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Cadaver747: For some reason I remember dying even after the power aquisition. Played the game on hard difficulty. It's possible to die by simply jumping out to the empines in the ethereal world, but I think I've died because of lack of health even after I get that special ability.
Well yeah, there are a few ways to "die" in that game iirc....either by going out of bounds in some areas OR being in a vehicle when it's "health" goes to 0.

Otherwise, though, one can usually "resurrect" in most other cases after a certain period of time.
(and also start off a bit better off one shoots enough spirits[blue for armor and red for health] while in the spirit realm)

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Cadaver747: I wonder why Bethesda is not selling original Prey game, it was a good one, I especially loved the portal system. They bought the rights to Prey IP and now the original studio (ex Human Head Studios).
I loved that system, the secret radio broadcasts with Art Bell, and other little things here and there. Also the music was pretty good as well(like the title screen music).

Hmm, speaking of music: maybe the songs used in the jukebox in that game have licensing issues? I could be wrong, but that might be why they don't release it much anymore.
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Cadaver747: For some reason I remember dying even after the power aquisition. Played the game on hard difficulty. It's possible to die by simply jumping out to the empines in the ethereal world, but I think I've died because of lack of health even after I get that special ability.
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GameRacer: Well yeah, there are a few ways to "die" in that game iirc....either by going out of bounds in some areas OR being in a vehicle when it's "health" goes to 0.

Otherwise, though, one can usually "resurrect" in most other cases after a certain period of time.
(and also start off a bit better off one shoots enough spirits[blue for armor and red for health] while in the spirit realm)

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Cadaver747: I wonder why Bethesda is not selling original Prey game, it was a good one, I especially loved the portal system. They bought the rights to Prey IP and now the original studio (ex Human Head Studios).
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GameRacer: I loved that system, the secret radio broadcasts with Art Bell, and other little things here and there. Also the music was pretty good as well(like the title screen music).

Hmm, speaking of music: maybe the songs used in the jukebox in that game have licensing issues? I could be wrong, but that might be why they don't release it much anymore.
Yeah that's pretty much the reason why this game hasn't been re-released, it had licensed music.
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GameRacer: Well yeah, there are a few ways to "die" in that game iirc....either by going out of bounds in some areas OR being in a vehicle when it's "health" goes to 0.
I remember being killed by spirit thing while in ethereal world, maybe it's my memory playing tricks on me.

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GameRacer: Hmm, speaking of music: maybe the songs used in the jukebox in that game have licensing issues? I could be wrong, but that might be why they don't release it much anymore.
Didn't stop Mafia 1 and GTA 4 for some reason.

I can understand why Bethesda has no interest in paying thousands of dollars for a small profit out of an old game, what I can't comprehend is how Bethesda is not even trying to bring it back.
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Cadaver747: I remember being killed by spirit thing while in ethereal world, maybe it's my memory playing tricks on me.
Do you mean where you're near that hole in the ground shooting at red and blue spirits(for health and armor)? If so they're supposed to "kill" you after a certain point....as that and falling into the hole/vortex thing sends you back into the mortal world.

Or do you mean the spirit world parts that aren't about resurrecting(the ones where you talk to the old man and etc)?

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Cadaver747: Didn't stop Mafia 1 and GTA 4 for some reason.
Didn't they(GTA games, etc) cut some songs on some platforms for a little while due to licensing issues?

(Also Obscure also cut it's [imo great] intro song by Sum41 at one point for a different [imo not so good] song, which afaik comes with all new versions sold)

What I mean to say is that sometimes companies have cut music from old games before, so it's possible in this case.....though of course the non-release of prey(2006) here could be for other factors as well.

Edit: Just saw the other user's post confirming my theory.

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Cadaver747: I can understand why Bethesda has no interest in paying thousands of dollars for a small profit out of an old game, what I can't comprehend is how Bethesda is not even trying to bring it back.
Some companies shelve old games for various reasons(heck sometimes out of spite, possibly).

I mean look at Toonstruck's second half....it is done and playable, yet they shelved it and never released it. :(

====================

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Elmofongo: Yeah that's pretty much the reason why this game hasn't been re-released, it had licensed music.
Yep, and it was integrated not only into the jukebox's interactable selections, but also a few other parts of the game(including the intro) as well.

And since that intro is part of what made that game so good for so many(or so it seems from reading comments and my own take on it), I doubt they (rights owners) would cut it.....and if the song owners won't allow them to re-license it there's not much the rights owners can do short of cutting the song from future releases(which might not go over too well with customers).
Post edited August 18, 2020 by GameRacer
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GameRacer: Do you mean where you're near that hole in the ground shooting at red and blue spirits(for health and armor)? If so they're supposed to "kill" you after a certain point....as that and falling into the hole/vortex thing sends you back into the mortal world.
The Death World with red and blue spirits for armor and health replenishment while your body is going up giving player a limited time. I remember that jumping in the vortex kills and that spirits may kill as well. I can even check it right now since I'm a proud owner of that game in Steam but I don't want to. What is clear for me is that I definitely remember how I died several times in that game and I don't mean accident suicide jumps from high bridges or something.

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GameRacer: Or do you mean the spirit world parts that aren't about resurrecting(the ones where you talk to the old man and etc)?
No.

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GameRacer: Didn't they(GTA games, etc) cut some songs on some platforms for a little while due to licensing issues?

(Also Obscure also cut it's [imo great] intro song by Sum41 at one point for a different [imo not so good] song, which afaik comes with all new versions sold)

What I mean to say is that sometimes companies have cut music from old games before, so it's possible in this case.....though of course the non-release of prey(2006) here could be for other factors as well.
Yes. Apparently I was not implied on that fact hard enough. If they would release music cut version the modders will do the rest, Bethesda could not be blamed and even if music holders were to sue modders it would only bring more attention to Prey franchise which is good for all parties, even musicians (to some degree).

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GameRacer: Edit: Just saw the other user's post confirming my theory.
What theory?

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GameRacer: Some companies shelve old games for various reasons(heck sometimes out of spite, possibly).
That is a big problem in my opinion. Video games are art, not all but Prey is a decent game with the best intro section I've seen with alien abduction. I would rather f@ck each and every senator to f@ck the government for some kind of law where every video game after some period in dormant state become free for public (10 years) unless it's not re-released by authorized publisher. I'm a dreamer I know but still it sucks for me to work with illegal pirated game because some bigwigs in some company milking some frigging battle royale game for years while completely ignoring their legacy.

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GameRacer: I mean look at Toonstruck's second half....it is done and playable, yet they shelved it and never released it. :(
Didn't know there were Toonstruck 2. It's a shame, that game was highly praised in my local game press back in the day. I played it only for half an hour but I got it on GOG soon after it's release for later.
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Cadaver747: The Death World with red and blue spirits for armor and health replenishment while your body is going up giving player a limited time. I remember that jumping in the vortex kills and that spirits may kill as well. I can even check it right now since I'm a proud owner of that game in Steam but I don't want to. What is clear for me is that I definitely remember how I died several times in that game and I don't mean accident suicide jumps from high bridges or something.
Maybe you're right, then(never played on hard and I didn't spend much time in those resurrection bits so I might've just missed that one can die in game in those parts). So i'll just take your word for it. :)

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Cadaver747: Yes. Apparently I was not implied on that fact hard enough. If they would release music cut version the modders will do the rest, Bethesda could not be blamed and even if music holders were to sue modders it would only bring more attention to Prey franchise which is good for all parties, even musicians (to some degree).
The juke box songs might be able to be removed easily and then put back by modders......dunno about the one song(during the intro) though.....it might not be so easy to remove/put back later(though I could be wrong).

And then you have some who aren't very tech savvy(who can't even figure out dosbox config files and such) who would benefit if the game was sold intact with no need for modding.

Still, stuff like this is why I think devs and pubs should get lifetime rights(or at least very long time periods, say around 50 years or so) when getting music for games.

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Cadaver747: What theory?
About why the game isn't being sold....re it being the music.

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Cadaver747: That is a big problem in my opinion. Video games are art, not all but Prey is a decent game with the best intro section I've seen with alien abduction. I would rather f@ck each and every senator to f@ck the government for some kind of law where every video game after some period in dormant state become free for public (10 years) unless it's not re-released by authorized publisher. I'm a dreamer I know but still it sucks for me to work with illegal pirated game because some bigwigs in some company milking some frigging battle royale game for years while completely ignoring their legacy.
Tbh I also think any game/movie/etc that isn't being sold anymore should be released to the public after a set period(maybe 10-15 years). That way everyone could enjoy it and it could be preserved for future generations more easily.

(Yeah, some make the "game makers should be able to profit as much as they can from their work" arguments, but I feel 10-15 years is plenty of time for game makers to make profit from a work)

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Cadaver747: Didn't know there were Toonstruck 2. It's a shame, that game was highly praised in my local game press back in the day. I played it only for half an hour but I got it on GOG soon after it's release for later.
More like a second half.

See some "brilliant" person or persons thought up the idea to split Toonstruck into two halves or parts before release. They released the first part/half, saw it didn't sell as well as they liked, and shelved the second part/half.

Sad, really....as by all accounts it is complete and playable(there are even hints about what it was about and how it would've played out online).
Post edited August 19, 2020 by GameRacer
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GameRacer: More like a second half.

See some "brilliant" person or persons thought up the idea to split Toonstruck into two halves or parts before release. They released the first part/half, saw it didn't sell as well as they liked, and shelved the second part/half.

Sad, really....as by all accounts it is complete and playable(there are even hints about what it was about and how it would've played out online).
It's a person, Keith Arem. And he is *willing* to release the second game but he "would need tremendous fan support to justify its release". So no worries, only 10 years passed and nothing happens.
https://www.rockpapershotgun.com/2010/08/06/show-tremendous-interest-in-toonstruck-2/
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Cadaver747: It's a person, Keith Arem. And he is *willing* to release the second game but he "would need tremendous fan support to justify its release". So no worries, only 10 years passed and nothing happens.
https://www.rockpapershotgun.com/2010/08/06/show-tremendous-interest-in-toonstruck-2/
Well with the possible road blocks there seem to be to his proposed plan(combining both halves and selling it as one game as opposed to selling it by itself, if possible) I can sort of see why:

*The second half has stuff in it(like the likenesses and voice acting of some actors, etc) that he'd likely need to re-negotiate the rights to use if he went forward.

*He's need to finish any remaining work that wasn't finished(if any).

*He'd need to get the rights owners of the first half to agree to the combining AND how it'd be done AND who would get what cut of the profits...etc etc.

With all that, I can see sort of why he backed out(for now, hopefully) of that idea.

Now maybe if he could work a deal with the applicable actors and such, get the second half to run as stand alone, and get stores to consider selling it....maybe we'd have something here. :)
Post edited August 19, 2020 by GameRacer