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Post edited September 07, 2021 by bit.rot
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burkjon: [snip]
Which of these future games will be DRM-free? My educated guess is that the "coming changes to the industry" will include even more DRM, streaming-only, no consumer ownership of the game. These anti-consumer practices are all courtesy of people not being able to pass up on individual games when worthy substitutes are available DRM-free and allowing these companies to take a mile for every inch. It is precisely "the Half-Life 2 problem" where people claim to not like the DRM, "...but I really really need that game, so, okay I'll buy it, what the hell!".

I personally don't look at passing up such games as "punishing" myself because to me my desire for a game is intrinsically linked to it being DRM-free. In other words, make it DRM-free and I am interested in purchasing, but otherwise, eh, it can be a pass. I do think it would have been better for GOG to work on compatibility with other systems (including outdated systems as I believe Windows XP support was dropped because it can't handle the "optional" client Galaxy). So of course people instead just beg to have a Galaxy for Linux, lol.

The future of PC gaming doesn't really look all that hot, imo.
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Speaking for myself:

- Steam blends games and community. You can switch to the community hub and back, you can browse and edit your reviews, there's a workshop etc. Not sure how much of these features is provided by GoG nowadays, too, but I gave up waiting and checking for them.

- Steam does not rely on curation but algorithms. Don't get be wrong, curated content is fine, but I prefer to discover hundreds of great indie games on Steam which never made it to GoG. GoG is a wasteland here. Imo they should open their platform to all devs/publishers. They can keep their curation concept and keep a pool of curated games, but not exclusively.

- Steam is constantly tinkering on algorithms which help me to discover new games. It's in their interest and in mine, of course. I see that's not as important for GoG atm since they have way less games to be found in the first place, but as already mentioned that's part of the problem.

Serious post, I'ld love to see GoG to rise and shine, but I don't see that happen until they revise their policy. I don't need to "own" a game. It's a nice gimmick I can sympathize with, but it's more important that the game is available in the first place. Most of the times I just want to find it, play it and that's it. In 99% of the time I won't play it again later anyway. So GoG should shift its focus away from exclusive curation and the absence of DRM (which doesn't mean giving up on those) towards a more open ecosystem. I hope they are capable for that, as they were in the past when they realized that you can't compete just by restoring old games.
Post edited September 05, 2021 by notxlated
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Post edited September 07, 2021 by bit.rot
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rjbuffchix: Which of these future games will be DRM-free? My educated guess is that the "coming changes to the industry" will include even more DRM, streaming-only, no consumer ownership of the game. These anti-consumer practices are all courtesy of people not being able to pass up on individual games when worthy substitutes are available DRM-free and allowing these companies to take a mile for every inch. It is precisely "the Half-Life 2 problem" where people claim to not like the DRM, "...but I really really need that game, so, okay I'll buy it, what the hell!".

I personally don't look at passing up such games as "punishing" myself because to me my desire for a game is intrinsically linked to it being DRM-free. In other words, make it DRM-free and I am interested in purchasing, but otherwise, eh, it can be a pass. I do think it would have been better for GOG to work on compatibility with other systems (including outdated systems as I believe Windows XP support was dropped because it can't handle the "optional" client Galaxy). So of course people instead just beg to have a Galaxy for Linux, lol.

The future of PC gaming doesn't really look all that hot, imo.
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burkjon: I don't really know how Valve obsessively working on Proton so that local copies of your games continue to work on machines you own now and well in the future equates to "more DRM, streaming-only, no consumer ownership", but alright then. I've already explained why loose DRM-free installer files will actually be more inconvenient in the future vs. using an account-based client with compatibility fixes built in (think of those installer files in the future like you do old boxed game copies of today; you wouldn't even want to bother). Majorly disruptive computer architecture changes on the horizon are far scarier than worrying about something far-out like Valve going away.
I really enjoyed Oblivion. Would like to own and play Skyrim.
Bui I refuse to be forced to use a Steam client to run it. Principle matters to me.
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Post edited September 07, 2021 by bit.rot
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Jon_Irenicus_PL: I got my inspiration for this post from the top comment on a r/minimalism thread from 3 years ago titled, "I sold off most of my movie collection, and the world didn't end". Aside from the fact getting rid of all your physical movies is pretty stupid,
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timppu: Why is it stupid?

Ever since I ripped my Robocop DVDs into digital format, the DVDs themselves have become useless. I could just as well throw them to trashbin, I don't have that many devices anymore anyway which can even read or play DVDs.

The digitally ripped Robocop images (.mkv) though, I can play them pretty much anywhere, even my Raspberry Pi or an Android tablet or even my phone.
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laser_eyes: And what do I do if there's a game I really want to play, but is only available on Steam?
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timppu: Then you help the "monopoly" by buying the game from there so that you can play it.

Problem solved.

Anyways, nowadays I fortunately seem to very rarely face that situation as there is such an abundance of games in the market, even if one would limit themselves to only e.g. GOG games. Sure I can't play GTA V or Red Dead Redemption 2 if I limit myself to GOG... but as long as I don't feel like I really have to play those particular games, there's still lots to play and experience in GOG alone.

Nowadays it is very easy to just decide "ok then, I just play something else that is available for my preferred platform" because pretty much every platform, be it a digital store or a certain gaming console, has an abundance of games available for it, even Nintendo Switch.

Of course there are some exceptions to the rule, like if you wanted to limit your gaming only to Apple M1 (not running x86 games on it), or Raspberry Pi (outside of emulating old consoles and computers on it), or Linux (outside of running Windows games on it with WINE)...
Well, movies on disc can last for many decades if properly taken care of. I don't know about DVD's, but Blu-Rays and 4K Blu-Rays can supposedly last 100 years if properly preserved before having any problems. Therefore, I do believe that even if you transfer the movies to an external hard drive, it would be prudent to keep them as a very durable medium. Plus, they look very good on the shelf. That may just be me, though!

Personally, what I did was to got on sort of a buying spree on Steam, where I purchased all the games that I would really want to play, however, I haven't spent any money for nearly a year, and I am not planning on doing that. Therefore, Valve may have receive an influx of revenue from me, but that has stopped indefinitely, and now I am only buying from their competitor GOG.
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paladin181: If you want to punish yourself because it's more important that you're playing DRM free games than playing the games you want to play, then so be it.
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Breja: I've been over this so many times I probably should just ignore it, but could we please, PLEASE stop with this "punishing yourself" rhetoric? We're talking about not playing a game. Not about Klingon painsticks. Not solitary confinment. We're not even talking about not playing any games ever again. We're talking about playing some other game instead.

If you can't pass up on a game to stand up for your own rights as a consumer, that's your choice. But I'm sick and tired of this manipulative rhetoric trying to make it sound like some terrible sacrifice would have been required you and others employ to make your spinelessnes seem seem like an act of reason.
Again, the same case as with the word "brave". Obviously, punishing yourself is intended as a hyperbole. The truth is, in a way, yes, you are "punishing yourself", as GOG doesn't have Red Dead Redemption 2.
Post edited September 06, 2021 by Jon_Irenicus_PL
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people are very afraid of changes , so they usually just use the things they know already
Post edited September 06, 2021 by Orkhepaj
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burkjon: [snip]
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rjbuffchix: Which of these future games will be DRM-free? My educated guess is that the "coming changes to the industry" will include even more DRM, streaming-only, no consumer ownership of the game. These anti-consumer practices are all courtesy of people not being able to pass up on individual games when worthy substitutes are available DRM-free and allowing these companies to take a mile for every inch. It is precisely "the Half-Life 2 problem" where people claim to not like the DRM, "...but I really really need that game, so, okay I'll buy it, what the hell!".

I personally don't look at passing up such games as "punishing" myself because to me my desire for a game is intrinsically linked to it being DRM-free. In other words, make it DRM-free and I am interested in purchasing, but otherwise, eh, it can be a pass. I do think it would have been better for GOG to work on compatibility with other systems (including outdated systems as I believe Windows XP support was dropped because it can't handle the "optional" client Galaxy). So of course people instead just beg to have a Galaxy for Linux, lol.

The future of PC gaming doesn't really look all that hot, imo.
I kind of agree with you. That's why (except for PS3 and PSP) I've never had a console. I believe consoles are anti consumer.

So what I did was stock up on a couple of games that are not making it to GOG any time soon (like RDR2) and that's it. I haven't purchased on Steam in 3/4ths of a year, and I do not intend to again. That's not a bad tactic imho, as the revenue stream for Valve is severed.
1: How is Steam a monopoly? The existence of GOG and the Epic store (as much as I despise the latter) disprove the existence of a Steam monopoly.

2: Does anyone outside of GOG's curation team have any understanding of why some games make the cut and not others? Lots of great games make it but then so does stuff that to me is ok at best, with GOG having plenty of better games of the same type already.
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RogueXanter: 2: Does anyone outside of GOG's curation team have any understanding of why some games make the cut and not others?
I hear there's a perpetually drunk, sentient lizard with split personalit disorder living somewhere in the vicinity of Alpha Centauri who claims to have once glimpsed the shape of the primordial madness otherwise know as GOG's Curation in a drug induced out-of-body experience, but I don't know if I believe it.
Post edited September 07, 2021 by Breja
Steam is not monopoly, it's just the most popular. As for GOG...i mean they barely even talk about DRM-Free nor preservation anymore, they don't really promote themselves as anything so I don't see anything changing in people's habits to do with either. That and the two are light-years away from one another
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RogueXanter: 2: Does anyone outside of GOG's curation team have any understanding of why some games make the cut and not others?
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Breja: I hear there's a perpetually drunk, sentient lizard with split personalit disorder living somewhere in the vicinity of Alpha Centauri who claims to have once glimpsed the shape of the primordial madness otherwise know as GOG's Curation in a drug induced out-of-body experience, but I don't know if I believe it.
And here i thought they flung darts at a board with different curating options on it, or have a wheel of fortune, or even a "Jump to Conclusions" mat.
The real reason Half Life 3 was never made was because steam turned out to be a massive source of near free money. For doing no more than hosting web forums and having an Epic Games style launcher, Valve was awarded millions of dollars without lifting a finger. Why bother releasing games when you can just keep milking customers?
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burkjon: ...
what happened with your comments?
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caaliyah.jannessa: The real reason Half Life 3 was never made was because steam turned out to be a massive source of near free money. For doing no more than hosting web forums and having an Epic Games style launcher, Valve was awarded millions of dollars without lifting a finger. Why bother releasing games when you can just keep milking customers?
thats what most people do when get rich in an instant lucky hit
Post edited September 07, 2021 by Orkhepaj