Posted December 22, 2021
I've been thinking about WRPGs and some of the SaGa series, and how some of the SaGa games are like WRPGs, but I'm wondering if there's any actual turn-based WRPGs that are similar in structure.
Here's what I'm looking for:
* The game is filled with side quests.
* There's very little mandatory main quest stuff, or if there are mandatory tasks, they're not ordered.
* Preferably, the endgame will open up without having to go through a strict main quest. For example, maybe the end game opens up after enough time has passed, or competing side quests eventually opens up the endgame.
* (Alternatively, a game where you have to perform certain tasks, but not in a strict order, could work here.)
* The game is balanced around the player completing a considerable amount of optional content. In other words, if the player tries to ignore all of the game's optional content, they will struggle with the endgame. (Doesn't have to be quite like Zelda: Breath of the Wild or Lute's quest in SaGa Frontier, where the endgame is immediately accessible, but it's OK if it is.)
* Bonus points if the game has multiple playable characters, each with a different beginning, or something along these lines.
Examples of what I'm *not* looking for:
* Anything not turn-based. (In particular, no Elder Scrolls or Baldur's Gate (except maybe BG3).)
* Anything where the game is divided into "Chapters" or similar. (So, no Baldur's Gate or Pathfinder games.)
* Any linear games. (So, no Eye of the Beholder or Bard's Tale 3.)
So, are there a decent number of games that meet these criterion?
Here's what I'm looking for:
* The game is filled with side quests.
* There's very little mandatory main quest stuff, or if there are mandatory tasks, they're not ordered.
* Preferably, the endgame will open up without having to go through a strict main quest. For example, maybe the end game opens up after enough time has passed, or competing side quests eventually opens up the endgame.
* (Alternatively, a game where you have to perform certain tasks, but not in a strict order, could work here.)
* The game is balanced around the player completing a considerable amount of optional content. In other words, if the player tries to ignore all of the game's optional content, they will struggle with the endgame. (Doesn't have to be quite like Zelda: Breath of the Wild or Lute's quest in SaGa Frontier, where the endgame is immediately accessible, but it's OK if it is.)
* Bonus points if the game has multiple playable characters, each with a different beginning, or something along these lines.
Examples of what I'm *not* looking for:
* Anything not turn-based. (In particular, no Elder Scrolls or Baldur's Gate (except maybe BG3).)
* Anything where the game is divided into "Chapters" or similar. (So, no Baldur's Gate or Pathfinder games.)
* Any linear games. (So, no Eye of the Beholder or Bard's Tale 3.)
So, are there a decent number of games that meet these criterion?