbers back up an equal or higher percentage of failures compared to the success/failure ratio of heavily socialistic nations.
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orcishgamer: Why is it always fucking "Cuba" and not Haiti? Haiti is capitalist too and is by far the bigger shithole of the two.
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OldFatGuy: The true ignorance is the bullshit that if it isn't capitalism, then the only other choice is something like Cuba.

Same old fear tactics. "Don't like what you have now??? Well FEAR THE OTHER MORE" and since it works with so many sheeple we never change.
this

it appears America has not got over it's phobia made from the Red Scare
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Elmofongo: Wow really when did that happen?
It's been happening over the last 20 years. The government still owns stakes in most businesses, but the stakes are shrinking and you wouldn't know there was any government ownership at all if you weren't aware of it.

In fact it's probably more capitalistic in many ways as there's little regulation and you can haggle over most prices.

Compared with a country like the US that practices crony capitalism it's probably more accurate to label the US as being the fake capitalism.
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Elmofongo: Wow really when did that happen?
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hedwards: It's been happening over the last 20 years. The government still owns stakes in most businesses, but the stakes are shrinking and you wouldn't know there was any government ownership at all if you weren't aware of it.

In fact it's probably more capitalistic in many ways as there's little regulation and you can haggle over most prices.

Compared with a country like the US that practices crony capitalism it's probably more accurate to label the US as being the fake capitalism.
this is what happens when government does not regulate and America giving the Chinese people jobs at the expense of its own people
Maximum income, or the complete removal of corporate welfare. It's not catitalism is public funds are propping up enterprise. I am fine with fatcats having and eating their cake, but they shouldn't get to eat ours as well.
http://www.eurogamer.net/articles/2012-06-04-epic-opening-new-studio-with-kingdoms-of-amalur-devs

seems that some of the Big Huge Games devs have found a new home as a sub-set of Epic and are starting soon on a new game, probably an Epic-owned IP.
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amok: http://www.eurogamer.net/articles/2012-06-04-epic-opening-new-studio-with-kingdoms-of-amalur-devs

seems that some of the Big Huge Games devs have found a new home as a sub-set of Epic and are starting soon on a new game, probably an Epic-owned IP.
Makes sense, I think they had some industry big shots at Big Huge Games. They were the studio THQ sold off to 38 studios and they'd generated several high profile games (well, at least I'd call Rise of Nations high profile). Epic is just picking up a solid studio with this one. 38 Studios snatched them up for extra staff for KoA, I'm kind of glad they found a new home.
Pretty good article on Quarter to Three looking at what went wrong with 38 Studios. Among other bits : They weren't making ay revenue on Amalur. Their publishing agreement with EA gave them $35 mil up front, but EA kept 100% of sales revenue. That's just unbelievably stupid.

http://www.quartertothree.com/fp/2012/06/04/what-happened-to-38-studios/
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Crassmaster: Pretty good article on Quarter to Three looking at what went wrong with 38 Studios. Among other bits : They weren't making ay revenue on Amalur. Their publishing agreement with EA gave them $35 mil up front, but EA kept 100% of sales revenue. That's just unbelievably stupid.

http://www.quartertothree.com/fp/2012/06/04/what-happened-to-38-studios/
I suspect the only thing that could get them to sign such an agreement was their terrible position at the time already (I would guess about to miss AR for the month). I will check out the article shortly, thanks.
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Crassmaster: Pretty good article on Quarter to Three looking at what went wrong with 38 Studios. Among other bits : They weren't making ay revenue on Amalur. Their publishing agreement with EA gave them $35 mil up front, but EA kept 100% of sales revenue. That's just unbelievably stupid.

http://www.quartertothree.com/fp/2012/06/04/what-happened-to-38-studios/
Or smart. How often did that game sell?

And isn't it usual that devs get paid a fix amount and the pubs get a rich via the sales. Same with New Vegas.

Edit: Those 35 Mil are pure profit from their point of view. I would guess EA made less money with the game.
Post edited June 04, 2012 by SimonG
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Crassmaster: Pretty good article on Quarter to Three looking at what went wrong with 38 Studios. Among other bits : They weren't making ay revenue on Amalur. Their publishing agreement with EA gave them $35 mil up front, but EA kept 100% of sales revenue. That's just unbelievably stupid.

http://www.quartertothree.com/fp/2012/06/04/what-happened-to-38-studios/
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SimonG: Or smart. How often did that game sell?

And isn't it usual that devs get paid a fix amount and the pubs get a rich via the sales. Same with New Vegas.

Edit: Those 35 Mil are pure profit from their point of view. I would guess EA made less money with the game.
I think EA probably made back its nut, or close to. They got over a million sales plus any DLC. They'll also reap 100% of whatever long tail sales occur (which could strategically be big, especially if they heavily discount it on Origin right before a major holiday to try and drive people to install and be checking Origin during the holidays).

As for 38 Studios, you're right, no matter how good of a deal they'd gotten on profit, on that number of sales with a publisher involved it's unlikely they'd have cashed in to the tune of 35 million, plus they wouldn't have even managed to launch the game.

Also, nearly six years on a MMO without a screenshot or write up on mechanics? What the fuck did they do all day?
Schilling owns up to his many mistakes at 38 Studios, blindsiding employees
Post edited June 22, 2012 by ne_zavarj