Posted February 19, 2021
low rated

"..._PL, after you create a thread and start a discussion, other users assume that you are going to continue that discussion."

Just because you changed your name doesn't mean you are all of sudden a new and different person. we know who you are Geralt.
We aren't stupid.


Yes, it was technically quite a sight back then, quite believable yet smooth "3D" shooter game. A game that made you wonder "how the heck were they able to pull this off?".
Also the gameplay had some cool touches, at least at first. My friend, a big dog lover, was amazed (in a negative way) how you could also shoot dogs in the game, while I felt it was quite funny.
But quite soon its repetitive nature and bland maze levels and bland gameplay started to irk me. Also I didn't like how easy it was to get lost on many maps as everything looked the same, you were not sure if you were going the right way or back to the beginning, sometimes.
Later Doom, Ultima Underworld and Descent were much more successful in both amazing me technically, but also keeping me very interested in the gameplay, all the way to the end. I played those three games from start to finish, forgetting any other games even existed while I was playing them... while for Wolf3D, I am unsure if I even finished it, probably I dropped it at some point when I had become bored of it.



I did like one of those Doom "3D polygonal" engine updates with mouselook etc., they made the gameplay much more modern... but still I felt the gameplay today is too simplistic.
Ultima Underworld has aged somewhat better, but it has poor controls too (even poorer than Doom or Wold3D). But at least it has a deeper gameplay and a great atmosphere.
System Shock has otherwise aged quite well... but like with Ultima Underworld, the original controls are quite bad today. LUCKILY, the current version of System Shock has much better controls (mouselook etc.), making the game much more enjoyable to play.
Descent (and Descent 2)... now, those I feel have aged quite well. I'd enjoy playing them even today. Even the controls are great.
How do you believe the original substance of Wolf 3D needs to be improved on?
Do you believe it needs total reworking, or a refurbishment?
Say, let's compare the game to Call of Duty. IMHO Wolfenstein leads the comparison because its structure and atmosphere is so much more consistent.
Post edited February 19, 2021 by Jon_Irenicus_PL