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Highlights:
* Relay servers provided by Valve, free of charge for any game released on Steam (opt-in, price is essentially included in the 30% tax). Developers can either proxy to their own game servers or use Valve-provided dedicated ones (only for Valve-approved developers at the moment).
* Servers are "hidden" from the outside world, players can no longer know their IPs and connect directly
* Free of charge DDoS protection included as well
* All connections are routed through Valve's backbone, which provides lower pings and higher speeds and throughput
* Platform-independent account identity support (Xbox Live, Steam, PSN, etc.)
* Beta only at the moment. Developers should not use this in the production environment until all the functionality is shipped
https://www.reddit.com/r/Games/comments/am2d8y/steam_networking_sockets_for_multiplayer_games/

Probably another step away from DRM-Free multiplayer but as a service it seems pretty good.
Post edited February 01, 2019 by Pheace
Exactly what every GOG user wanted.

More Steam in games.
Fuck off Gabe but then i don't play any multiplayer games anymore nor would i buy any on GOG anyway.
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Pheace: https://www.reddit.com/r/Games/comments/am2d8y/steam_networking_sockets_for_multiplayer_games/

Probably another step away from DRM-Free multiplayer but as a service it seems pretty good.
I only play againts the AI so i don't fucking care .
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PookaMustard: Exactly what every GOG user wanted.
Competition is good right. Perhaps something like this could push GOG to add more options to its multiplayer offerings. Lan and Direct connect options would be nice, for those games where it'd make sense at least, or open source servers or something of the sort?
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PookaMustard: Exactly what every GOG user wanted.
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Pheace: Competition is good right. Perhaps something like this could push GOG to add more options to its multiplayer offerings. Lan and Direct connect options would be nice, for those games where it'd make sense at least, or open source servers or something of the sort?
You mean service lock-in? That's not good at all, especially with GOG who need exponential amounts of effort to "[push] to add more options."
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PookaMustard: You mean service lock-in? That's not good at all, especially with GOG who need exponential amounts of effort to "[push] to add more options."
Uhhh no? The exact opposite? DRM-Free multiplayer options