rtcvb32: Not from what i usually see. Every couple months it's Dosbox issue after update (
like keyboard won't work, won't full screen or other issues), controllers don't work after updates, game won't start after update, game is very sluggish after update. Game crashes after update.
The DosBox fullscreen problem has nothing to do with Windows, that was a graphic driver update, a certain outdated overlay mode was no longer supported. Different overlay mode, problem solved.
Keyboard not working I have never seen. When Alt tabbing random keys are pressed, but that's an old DosBox error. And don't forget that the DosBox version we have here is ancient, the code is a mess. Use DosBox Staging and be good.
Game crashes after update ... I heared that before. Funny that it never affects ALL players who installed that update, but only a hand full. People keep blaming Windows "after update", but usually it has nothing to do with it. Peopler don't even bother to read what the update was about but are quick to blame it for all their booboos. As long as game programmers follow Microsofts standards and don't hack the DLLs or use them in a way not intended, it's very very very rare that a Windows update can cause problem.
Telltale games crash, when you start them with Windows 10 and a XBox gamepad connected? Yes, they do, because DInput was changed, new functions were added and old stuff was removed. But why don't all games crash then? Because the other programmers adressed the DLL as they should and didn't call functions that had been marked as deprecated years ago.
And no one of the "but it worked 10 years ago!!!" guys ever tries the compatibility options. Yes, Windows changes, but these options are to have certain Windows functions like they did in older Windows versions.
Is it perfect? Heck no, but there is nothing else that comes even close to Windows when it comes to compatibility.