Posted March 16, 2021
I don't grasp why this change was made as it only hurts replayability, especially when paired with unskipable cut scenes, walk + talk, or generally tasking the player with chores that everyone already knows. I always find it funny when the tutorial doesn't know I've remapped the keyboard and gives the wrong key to press.
Tutorial levels are a great way of teaching someone what they need to know without forcing it on people who just want to play the game... all the games from the 90's I remember used tutorial levels to teach but when did this change?
Tutorial levels are a great way of teaching someone what they need to know without forcing it on people who just want to play the game... all the games from the 90's I remember used tutorial levels to teach but when did this change?