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GamezRanker: OP, they're just clout chasing and virtue signaling.....best to just stick to the topic at hand
and respond only to ones who want to have a legitimate discussion.
The topic the OP raised was Why wasn't there a "Men's sale" on International Men's Day

So pointing out that International Men's Day isn't the one day when the 'cucks' and 'betas' get to throw off the shackles of an oppressive world wide Matriarchy and get to Watch Van Damme's "Kick boxer" while the women around him bow down and serve him brewski beers; is very much "sticking to the topic at hand"
Post edited November 20, 2023 by mechmouse
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tremere110: It probably wasn’t a coincidence that International Men’s Day was during the NSFW sale.
They could've just renamed that sale, would've fooled me
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N1c3_0n3: Thank you for showing your true colors.
I suggest you indulge in that behavior any other day, except the Men's day.
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GamezRanker: OP, they're just clout chasing and virtue signaling.....best to just stick to the topic
at hand and respond only to ones who want to have a legitimate discussion.
Yeah, I do have this bad habit, I'll try my best to stick to the topic.

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GamezRanker: Personally i'm not a fan of this cheap cringe pandering companies do by pretending to support [current thing(s)] all in the name of some extra cash. That said, eh....as long as the prices are good and the games as well, they could name them "racoon's anus awareness sale" for all I care.
It's a fair view. Zero pandering > any pandering, agree. The issue for me is, the pandering is already happening, and the double standard is obvious. If pandering, at least pretend you're in the right. Basic PR 101.
If you can live with that/don't care - it's absolutely fair, I cannot force you to care or support something I care about. I'm just trying to do the next logical step for things I care.
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Breja: I love how apparently even gamers themselves embraced these stereotypes about games as the truth.

Mea culpa, mea culpa, mea maxima culpa.

And I guess if all violence in games = bad then games about WW II would also not be about fitting role models, the heroic soldiers who risked their life and limb fighting nazis? This is the inevitable nonsense of such broadly generalised statements.
Stereotypes are not always without any basis. I haven't bought Disco Elysium and probably never will. The issue isn't that there's a male character. It's entirely because I've heard it's this weirdo RPG without combat and that just makes my brain hurt thinking about it. I just look at it and think glorified visual novel.

Now if you'll excuse me, I have a real RPG to get back to.
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N1c3_0n3: Yeah, I do have this bad habit, I'll try my best to stick to the topic.
Sounds like a plan :)
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mechmouse: Suicide rates in men are much higher than women, largely due to a toxic culture where men are taught showing emotion and asking for help is a weakness.

Lets see games that address Men's issues and feature healthy role models.
Suicide rates for sexual minorites are far higher still, and I would LOVE to see games with healthy rolemodels for us, when we can't even get games where we take center stage as the hero for anything.

The sad reality is that mental health doesn't seem to be considered a "real" health problem by most of society, and so anything respecting MH, dealing with MH, or trying to improve MH for specific demos or just people in general seem to be in very short supply.
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Catventurer: A Men's Day sale, therefore, would not be about games with male characters specifically but those rare games with male characters that don't resort to any amount of violence.
As a member of the male sex from the same country, I'm sure you know how this would be received. We already have tons of people complaining that schools and media are in a massive conspiracy to neuter all males, by raising them to be weak and soft and docile. Games where males do things without violence could only be more "proof" of the attempts to "indoctrinate" males into denying their "true" natures.

I enjoyed Fallout 1, where you could get through many encounters via dialog instead of violence and even finish the game with dialog. Though I never tried it, I've heard you can do the whole game with a purely pacifist run. I enjoyed the dialog options in VTM Bloodlines, but sadly, they were far fewer than Fallout, and by the end there was no dialog... you had to finish the game with a combat build. I don't know anything about Disco Elysium but if it is a dialog dominant game as you say, that sounds like a refreshing change on rpgs. I've always felt sorry for the poor, neglected, misunderstood Charisma dumpstat.

I think for any group to be recognized in games it obviously needs more characters of that demo but, more importantly, a greater diversity of that demo. The problem is that games are a business, the majority of people seemingly dislike diversity, and so companies run the serious risk of games not selling when they include anything more than the rare, tiny pinch of minorities in the 99.99% majority games. ONE gay character or ONE black woman or ONE atheist in a game??? Well, that's your limit for the year game company. Anything more and gamers will start whining about pandering, and agendas and things being shoved down their throats.

I would LOVE to have games with more diversity, to show more than the default stereotypes of men and women and latins and asians and gays and whomever... but I'm not holding my breath on that happening.