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There’s nothing like passion to make a truly unforgettable title. The latest Weekly Sale on GOG.COM is dedicated to fascinating DRM-free games from different genres with discounts reaching up to 90%. Here are some interesting examples.

8-bit Armies (-50%) is a retro RTS game with a colorful, blocky voxel art style. Collect resources, defend your base, amass your army, and ultimately crush your opponents!

Braveland (-75%) is a turn-based game inspired by old-school strategies. You will start as a humble warrior's son and will end as the talented commander of your army.

To The Moon (-75%) is an inspiring adventure game about love and passing of time. It comes along with a moving soundtrack that creates a truly emotionally engaging experience.

Hurry up and take the occasion for some passionate gaming. This Weekly Salee on GOG.COM will end on 22nd June, 1 PM UTC.
Forum pop in.

Since there are 8Bit Armies in this sale, and about the other topic where I mentioned the fate of Emperor: Alliances, and with the recent C&C Remastered release...

I stil have hope for other things until December.
high rated
Avoid 8-bit Armies and 8-bit Invaders because aint DRM-FREE

If you block them with a firewall or play it without internet at all, the game will never start, thats why I didnt purchased the remain 8-bit series to complete my collection

Its a shame because I wanted to love this games, hope this DRM-LOCK will be removed in a future update, and hope do not add some DRM-LOCK related to galaxy in the process, GOD!!! This kind of DRM trash kept me away from STEAM you know, and make me start buying games from you GOGcom)
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ZeroZombieKiller: Avoid 8-bit Armies and 8-bit Invaders because aint DRM-FREE

If you block them with a firewall or play it without internet at all, the game will never start, thats why I didnt purchased the remain 8-bit series to complete my collection

Its a shame because I wanted to love this games, hope this DRM-LOCK will be removed in a future update, and hope do not add some DRM-LOCK related to galaxy in the process, GOD!!! This kind of DRM trash kept me away from STEAM you know, and make me start buying games from you GOGcom)
Sadly I already bought them yesterday, before you posted.

And I experienced the same things you described.

I'm tired, gog. Tired of searching sources of information, concerning every part of life, so tired I don't want to loose my time searching for any DRM presence in video games; that's why I bought here and not on Steam or any other webstore.

If gog can't secure DRM-Free applications for the games they sell, well.. gog is unreliable. It's a matter of trust. And as I repeat, of time wasted. And money wasted at the same time.


EDIT: SEE POST 9, I overreacted, sorry.
Post edited June 16, 2020 by Huinehtar
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ZeroZombieKiller: Avoid 8-bit Armies and 8-bit Invaders because aint DRM-FREE

If you block them with a firewall or play it without internet at all, the game will never start, thats why I didnt purchased the remain 8-bit series to complete my collection

Its a shame because I wanted to love this games, hope this DRM-LOCK will be removed in a future update, and hope do not add some DRM-LOCK related to galaxy in the process, GOD!!! This kind of DRM trash kept me away from STEAM you know, and make me start buying games from you GOGcom)
That might be more bug that DRM.
Have you tried disabling your internet, unplug it or disable your network card and allowing the game through any software firewall. I mention that as the few games I know about that behave like that do so cause of what I assume is a bug rather than an internet access requirement. Basically something gets stalled or fails to initialise cause the internet access gets blocked the time out is too long or whatever. But such games often work if there is no network to access the trick might be to to make a rule in the hosts file to whatever its trying to access. I did the host trick with Mass Effect 2 while it worked fine blocked it spent ages trying to connect blocking access to the main menu but putting the addresses into hosts with a loopback address noticeably shortened the time it took to get access to the main menu. I recall someone who had found that they needed the windows DHCP service to run Dragons Dogma but worked fine for me with it disabled so these things are not obvious and since Steam has created a gaming world where network access is often required no one tests without, sadly that seems to include GOG.

Be sure and submit a support query if you haven't already at the very least you should be able to get a refund.
Post edited June 16, 2020 by Cusith
Anyone have played Never Give Up?


I'm surprised GOG still recommends decade old games, while new companies got less exposure... from gog team itself. Maybe GOG should decide to explore less popular games recently added to their catalogue? By not saying a thing about new games, just make this indie games less revenue and that must be expensive to GOG...
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Huinehtar: And money wasted at the same time.
Not defending GOG, but shouldn't you be able to get a refund?
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Huinehtar: And money wasted at the same time.
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Breja: Not defending GOG, but shouldn't you be able to get a refund?
Especially with the new refund policy, they should be able to get their money back for whatever reason anyway. The problem sounds like a bug or maybe an omission and i'd bet it's purely unintentional.
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Huinehtar: And money wasted at the same time.
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Breja: Not defending GOG, but shouldn't you be able to get a refund?
In fact, I am personally still not very used to the idea of a refund concerning digital products. But in a matter of technical issues, since I use Linux, and these games aren't on it, a refund in any case cannot be asked for, since it's up to me to make it work or not on the OS I use, since it isn't the one supported.

Anyway, I have to apology, I tried some tweaks this afternoon, I had to downgrade wine and add dxvk to play it.
So wihout network, the game doesn't crash on startup (when phone home is prevented with iptables) or game map doesn't not load (when network is manually deactivated or unplugged).
The exe which works is ClientLauncherG, not ClientG.
But the game seems to have a few UI bugs or glitches with the wine version I have, so I'll have to wait for new better one.

So sorry again for being so grumpy.

Still, with a good number of gog games which phone home at startup (such as Unity games with their Unity Analytics thing − that I use to prevent with iptables), that's why I am a bit tired.