Sorry in advance for the necro I guess (little over a month, but I've seen worse lol ) but after downloading the demo and never giving it a chance, I just beat the story mode and it is pretty good. The intro is kind of weird, it's like a set up to something I have no context on, unless I am missing the connection with the main character of Lea (maybe Lea's past character in another time). It was cool to play though since that's the only time a main character uses an AOE and fire attacks! Then it got to the meat of the character progression with Lea's story and the introduction of ranged attacks with energy balls. The puzzles were very casual, except this one puzzle mechanic where blocks had to be hit on a certain side for their destruction, missed the visual hint for awhile. Combat was good too, since the potential of stun lock with combo moves made dispatching fast. Also, dashing was really needed for my playstyle such as with the boss battle. I liked where the demo ended, since it had some sense of closure, like an end to act 1 but with the potential for more. It took me a good 2 hours since I tried to explore with all the NPC interactions as I could. I would recommend it to anyone who wants to try out a game in development with action rpg elements with a rpg maker look. The full game is being worked on and the developers have plans to campaign it on Indiegogo from what I read on their blog.
Here is their blog in case anyone is interested:
http://www.radicalfishgames.com/
Specifically for the game, check out the link on the first post from catpower1980 or here:
http://www.cross-code.com/en/home I am currently trying out the exploration portion of the demo, but it keeps crashing for me when I enter the circuit (skills) section, so I might try to ask the devs if that's a common problem in the demo, but I enjoyed the story mode and look forward to further development as it happens. :)