lepke1979: ... CD/DVD, I can sell if I choose to, whereas, a digital copy is less so. ...
It's funny that you can sell a physical storage medium, while selling the information on the medium is harder. Let's think a bit about this why it is like this.
What is so special about a CD/DVD? Well, it's unique. You cannot easily copy it.
And the data on the other hand is not unique, so one cannot easily prove ownership.
But maybe it does not have to be a CD/DVD. The smallest thing in terms of weight that is unique is an ID, a key, a long number.
So, what we need is a safe storage for unique long numbers (license keys) and then we can happily buy and sell digital goods and prove ownership aboout anything.
But isn't this totally unsafe? Well, the amount of money in your bank account is also only a number, so if you trust your bank, you can trust license keys as well.
But don't you need some kind of DRM for the license keys to be useful? No, you trust the customer. They can pirate if they want (anyway). You just enable them to trade with license keys.
But then why did GOG, Steam, .. still kill the second hand market if they did not have any need to do it? Well, they fear that digital goods do not degrade (in opposition to CDs/DVDs) over time and therefore their revenue is greatly diminished. So they rather forbid it.
For CDs/DVDs they might not be able to forbid it because of first-sale-doctrine but then more and more games are mostly download (at least the patches). And if that fails they will switch to a online server subscription model. No chance you can sell that.
The age of resellability and physical storages is over. It's sad but it's just over and we have to face the consequences. I know what I like and what I don't like and I don't take part in things I don't like, but most of customers don't care enough about all that. That's just how the world is.
hummer010: Windows 7 was originally made available with DRM free delivery*. Anyone could go to the digital river website and download whatever version of windows 7 they needed. Of course, that was where the DRM free ended with windows 7. You need a CD key to install it. You have to activate it. To keep getting updates you have to pass WGA ownership checks. ...
This is not a good example because maybe then there was no DRM during delivery but a lot right after during unpacking of the parcel.
Basically it seems you don't know of any paid product that is delivered DRM free and stays DRM free afterwards.
This whole discussion seems to me a bit useless because well, the opposite thing (DRM free delivery plus DRM free afterwards) is very rare and the delivery is just such a very short time period compared to the rest of the time you install/re-install/play/just own it, that the impact is rather small.
Even if one would see it as DRM and I'm not so strict, it would still be vastly less severe than any Steam implementation (except for their DRM free games).
If you don't take account of the practical implications (it has to be delivered to your computer somehow, but on GOG you can easily download it right after purchase and never be bothered again and reselling is forbidden anyway), it's mostly just playing with words.