Posted January 07, 2021
 If it's the only means of saving, I go with "save on rest/camp", as there are times when I do something in a game and deliberately not want it to be saved. 
 
I'm going to quote these two examples simply because they're a bit longer individually: 
#include <stdio.h>
int main(void) { printf("Hello World!\n"); }
  or  
print("Hello World!")
 
I'm going to quote these two examples simply because they're a bit longer individually:
#include <stdio.h>
int main(void) { printf("Hello World!\n"); }
print("Hello World!")