Posted March 18, 2015
Brujoloco: yeah, they have been goin´down the drain lately.
Also, It kinda bugs me quite a BIT that me, a lowly PC enthusiast guy can easily EMULATE a Virtual Machine today using a run of the mill install image disc for a particular OS and it will be IMPOSSIBLE (because yes, since that seems to be the argument he spouts) in a decade due to lack of dlls, drivers and embuggerance of the new technologies.
Current Virtualization software is to be honest being developed constantly and keeping up to date to run on the newest machines.
He seems to forget a good chunk of people actually run VM´s that already emulate windows95/winXP and actually play some good old games on them with according libraries/directx/dlls/resources.
Unless Win10 and beyond are totally unable to emulate a much low tech OS due to some technical alien induced hurdle I find it hard to grasp this whole concept of "doom an gloom". Fact is I quite believe the opposite, future machines will run them flawlessly resource wise and instead of virtualizing an OS within another, future machines will be able to virtualize/spoof even the AT architecture itself ALONGSIDE the OS.
Unless a cosmic force wipes the databases of current dlls/directX libraries/drivers/OS Install Images currently stored in the internet and easily found when properly searched for, we will be able to game quite promptly in the future.
Backwards compatibility is sometimes focusing on the wrong aspects of what to keep compatible. A sufficiently efficient CPU/Architecture with enough resources will always be able to emulate a lesser efficient system that consumes less resources overall, not by forcing the more efficient system to adapt to the previous one but by keeping the less efficient one encapsulated within the most efficient system.
The article's not talking about older games played now. He's talking about current games played in 10 years. Also, It kinda bugs me quite a BIT that me, a lowly PC enthusiast guy can easily EMULATE a Virtual Machine today using a run of the mill install image disc for a particular OS and it will be IMPOSSIBLE (because yes, since that seems to be the argument he spouts) in a decade due to lack of dlls, drivers and embuggerance of the new technologies.
Current Virtualization software is to be honest being developed constantly and keeping up to date to run on the newest machines.
He seems to forget a good chunk of people actually run VM´s that already emulate windows95/winXP and actually play some good old games on them with according libraries/directx/dlls/resources.
Unless Win10 and beyond are totally unable to emulate a much low tech OS due to some technical alien induced hurdle I find it hard to grasp this whole concept of "doom an gloom". Fact is I quite believe the opposite, future machines will run them flawlessly resource wise and instead of virtualizing an OS within another, future machines will be able to virtualize/spoof even the AT architecture itself ALONGSIDE the OS.
Unless a cosmic force wipes the databases of current dlls/directX libraries/drivers/OS Install Images currently stored in the internet and easily found when properly searched for, we will be able to game quite promptly in the future.
Backwards compatibility is sometimes focusing on the wrong aspects of what to keep compatible. A sufficiently efficient CPU/Architecture with enough resources will always be able to emulate a lesser efficient system that consumes less resources overall, not by forcing the more efficient system to adapt to the previous one but by keeping the less efficient one encapsulated within the most efficient system.
Between DRM, MS trying to force everyone onto Win10, needing individual library versions and the upcoming graphics driver rewrite, I think he's got a good point.