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You've heard it all before: there was this game I played to exhaustion as a kid, but of course now I have no idea how it was called and never could remember or figure it out by myself.

I must now call on this massive gaming thinktank on the GoG forums to help me on my quest, just for the sake of nostalgia.

What I remember:
- It was a game I used to play on my dad's Commodore64
- It was a 2D side-scrolling sort of arcade with deep strategy elements
- You were in control of this plane/craft which you could fly around the map (left-right to navigate the map, up-down for controlling elevation) from your starting position at the left edge towards the enemy start position located at the right edge
- The map was larger than a screen's width though, so you'd edge-scroll around it while flying your ship
- You could fly around and land on unclaimed factories and get them to start producing various types of robots
- The robots could be built of multiple parts: multiple types of locomotion: tires / half-track etc, multiple weapon types and other various upgrades
- The robots would then roam the map towards the enemy's edge and start destroying his robots, and his factories I think, and so on and so forth until somebody reached the enemy's home base and took it out

Any thoughts?
Post edited August 17, 2016 by WinterSnowfall
This question / problem has been solved by Maxvorstadtimage
I used to play Amiga computer games but never came across that one before? It sounds fun.

The Amiga games i would buy from this site today if they had them would be Hybris and Speedball2.

Amiga computers were the successor to Commodore, but the company forgot to tell human beings about it.......

why did Amiga computers fail? *random person says* "whats an Amiga?" Yes, that's exactly why!

Then ask that same random person what is a Commodore computer, "oh yes, of course i know what a commodore computer is"
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WinterSnowfall: You've heard it all before: there was this game I played to exhaustion as a kid, but of course now I have no idea how it was called and never could remember or figure it out by myself.

I must now call on this massive gaming thinktank on the GoG forums to help me on my quest, just for the sake of nostalgia.

What I remember:
- It was a game I used to play on my dad's Commodore64
- It was a 2D side-scrolling sort of arcade with deep strategy elements
- You were in control of this plane/craft which you could fly around the map (left-right to navigate the map, up-down for controlling elevation) from your starting position at the left edge towards the enemy start position located at the right edge
- The map was larger than a screen's width though, so you'd edge-scroll around it while flying your ship
- You could fly around and land on unclaimed factories and get them to start producing various types of robots
- The robots could be built of multiple parts: multiple types of locomotion: tires / half-track etc, multiple weapon types and other various upgrades
- The robots would then roam the map towards the enemy's edge and start destroying his robots, and his factories I think, and so on and so forth until somebody reached the enemy's home base and took it out

Any thoughts?
I remember reading a test of this game in the ASM or another old computer magazine, but I can`t remember the name. But I´ll search the web, maybe I stumble upon the name and recognize it. :-)
Are you sure you played it on C64 and not on Amstrad/Schneider CPC 464?
Post edited August 17, 2016 by Maxvorstadt
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WinterSnowfall: You've heard it all before: there was this game I played to exhaustion as a kid, but of course now I have no idea how it was called and never could remember or figure it out by myself.

I must now call on this massive gaming thinktank on the GoG forums to help me on my quest, just for the sake of nostalgia.

What I remember:
- It was a game I used to play on my dad's Commodore64
- It was a 2D side-scrolling sort of arcade with deep strategy elements
- You were in control of this plane/craft which you could fly around the map (left-right to navigate the map, up-down for controlling elevation) from your starting position at the left edge towards the enemy start position located at the right edge
- The map was larger than a screen's width though, so you'd edge-scroll around it while flying your ship
- You could fly around and land on unclaimed factories and get them to start producing various types of robots
- The robots could be built of multiple parts: multiple types of locomotion: tires / half-track etc, multiple weapon types and other various upgrades
- The robots would then roam the map towards the enemy's edge and start destroying his robots, and his factories I think, and so on and so forth until somebody reached the enemy's home base and took it out

Any thoughts?
Hah! I think I got it, it must be Nether Earth:
https://en.wikipedia.org/wiki/Nether_Earth
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mystikmind2000: why did Amiga computers fail?
1. Because it didn't keep up with the times. AGA was too little too late, and for too long Amiga games supported just the vanilla Amiga 500 OCS. Other platforms simply progressed faster than Amiga, both on consoles and e.g. PCs. PCs especially progressed fast as they were not as integrated as home Amigas were, which meant newer graphics and sound card progressed fast.

2. The PC behemoth had several things going for it that Amiga didn't, like the fact it was made by several vendors which both pushed down the prices and speeded up progress and delivery of new CPU types, graphics cards etc., and PC's dominance in the corporate world and schools helped with acceptance also in homes. It would have felt odd to buy an Amiga to do your work at university because what you really wanted to use was some Windows programs like Word etc., you were supposed to deliver your work in their format.

Amiga was hot shit in 1988, but not anymore in 1990/1991. By then it was already pretty meh.
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Maxvorstadt: Hah! I think I got it, it must be Nether Earth:
https://en.wikipedia.org/wiki/Nether_Earth
Yep, thanks a lot, that's it :).

More of a pseudo-3D (isometric) than a pure 2D - which is interesting. I always remembered it as a side-scrolling 2D thing, but that just proves a 5-year old will not get many accurate memories into his 30s.
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Maxvorstadt: Hah! I think I got it, it must be Nether Earth:
https://en.wikipedia.org/wiki/Nether_Earth
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WinterSnowfall: Yep, thanks a lot, that's it :).

More of a pseudo-3D (isometric) than a pure 2D - which is interesting. I always remembered it as a side-scrolling 2D thing, but that just proves a 5-year old will not get many accurate memories into his 30s.
I`m glad that I could help. :-)