Posted August 17, 2016
You've heard it all before: there was this game I played to exhaustion as a kid, but of course now I have no idea how it was called and never could remember or figure it out by myself.
I must now call on this massive gaming thinktank on the GoG forums to help me on my quest, just for the sake of nostalgia.
What I remember:
- It was a game I used to play on my dad's Commodore64
- It was a 2D side-scrolling sort of arcade with deep strategy elements
- You were in control of this plane/craft which you could fly around the map (left-right to navigate the map, up-down for controlling elevation) from your starting position at the left edge towards the enemy start position located at the right edge
- The map was larger than a screen's width though, so you'd edge-scroll around it while flying your ship
- You could fly around and land on unclaimed factories and get them to start producing various types of robots
- The robots could be built of multiple parts: multiple types of locomotion: tires / half-track etc, multiple weapon types and other various upgrades
- The robots would then roam the map towards the enemy's edge and start destroying his robots, and his factories I think, and so on and so forth until somebody reached the enemy's home base and took it out
Any thoughts?
I must now call on this massive gaming thinktank on the GoG forums to help me on my quest, just for the sake of nostalgia.
What I remember:
- It was a game I used to play on my dad's Commodore64
- It was a 2D side-scrolling sort of arcade with deep strategy elements
- You were in control of this plane/craft which you could fly around the map (left-right to navigate the map, up-down for controlling elevation) from your starting position at the left edge towards the enemy start position located at the right edge
- The map was larger than a screen's width though, so you'd edge-scroll around it while flying your ship
- You could fly around and land on unclaimed factories and get them to start producing various types of robots
- The robots could be built of multiple parts: multiple types of locomotion: tires / half-track etc, multiple weapon types and other various upgrades
- The robots would then roam the map towards the enemy's edge and start destroying his robots, and his factories I think, and so on and so forth until somebody reached the enemy's home base and took it out
Any thoughts?
Post edited August 17, 2016 by WinterSnowfall
This question / problem has been solved by Maxvorstadt
