Cadaver747: The Death World with red and blue spirits for armor and health replenishment while your body is going up giving player a limited time. I remember that jumping in the vortex kills and that spirits may kill as well. I can even check it right now since I'm a proud owner of that game in Steam but I don't want to. What is clear for me is that I definitely remember how I died several times in that game and I don't mean accident suicide jumps from high bridges or something.
Maybe you're right, then(never played on hard and I didn't spend much time in those resurrection bits so I might've just missed that one can die in game in those parts). So i'll just take your word for it. :)
Cadaver747: Yes. Apparently I was not implied on that fact hard enough. If they would release music cut version the modders will do the rest, Bethesda could not be blamed and even if music holders were to sue modders it would only bring more attention to Prey franchise which is good for all parties, even musicians (to some degree).
The juke box songs might be able to be removed easily and then put back by modders......dunno about the one song(during the intro) though.....it might not be so easy to remove/put back later(though I could be wrong).
And then you have some who aren't very tech savvy(who can't even figure out dosbox config files and such) who would benefit if the game was sold intact with no need for modding.
Still, stuff like this is why I think devs and pubs should get lifetime rights(or at least very long time periods, say around 50 years or so) when getting music for games.
About why the game isn't being sold....re it being the music.
Cadaver747: That is a big problem in my opinion. Video games are art, not all but Prey is a decent game with the best intro section I've seen with alien abduction. I would rather f@ck each and every senator to f@ck the government for some kind of law where every video game after some period in dormant state become free for public (10 years) unless it's not re-released by authorized publisher. I'm a dreamer I know but still it sucks for me to work with illegal pirated game because some bigwigs in some company milking some frigging battle royale game for years while completely ignoring their legacy.
Tbh I also think any game/movie/etc that isn't being sold anymore should be released to the public after a set period(maybe 10-15 years). That way everyone could enjoy it and it could be preserved for future generations more easily.
(Yeah, some make the "game makers should be able to profit as much as they can from their work" arguments, but I feel 10-15 years is plenty of time for game makers to make profit from a work)
Cadaver747: Didn't know there were Toonstruck 2. It's a shame, that game was highly praised in my local game press back in the day. I played it only for half an hour but I got it on GOG soon after it's release for later.
More like a second half.
See some "brilliant" person or persons thought up the idea to split Toonstruck into two halves or parts before release. They released the first part/half, saw it didn't sell as well as they liked, and shelved the second part/half.
Sad, really....as by all accounts it is complete and playable(there are even hints about what it was about and how it would've played out online).