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blotunga: I never played Wow, not gonna start after 13 years... i think this is just a bait to keep the paying customers paying. We'll see for how long. In the end all MMOs will die out and shut down... it's inevitable.
A gog member told me that he met his wife in WoW.
Raised my hopes a bit too much.
I would definitely like to play it.
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blotunga: I never played Wow, not gonna start after 13 years... i think this is just a bait to keep the paying customers paying. We'll see for how long. In the end all MMOs will die out and shut down... it's inevitable.
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amrit9037: A gog member told me that he met his wife in WoW.
Raised my hopes a bit too much.
I would definitely like to play it.
you can play for free until level 20

https://us.battle.net/support/en/article/world-of-warcraft-starter-edition
http://wowwiki.wikia.com/wiki/World_of_Warcraft_Starter_Edition
Post edited August 10, 2016 by snowkatt
It's a strange time to be alive- the only new Warcraft anything that I'm interested in anymore is a sequel to the movie. Unless Blizzard resurrects the adventure game :P
Post edited August 10, 2016 by Breja
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Breja: It's a strange time to be alive- the only new Warcraft anything that I'm interested in anymore is a sequel to the movie. Unless Blizzard resurrects the adventure game :P
The story of that perticular Adventure game was turned into a Novel called Lord of the Clans and its pretty much the Origin story of one of the more crucial charcater of the lore, The Orc named Thrall:

https://i.ytimg.com/vi/0H-thX7BUz8/maxresdefault.jpg

Here you go:

http://www.goodreads.com/book/show/283867.Lord_of_the_Clans
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Breja: It's a strange time to be alive- the only new Warcraft anything that I'm interested in anymore is a sequel to the movie. Unless Blizzard resurrects the adventure game :P
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Elmofongo: The story of that perticular Adventure game was turned into a Novel called Lord of the Clans and its pretty much the Origin story of one of the more crucial charcater of the lore, The Orc named Thrall:

https://i.ytimg.com/vi/0H-thX7BUz8/maxresdefault.jpg

Here you go:

http://www.goodreads.com/book/show/283867.Lord_of_the_Clans
I know all that. Trust me. I played all the Warcraft games, I know very well who Thrall is. But knowing Thrall is one thing, and wanting to play a point & click Warcraft adventure game is another :D Really, I'd be happy if they licensed it to someone like Daedalic to make an entirely new adventure game in the Warcraft world.
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Breja: It's a strange time to be alive- the only new Warcraft anything that I'm interested in anymore is a sequel to the movie. Unless Blizzard resurrects the adventure game :P
There's a thread around here somewhere where it was mentioned Blizzard is remastering Warcraft 3 and possibly 2.
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Breja: It's a strange time to be alive- the only new Warcraft anything that I'm interested in anymore is a sequel to the movie. Unless Blizzard resurrects the adventure game :P
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Siegor: There's a thread around here somewhere where it was mentioned Blizzard is remastering Warcraft 3 and possibly 2.
i think i made that
anyway its just rumoured that they will announce it in september
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snowkatt: barber = hair stylist
barbar = elephant cartoon
Nitpicking, but the elephant was Babar.

I had my fill of WoW a long time ago. Not that it's not reasonably well put together as MMOs go, but the bloom was off that rose several ex-pacs ago. For me.

Plus the price point doesn't help matters - the buy in plus a fairly high monthly fee? Even taking several breaks between vanilla and Cata, I probably paid Blizzard around $1,000. Kinda depressing. I think if you add up all the other games I've bought / played / gifted over the last 4-5 years it's barely a fraction of that.

I did make a few IRL friends from it, though.

Every 12 months or so I do mess around with the 'free' 1-20 option, and it's fun but a good reminder of why I don't pay them anymore. I do miss good PvP, but they made so many changes that made it heavily gear-reliant, eventually it stopped being fun for me.

I did play ally-side on one of the pvp servers that was notorious for being heavily horde. That was pretty fun. Running around STV as a 35 druid being chased by lvl 40-50 horde just looking to give someone a hard time - and best of all, actually escaping most of the time (big lake + aquatic form + cat/stealth macro).
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Elmofongo: Barbar?
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snowkatt: barber = hair stylist
barbar = elephant cartoon
Barbar? I knew it as Babar. Barbar would probably be an elephant hair stylist.
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snowkatt: barber = hair stylist
barbar = elephant cartoon
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bler144: Nitpicking, but the elephant was Babar.
Oh fuck it. Five hours ago?
Post edited August 10, 2016 by Maighstir
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wpegg: My barbar was so furious about this he had to pause cutting my hair. He basically called it the sell out upgrade. Is it?
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Elmofongo: Barbar?
Conan is his barber! :D (Barbar = German word for Barbarian)

OT I have a on/off relationship with WoW. Any cool enduring elements coming this time? Meaning stuff that enhances the game beyond the addon like in the past transmogrification, closet or the announced than reannounced as fools day prank dance trainer or language trainer?
Oh jaaa, Butt Fuchs, Dicken and Cocks. They have nasty names in field hockey and floorball.
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Breja: It's a strange time to be alive- the only new Warcraft anything that I'm interested in anymore is a sequel to the movie. Unless Blizzard resurrects the adventure game :P
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Siegor: There's a thread around here somewhere where it was mentioned Blizzard is remastering Warcraft 3 and possibly 2.
I know. And I'm not really interested in that. For one thing, I already played those games. And if I was to play them again, I think I'd rather stick with the originals. For another, I recently realised (playing Meridian) that RTS games aren't really all that much fun to me anymore. I always prefered turn based, and nowadays the hectic nature of having to multitask and manage everything in real time is even more annoying to me than it was.
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Siegor: There's a thread around here somewhere where it was mentioned Blizzard is remastering Warcraft 3 and possibly 2.
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Breja: I know. And I'm not really interested in that. For one thing, I already played those games. And if I was to play them again, I think I'd rather stick with the originals. For another, I recently realised (playing Meridian) that RTS games aren't really all that much fun to me anymore. I always prefered turn based, and nowadays the hectic nature of having to multitask and manage everything in real time is even more annoying to me than it was.
I've always found RTS games that don't feature an active pause system to be more trouble than they're worth. It usually comes down to your ability to micro your units rather than any actual strategy. It's even worse if there's no automated production or building queues, or if the unit AI is bad. Active pause mitigates most of those problems and makes the games significantly more strategic.

I love TBS too, but in many games speed is the only important stat. "He who strikes first, wins" isn't that entertaining after a while. Active pause can give the best of both worlds, like in the Dawn of War games.
So far, the pre-patch is a massive let down. The skill pruning, changing in looting, even easier content... not much to be happy about, just made it easier to "go, go , go" there is no longer any incentive take your own time and enjoy it at a leasure.

I do not like the "quest in any zone you want" with dynamic scaling for Broken Isles, I like it when there is a steady progression and logical "story". It also make it less fun to come back to a low zone as overpowered and just hang back and relaxing completing quests, not to mention pairing up two characters at different levels to help each other out a bit.

I also am not a great fan of the new artifact weapon system. I can see what they are trying to do there, but part of the fun for me is the loot, and it is always fun getting a new shiny dagger...
On topic, I think it's interesting that the "new and improved wardrobe system" completely failed to address the actual desires of the community (not to mention MMO wardrobe standards). Namely, your characters still have to be able to use the item in question to be able to use its appearance. Supposedly this is to "make sure the classes are identifiable by their equipment," despite that being the EXACT OPPOSITE of what people want from a wardrobe system... and it doesn't stop my orc death knight from walking around in a full Lightforge set, either.

I am actually surprisingly not minding (some) of the skill pruning, because many of the removed abilities were rarely used in the first place, or were only really used by the spec to which they are now restricted. The goal was to make every spec feel enormously different to the other specs in the class, at which they succeeded. Whether that's a good thing or not, though, I haven't decided. The PVP talent system can die in a fire, though.

My primary complaint, however, is that so far it seems to be Warlords 2.0, at least in the following: 1) there's a nearly-recursive gating mechanism for virtually everything in the expansion, 2) the story is a puerile power-fantasy with plot holes belonging in a Shyamalan movie (even by MMO standards), and 3) character customization is basically nil.

And finally, a nitpick: it's a shame that the entire playerbase has to completely relearn everything about the game every time an expansion comes out. Blizzard has gone far beyond improving and balancing game mechanics and gotten into "changing for the sake of change" territory. Legion is nothing new in that regard, however. EVERY expansion has done that.