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Darvond: Ah, the Escapist. I can't take them seriously these days, sorry.
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Brujoloco: yeah, they have been goin´down the drain lately.

Also, It kinda bugs me quite a BIT that me, a lowly PC enthusiast guy can easily EMULATE a Virtual Machine today using a run of the mill install image disc for a particular OS and it will be IMPOSSIBLE (because yes, since that seems to be the argument he spouts) in a decade due to lack of dlls, drivers and embuggerance of the new technologies.

Current Virtualization software is to be honest being developed constantly and keeping up to date to run on the newest machines.

He seems to forget a good chunk of people actually run VM´s that already emulate windows95/winXP and actually play some good old games on them with according libraries/directx/dlls/resources.

Unless Win10 and beyond are totally unable to emulate a much low tech OS due to some technical alien induced hurdle I find it hard to grasp this whole concept of "doom an gloom". Fact is I quite believe the opposite, future machines will run them flawlessly resource wise and instead of virtualizing an OS within another, future machines will be able to virtualize/spoof even the AT architecture itself ALONGSIDE the OS.

Unless a cosmic force wipes the databases of current dlls/directX libraries/drivers/OS Install Images currently stored in the internet and easily found when properly searched for, we will be able to game quite promptly in the future.

Backwards compatibility is sometimes focusing on the wrong aspects of what to keep compatible. A sufficiently efficient CPU/Architecture with enough resources will always be able to emulate a lesser efficient system that consumes less resources overall, not by forcing the more efficient system to adapt to the previous one but by keeping the less efficient one encapsulated within the most efficient system.
The article's not talking about older games played now. He's talking about current games played in 10 years.

Between DRM, MS trying to force everyone onto Win10, needing individual library versions and the upcoming graphics driver rewrite, I think he's got a good point.
Meh, what a useless discussion. Yes, you can see a movie made 60 or more years ago...but the company selling it must convert it to the actual media first....its sometimes not easy. Yes, you can read an old book, but the pages are not in the same condition if not handled with care...and if you try to buy such a book its not cheap.
So what, as long as there are people buying such items there are others making a buck.
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Gilozard: Did you read the article? The author discusses precisely why VMs are not a great solution.
Nope, and I don't need to in order to point out a valid technological solution. If someone disagrees with my take on it, so be it. But from the comments other folks have made on the article, I feel pretty secure that I am more likely to be correct in this context.
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karnak1: Someone's gotta invent a "WinBox".
How about Microsoft doing this? No one knows Windows better than Microsoft and they could offer it via their Windows Store. I'd even buy this at a reasonable price.
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Schnuff: Meh, what a useless discussion. Yes, you can see a movie made 60 or more years ago...but the company selling it must convert it to the actual media first....its sometimes not easy. Yes, you can read an old book, but the pages are not in the same condition if not handled with care...and if you try to buy such a book its not cheap.
So what, as long as there are people buying such items there are others making a buck.
Not to forget the thousands of books that have gone lost, and the hundreds of movies that were destroyed.
I agree with the article that preservation efforts should be made, especially by the licence holders. And I agree that one of the biggest obstacles to preservation is DRM, not just of the games, but also of the needed OSses. In 20-30+ years you will probably need a VM with a cracked Windows 7 to run certain games, since you can't active the damn thing anymore.
Sadly but I think he's true because it's already happening :(.
When I entered with my old Nintendo based console and games collection in the "Show us your old gear" contest I remembered the nice memories from playing all of those games. Sure I can find them all now, probably, on ROM's and play them through emulator, but can I play Midnight Club 2, a great racing game from 2003 on something newer than Windows XP ?
it is kind of sad that the author so casually dismisses WINE. It really has come a long way in regards to supporting DirectX & other gaming APIs.
Doesn't GOG even provides some linux/osx installers that use WINE?
Stick wine and a small linux distribution in a vm, develop some nice GUI on top and you have your portable "Windows Box".
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leon30: but can I play Midnight Club 2, a great racing game from 2003 on something newer than Windows XP ?
According to the users there, yes. It's the same case with Fallout 3, where its developer doesn't guarantee Windows 7 support, but the game can run on Windows 7. They just can't guarantee it will run on all Windows 7 configurations.
If it wasn't for hobbyists, often operating illegally under the threat of law, we might be living in this future already. Publishers don't give a damn about old games other than milking well known IPs.

It may well be that in the future the only solution will be to build a legacy computer if you want to play old games, because the effort required to make the games run on hecatoncore quantum PCs with supergraphics cards will be too big for enthusiasts.
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Gilozard: Did you read the article? The author discusses precisely why VMs are not a great solution.
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IAmSinistar: Nope, and I don't need to in order to point out a valid technological solution. If someone disagrees with my take on it, so be it. But from the comments other folks have made on the article, I feel pretty secure that I am more likely to be correct in this context.
TL;DR You prefer being smug to actually understanding the issue.

It's a short article. There's no reason not to read it.
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Mrstarker: If it wasn't for hobbyists, often operating illegally under the threat of law, we might be living in this future already. Publishers don't give a damn about old games other than milking well known IPs.

It may well be that in the future the only solution will be to build a legacy computer if you want to play old games, because the effort required to make the games run on hecatoncore quantum PCs with supergraphics cards will be too big for enthusiasts.
+1

People don't understand how insecure the current situation is.
Post edited March 18, 2015 by Gilozard
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leon30: but can I play Midnight Club 2, a great racing game from 2003 on something newer than Windows XP ?
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Grargar: According to the users there, yes. It's the same case with Fallout 3, where its developer doesn't guarantee Windows 7 support, but the game can run on Windows 7. They just can't guarantee it will run on all Windows 7 configurations.
Well, I haven't tried it yet on win 7, but hope it's working, this warning on steam really scared me thou.
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Gilozard: TL;DR You prefer being smug to actually understanding the issue.
Project much?

I have a firm grasp on the topic already without needing to read yet another histrionic fluff piece which stokes the same old nonsense. But if it speaks to your inner Chicken Little, then by all means, flap around barnyard as much as you like.

EDIT: To be clear, I'm talking about VM-based solutions, not the other problems such as DRM and closed hardware and all that. All computers are Turing machines, and thus with enough effort any computer can emulate any other computer. Whether someone will go to all the trouble of creating that emulation is a different matter. But until the very nature of computers change, this remains a feasible pathway for continued support.
Post edited March 18, 2015 by IAmSinistar
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leon30: Well, I haven't tried it yet on win 7, but hope it's working, this warning on steam really scared me thou.
That warning means that the dev/pub of the game will not help you troubleshoot the game if you are trying to play it on a system newer than XP. Your best bet in these cases is to take a look at a specific game's forum and see whether users had any success running the game in question on newer operating systems.
Post edited March 18, 2015 by Grargar
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Gilozard: TL;DR You prefer being smug to actually understanding the issue.
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IAmSinistar: Project much?

I have a firm grasp on the topic already without needing to read yet another histrionic fluff piece which stokes the same old nonsense. But if it speaks to your inner Chicken Little, then by all means, flap around barnyard as much as you like.

EDIT: To be clear, I'm talking about VM-based solutions, not the other problems such as DRM and closed hardware and all that. All computers are Turing machines, and thus with enough effort any computer can emulate any other computer. Whether someone will go to all the trouble of creating that emulation is a different matter. But until the very nature of computers change, this remains a feasible pathway for continued support.
The article's whole point is that VMs are theoretically a solution...but given the practical difficulties of drivers, licenses, DRM and graphics libraries, they're not likely to be sufficient from a practical standpoint, let alone a legal one. Possible pathway yes, feasible pathway maybe. Saying VMs are the solution is like saying feeding people will cut down on hunger. An obvious but merely partial truth.

This is why people should read articles before denouncing them as 'fluff'.
Post edited March 18, 2015 by Gilozard
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Gilozard: [ignored]
Save your breath for blowing up balloons. I stopped listening once you proved yourself incapable of hearing.