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Here's my personal unpopular opinion:
Far Cry Primal is the best of the Far Cry series.
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SomeGuy8504: Why up-marked?
Aren't they cheaper than building a computer?
Building yourself an unbranded Xbox or PlayStation (spec-wise that is, good luck getting it to play branded disks or access the stores) out of parts purchased separately is a lot cheaper than paying for the brand-recognition along with the prepackaged build fresh off the "new releases" shelf. The reason PCs are usually more expensive is, anybody who can get into that will want more powerful parts not only so that it'll play high-end games better, it will also last longer before becoming obsolete. Such is the inherent superiority in PC gaming, you get what you pay for.
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SomeGuy8504: Why up-marked?
Aren't they cheaper than building a computer?
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MichaelD.965: Building yourself an unbranded Xbox or PlayStation (spec-wise that is, good luck getting it to play branded disks or access the stores) out of parts purchased separately is a lot cheaper than paying for the brand-recognition along with the prepackaged build fresh off the "new releases" shelf. The reason PCs are usually more expensive is, anybody who can get into that will want more powerful parts not only so that it'll play high-end games better, it will also last longer before becoming obsolete. Such is the inherent superiority in PC gaming, you get what you pay for.
Not with Nvidia and AMD's modern pricing schemes!
...Well, at least not in the first year of a console's release.
One or two years down the line, you can build a computer that is more powerful than even the newest consoles for the same price or less.
Unless you are the PS4 and Xbox One, of course. Those things were outdated right away and, like you mentioned, just kept their price due to brand recognition.
Post edited December 15, 2020 by SomeGuy8504
Sniper Ghost Warrior 3 is a legitimately good game... not a great game... but a very good one.
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SomeGuy8504: Not with Nvidia and AMD's modern pricing schemes!
...Well, at least not in the first year of a console's release.
One or two years down the line, you can build a computer that is more powerful than even the newest consoles for the same price or less.
Unless you are the PS4 and Xbox One, of course. Those things were outdated right away and, like you mentioned, just kept their price due to brand recognition.
Far less, if you're willing to take alternative routes.
Paradox games have lots of systems but hardly any content.
Post edited December 15, 2020 by Crosmando
Alien: Isolation starts out strong, but the first section where you have to evade the alien makes me want to nail the game right to the wall. In fact, that's as far as I've gotten and I can't stand it. I hate games that disempower the player and I hate trial & error, and this game does both. I've been caught in a locker the first time using it and the first time I was in that area. I may have to either give up the game or follow a guide, which may not even be possible with the alien's unpredictability.
90% of non-indie games today are dog shit material conceived to please shareholders.


The first, true "open world" game, and likely the last one if they don't make a sequel, is Elden Ring.


Activision Blizzard should be physically burned to ashes.
The best dungeon in the first 3D Zelda game is the one that's filled with water, where you have to change the water level to progress.

The worst part of that dungeon is the boss at the end of it.
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Lesser Blight Elemental: Alien: Isolation starts out strong, but the first section where you have to evade the alien makes me want to nail the game right to the wall. In fact, that's as far as I've gotten and I can't stand it. I hate games that disempower the player and I hate trial & error, and this game does both. I've been caught in a locker the first time using it and the first time I was in that area. I may have to either give up the game or follow a guide, which may not even be possible with the alien's unpredictability.
It's probably not a perfect strategy, but I never hide in lockers. They're too noisy and claustrophobic; I just commit to slowly evading the Xeno and when available, I duck under furniture because it's silent and lets me back-up however in-vain that would be. My tolerance for both your complaints has a lot to do with my love for stealth though.
Starfield should be scoring on the 6.0 end of the ratings scale, and hopefully it will be the last game using their ancient GCS engine.
I have always hated GTA games and still do. No matter how many times I try to play them, I end up uninstalling later.
Games today are released in a much more clean and stable state than they used to in the 90’s.
Steep learning curve is code for the devs not explaining all of their mechanics. Or that they're so unintuitive or RNG-heavy that it requires either hours of wasted trial and error that doesn't respect the player's time OR requires a guide to establish a foothold. If a game is so difficult that it's hard to see what you did wrong and can't correct course, that isn't good game design for me IMO. Looking at you, Darkest Dungeon.

At least when you mess up in hardcore RTTs like Shadow Tactics or Desperados 3, you actually know that your failure was your own mistake and can learn extremely quickly from it to progress further.
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user deleted: What are your unpopular opinions about games?
My unpopular opinion about computer games? Well, since you asked...

I think some people give computer games far more social relevance than they deserve.
A "relevance" that is completely exaggerated and inflated.
So, you think "Game XYZ" is a "work of art", and on par with Michelangelo's David, or Da Vinci's Mona Lisa?
And that the new "feature X", which got introduced by "Game Y", will change everything that comes after it?
Better think again.
The more likely truth is, that in ten years from now, no one will be talking about either.
And yet some people get into endless battles over all these zeros and ones, as if their lives depend on it.