It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
neosapian: cats! feline familiars!
or Dr. Cat from Ultima VI who ended up in the NES game boy spin off games.
I think Quest For Glory had a number of familair cat opertunities.
but I am guessing by Hero U that the creators are cat haters, not lovers!
too bad
I love cats in games
especially wizard familars!
Quite the opposite! That's why you get a game over if you are mean to cats! ;)

There are no cat familiars in QfG as far as I'm aware, but you do get to meet cats and cat people, the Kattas, some of whom you can befriend.
One of my favorites:

Class changing. Specifically, the way that you can change a character's class mid game, giving you a level 1 character who retains some abilities (typically spells) from the old class, and will now level up quickly in the new class, gaining that class's abilities as well. It is fun being able to quickly level up from 1 later in the game. (I do enjoy class systems that don't do the "level back up from 1" thing, but I enjoy it when they do.)

(Of course, this works best if the game doesn't sabotage it; for example, in Dragon Quest 9, higher level characters get a bigger share of the XP from battles (a mechanic I find backwards and which exacerbates level differences between classes after level 45), and the Gold Box games don't allow multiple level ups at once (XP is wasted in that case). Also, 3rd edition D&D (and Wizardry 8) don't qualify either, as the XP requirements don't reset when you add a new class, so you don't get the fast post-class change leveling that you do in other implementations.)

(By the way, anyone have a link to the "most hated gimmick" topic? I lost it when an unexpectedly deleted topic made the "topics I've posted in" inaccessible past the first page.)
avatar
dtgreene: (By the way, anyone have a link to the "most hated gimmick" topic? I lost it when an unexpectedly deleted topic made the "topics I've posted in" inaccessible past the first page.)
This one? :)


Also, I do love it when you can have an animal companion. I don't even care if it boosts my character or not.

Not really a 'gimmick' but a well-balanced and detailed character customization is something I always appreciate.
avatar
dtgreene: (By the way, anyone have a link to the "most hated gimmick" topic? I lost it when an unexpectedly deleted topic made the "topics I've posted in" inaccessible past the first page.)
avatar
chandra: This one? :)

Also, I do love it when you can have an animal companion. I don't even care if it boosts my character or not.

Not really a 'gimmick' but a well-balanced and detailed character customization is something I always appreciate.
I was never a fan until Torchlight 2 offered the Head Crab.

Easily the greatest crossover in gaming history.
avatar
dtgreene: (By the way, anyone have a link to the "most hated gimmick" topic? I lost it when an unexpectedly deleted topic made the "topics I've posted in" inaccessible past the first page.)
avatar
chandra: This one? :)
Yes. That's the one. Thank you.

("Thank you Mario, but our princes is in another castle!" (quote from some obscure game that nobody has ever heard of.)

Edit: That reminds me: Another one I like is second quests in games after you complete the first game. The original Zelda did this wonderfully (even though that second quest can be cruel at times).
Post edited November 24, 2018 by dtgreene