Posted September 23, 2020
Yes, as well as cause stress, too. So if the thesis would be that they can calm aggressive people enough for them to not be a threat to others anymore, what's to stop anyone from concluding they can also cause peaceful citizens to run amok after several rage quits or heightened stress and tension levels due to hardcore shooter and platformer overdose or whatnot? ;)
Personally, I believe games are just games, no weapon, no cure. They can have beneficial as well as detrimental effects depending on who plays them, in what measure, and how those players generally react to things, but usually it has more to with the player than the game, and I just don't really think that they can truly change a person. But then again, that's not what you're saying either, so fair enough. Reduce certain urges, I don't know, maybe, it would make for an interesting topic of research. I'm not totally convinced that they couldn't also bear the risk of encouraging these urges in people who already have them, but I would love to be proven wrong.
Personally, I believe games are just games, no weapon, no cure. They can have beneficial as well as detrimental effects depending on who plays them, in what measure, and how those players generally react to things, but usually it has more to with the player than the game, and I just don't really think that they can truly change a person. But then again, that's not what you're saying either, so fair enough. Reduce certain urges, I don't know, maybe, it would make for an interesting topic of research. I'm not totally convinced that they couldn't also bear the risk of encouraging these urges in people who already have them, but I would love to be proven wrong.
Post edited September 23, 2020 by Leroux