It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
low rated
avatar
Jon_Irenicus_PL:
avatar
Cadaver747: Who knows?..

"..._PL, after you create a thread and start a discussion, other users assume that you are going to continue that discussion."
I was busy
avatar
Lord_Kane: I thought Baldur's Gate was the best game ever created by human hands, second only to mankind's magnum opus Cyberpunk 2077?

Just because you changed your name doesn't mean you are all of sudden a new and different person. we know who you are Geralt.

We aren't stupid.
avatar
Breja: Look out, my previous post in which I "unmasked" the OP as Geralt got deleted by the mods :D Yep, I'm dead serious.
WDYM?
avatar
Sachys: It does not. Never liked it much anyway, but to make a statement like that is ludicrous!
avatar
timppu: I played it back when it was a new thing.

Yes, it was technically quite a sight back then, quite believable yet smooth "3D" shooter game. A game that made you wonder "how the heck were they able to pull this off?".

Also the gameplay had some cool touches, at least at first. My friend, a big dog lover, was amazed (in a negative way) how you could also shoot dogs in the game, while I felt it was quite funny.

But quite soon its repetitive nature and bland maze levels and bland gameplay started to irk me. Also I didn't like how easy it was to get lost on many maps as everything looked the same, you were not sure if you were going the right way or back to the beginning, sometimes.

Later Doom, Ultima Underworld and Descent were much more successful in both amazing me technically, but also keeping me very interested in the gameplay, all the way to the end. I played those three games from start to finish, forgetting any other games even existed while I was playing them... while for Wolf3D, I am unsure if I even finished it, probably I dropped it at some point when I had become bored of it.

avatar
MarkoH01: Wasn't it forbidden to create alt accounts?
avatar
timppu: Judging by the creation date and low reputation, I presume he has just asked GOG support to change his nick. Not a new account.

avatar
StingingVelvet: I've seen more and more people act like Wolf3D has aged a lot worse than Doom and such, but I dunno...
avatar
timppu: I think it has aged more poorly than e.g. Doom... but Doom has also aged badly IMHO. I loved Doom to the bits and replayed it start to finish multiple times, and also played lots of user-made WADs... but nowadays I just feel its gameplay is too simplistic (too) and the controls are just bad.

I did like one of those Doom "3D polygonal" engine updates with mouselook etc., they made the gameplay much more modern... but still I felt the gameplay today is too simplistic.

Ultima Underworld has aged somewhat better, but it has poor controls too (even poorer than Doom or Wold3D). But at least it has a deeper gameplay and a great atmosphere.

System Shock has otherwise aged quite well... but like with Ultima Underworld, the original controls are quite bad today. LUCKILY, the current version of System Shock has much better controls (mouselook etc.), making the game much more enjoyable to play.

Descent (and Descent 2)... now, those I feel have aged quite well. I'd enjoy playing them even today. Even the controls are great.
So in your opinion what is the pinnacle of shooters?


How do you believe the original substance of Wolf 3D needs to be improved on?

Do you believe it needs total reworking, or a refurbishment?

Say, let's compare the game to Call of Duty. IMHO Wolfenstein leads the comparison because its structure and atmosphere is so much more consistent.
Post edited February 19, 2021 by Jon_Irenicus_PL
I too had a post with links to his older threads saying stupid things deleted few months ago. I don't know if it was gog staff, mods, or an army of alt accounts reporting it as spam, who deleted my post.


avatar
Jon_Irenicus_PL: I found wolfenstein more interesting as it makes you kill Germans instead of aliens
avatar
MarkoH01: Could somebody tell me why this is not deemed to be offensive ... I mean - some said that there are some Germans (well hidden) here in the forum as well and also, like I said before - setting regular Germans and Nazis on the same level ... quite offensive. Hello? Mods?
Like others here, I think too that he's protected by some gog higher ups, or something. He often tries to play the victim's card, saying he's bullied by the other members. To timpuu he said a few times that Finns hate the Polish or see them as inferior. These kind of remarks would probably got any other member banned a long time ago.
avatar
Jon_Irenicus_PL: So in your opinion what is the pinnacle of shooters?
How do you believe the original substance of Wolf 3D needs to be improved on?
Do you believe it needs total reworking, or a refurbishment?
avatar
Jon_Irenicus_PL: I was busy
Discussion is the activity in which people talk about something and tell each other their ideas or opinions. All I've done is just put a rhetorical question (which is not very good) and you posted a few questions of yours. In both cases it was not a discussion.
Could you kindly please try and discuss the subject with the posters in your thread without just asking them questions.

avatar
Jon_Irenicus_PL: Say, let's compare the game to Call of Duty. IMHO Wolfenstein leads the comparison because its structure and atmosphere is so much more consistent.
That piece is the most valuable so far, however could you elaborate on your statement about the atmosphere in Wolfenstein 3D being more consistent?
avatar
IwubCheeze: What was the clusterfuck situation that happened a couple of years ago? And yes, the EE version is awesome. I loved the modernized control scheme.
avatar
Judicat0r: Actually NDS ran out of money, backer's money, because they did spend 1.2M$ on a concept of a System Shock REBOOT in order to find a publisher to pitch it to and willing to finance its development.

The publisher said "no thanks" and they/him found they've basically spent 1.2M$ in poor choices like engine switch, early development and lot of concept art nobody asked for.

To be honest is something not new in the software business: you have an idea, you invest money in it to make a working prototype to pitch to a publisher, it can go well or it can go south but that's not an exxcuse.

The problem here is that Mr Kick thought that asking our opinion or, at the very least, keeping us informed was superfluous, instead kept following his attitude of ignoring backers on kickstarter to follow his idea of trying to turn a remake into something else with us totally unaware of that for months.

Then he had to confess and declare that the development was put on hold in order to define a strategy, after a 4 or 5 months hiatus the development restarted.
Is slowly crawling forward since then with montlhy updates showing this or that piece of concept art, doors, guns environment, monsters.
Has to be said that Mr. Kick took full responsibility for the f*ckup and assured us the game would be financed in house and come out eventually.

That is only the tip of the iceberg because the campaign was mismanaged all along, and many of us purists of the game were left "unhappy" with the direction of the development.
During the KS campaign it became clearer and clearer that Mr. Kick didn't know much about the game, I'm not even sure he ever played it, and the idea behind the nice words was to basically make a System Shock with System Shock 2 feeling: interface, controls, some mechanics and economy, modular weapons and modular monsters: literally blasphemy to whoever played, loved and understand what System Shock is.

And that's basically it in a nutshell, I have so much to say about this whole mess but is not the time and the place to do that.
Please start a thread! I didnt back the game so I never knew this. I want to hear more about this.
avatar
Jon_Irenicus_PL: Why is it that 30 years since release, Wolfenstein 3D still stands uncontested among shooter games?

What do you think made Wolfenstein 3D so great?

Personally, i think its simplicity makes it so appealing. There is little to no logic, no story, no real explanation as to what in the hell is going on. Your job is to kill some Germans, and that's what you want to do.

And yet, the game isn't DUMB. Seeing the rooms placated with swastikas and Nazi portraits makes me sick. There is one thought, one uninterrupted drive, a single unified impulse - kill the Gerrmans. They are the ones who caused. They are responsible for the suffering of millions. It's them who engaged the whole of Europe in war. They deserve to be deprived of vital functions.

So to me, Wolfenstein 3D personifies everything that makes the genre interesting. No alien supernatural bs, no MTX - kill the Germans, the only purpose, the only bullet point, the only destination in the gaming experience. But in such simplicity, eternal greatness shines through.

I am pretty sure that 100 years on, Wolfenstein 3D will be treated like Divine Comedy, or Moby Dicks - an eternal masterpiece that simply can't be matched, for the formula has been exhausted to perfection - there is no room for improvement.

It's sad for gaming and shooters that they were all made irrelevant so soon by a masterpiece. Kind of like Baldur's Gate 2 makes every other RPG game look like English draughts by comparison.
Well Wolf3d started the FPS genre so to speak which lead to Doom being released which took what Wolf3d started and improved it tenfold and Quake took the stuff from Doom and really improved upon it. If it weren't for Wolf3d then We wouldn't have Doom or any other FPS that we have today and that is why the game is highly regarded.
avatar
Jon_Irenicus_PL:
So you are replying to what I say but not a single word about the fact that I accused you to have offended Germans in general with you statement that killing Germans is fun and Germans are Nazis? Not even an apology?
Why do you have to quote the whole message thread before writing something at the end? Don't be lazy, man.
avatar
Jon_Irenicus_PL: So in your opinion what is the pinnacle of shooters?
We've yet to reach it, unfortunately.

The pinnacle of shooters will appear in Nov 23, 2058, a shooter game called "Yacky Jacky's Fuckaroo" from the Kwack Games Inc.

Unfortunately, after that it will all be just a decline, all subsequent shooters will be just worse and worse.

avatar
Jon_Irenicus_PL: How do you believe the original substance of Wolf 3D needs to be improved on?
Nah, that is like saying we should dig Bruce Lee out of his grave and try to make him an even better martial artists by teaching him a few more MA tricks.

Just let it RIP, and concentrate on newer games instead. They will be like Bruce Lee, but even better. And alive.

avatar
Jon_Irenicus_PL: Do you believe it needs total reworking, or a refurbishment?
Yeah, just as much as Bruce Lee does, LOL.

So how would you improve the late Bruce Lee? Install a third, robotic, arm at his back and a cybernetic eye in his ass, in case someone tries to attack him from behind? Yeah that would work...

For me to enjoy a Wolf3D remake, I think they would have to change the gameplay so much that it would basically be a new game anyway, not a Wolf3D remake.

avatar
Jon_Irenicus_PL: Say, let's compare the game to Call of Duty. IMHO Wolfenstein leads the comparison because its structure and atmosphere is so much more consistent.
I haven't yet properly played the first Call of Duty. I have played some later game in the series though, Black Ops something (probably BlackOps 1 or 2: I just recall there was e.g. a section where you were fighting along with some Arabs or Afghans riding on a horseback, like John Gee Rambo in Rambo 3: Revenge of the Afghans), but it is hard to keep track as there are so many of those CoD games.

I'd say that today I'd get more enjoyment replaying that BlackOps game than Wolf3D, yeah... Anyway, while I recall I enjoyed that BlackOps game, maybe I enjoyed some other shooters even more, like Serious Sam 1st and 2nd Encounters, or Far Cry 2 (which was just as much a driving simulator as a shooter).

avatar
timppu: System Shock has otherwise aged quite well... but like with Ultima Underworld, the original controls are quite bad today. LUCKILY, the current version of System Shock has much better controls (mouselook etc.), making the game much more enjoyable to play.
avatar
IwubCheeze: Speaking of which, Night Dive sure it taking their time with the remake. Or abandoned it. I swear it's been "coming soon" for years now.
I'd really like to see that happening though. The trailer showing some gameplay from the first level looked great. It seemed very faithful to the original, but with modern graphics. What more could I ask for?

But I still feel the original, with the remade mouselook controls, is a good game even today. I replayed it from start to finish, was it last year or a year before that.
Post edited February 20, 2021 by timppu
avatar
Fender_178: Well Wolf3d started the FPS genre so to speak which lead to Doom being released which took what Wolf3d started and improved it tenfold and Quake took the stuff from Doom and really improved upon it. If it weren't for Wolf3d then We wouldn't have Doom or any other FPS that we have today and that is why the game is highly regarded.
It blew my mind to learn, after being initially amazed by Wolf3D's technical prowess, that there apparently was some other similar game before that.from iD Software, Catacomb 3D:

https://www.mobygames.com/game/dos/catacomb-3-d

How did the world miss that, and be amazed only by Wolf3D, and later Doom? It appears to me that was the first game using a similar 3D engine what Wolf3D and Doom later made more popular.

EDIT: Erm, so we do have that game on GOG too (also in my library)?

https://www.gog.com/game/catacombs_pack
avatar
Jon_Irenicus_PL: Why is it that 30 years since release, Wolfenstein 3D still stands uncontested among shooter games?
So why do you think Wolf3D is better than e.g. Doom? Because you get to kill Germans? Is that it?

Why do you hate Germans so much? Two of my cousins are (half-)Germans, living in Germany. Do you want them dead too, or at least half of them, the German part? What's in it to you?

If it is about what happened in 1939 between Germany and Poland, you didn't even live back then. And if your grandgrandmother has told you any stories about the time, they might be slightly exaggerated too.
Post edited February 20, 2021 by timppu
avatar
Judicat0r: [My long rant]
avatar
Lord_Kane: Please start a thread! I didnt back the game so I never knew this. I want to hear more about this.
Don't know man, if someone starts a thread we can discuss the story so far and the status of the game but creating one just to bring up that stuff, I don't know, sure as hell he f*ucked up so bad that many lost hteir trust in him and NDS an went for a boycotting instead.

avatar
Fender_178: Well Wolf3d started the FPS genre so to speak which lead to Doom being released which took what Wolf3d started and improved it tenfold and Quake took the stuff from Doom and really improved upon it. If it weren't for Wolf3d then We wouldn't have Doom or any other FPS that we have today and that is why the game is highly regarded.
Let's not forget that Wolf3D owes its popularity also to its shareware type of distribution/marketing: everybody and their mums in the press had a copy of the first chapter of the game ready to be thrown at you back then.
The game was fun and engaging and looked good but was the combination of that and the shareware model that resulted in what Wolf3D has become.
Post edited February 20, 2021 by Judicat0r
avatar
Lord_Kane: Please start a thread! I didnt back the game so I never knew this. I want to hear more about this.
avatar
Judicat0r: Don't know man, if someone starts a thread we can discuss the story so far and the status of the game but creating one just to bring up that stuff, I don't know, sure as hell he f*ucked up so bad that many lost hteir trust in him and NDS an went for a boycotting instead.
Ah fair, its kinda shit to kick people when they are down (har har).
I dont know though Stephen Kick for me is a complicated figure. but yeah.
Post edited February 20, 2021 by Lord_Kane
avatar
ariaspi: I don't know if it was gog staff, mods
Gog staff *ARE* the mods. Moderators are literally support drones doing part-time work janitizing the forums. Which is why I always get rather annoyed whenever one of them locks a thread that casts an unfavorable light on the current state of support on gog.
avatar
Judicat0r: *snip*
Yikes, sounds like quite a mess there. Thanks for the info.
avatar
ariaspi: I don't know if it was gog staff, mods
avatar
fronzelneekburm: Gog staff *ARE* the mods. Moderators are literally support drones doing part-time work janitizing the forums. Which is why I always get rather annoyed whenever one of them locks a thread that casts an unfavorable light on the current state of support on gog.
Wait, are you seriously implying that these "janitors" don't get paid....
avatar
Crosmando: Wait, are you seriously implying that these "janitors" don't get paid....
Oh no, I'm not implying that at all.

However, I may be implying that they do it for free.