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So I recently purchased the Eye of the Beholder trilogy and was super excited to play them again. Well that excitement has quickly turned to disappointment as the games run like garbage. Hoping I can get some help here on what I can do to fix it. When playing Eye of the Beholder 1, when walking around the graphics start "tearing" and I can barely walk around. I don't know if there's a simple setting I can change to fix this. I have tried all of the graphic choices in the beginning.
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Dusto:
You will have much better chance of getting help by posting in the forum for the games in question:
http://www.gog.com/forum/forgotten_realms_collection
Post edited August 26, 2015 by mrkgnao
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Dusto:
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mrkgnao: You will have much better chance of getting help by posting in the forum for the games in question:
http://www.gog.com/forum/forgotten_realms_collection
Will do, thanks.
If it is like the Lands of Lore from GoG there should be a separate .exe which is Graphics Mode Setup. And in there you can change the rendering mode - Direct3d, OpenGL, etc. (Direct3D recommended for most people). And there is an advanced settings too.

Hopefully that is the same for EotB but if not, you should be able to tweak the dosbox settings anyway because that is how most of these old games work from GoG. The lands of lore thing is just a frontend window for changing the settings but everything can be changed by tweaking the dosbox settings for any game. I've run EotB recently on a modern PC so it should work fine.
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mrkgnao: You will have much better chance of getting help by posting in the forum for the games in question:
http://www.gog.com/forum/forgotten_realms_collection
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Dusto: Will do, thanks.
You are not speaking to me with respect. *Slaps glove into face.

(Dusto catches glove)

(VDK runs from scene.)
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vannari: If it is like the Lands of Lore from GoG there should be a separate .exe which is Graphics Mode Setup. And in there you can change the rendering mode - Direct3d, OpenGL, etc. (Direct3D recommended for most people). And there is an advanced settings too.

Hopefully that is the same for EotB but if not, you should be able to tweak the dosbox settings anyway because that is how most of these old games work from GoG. The lands of lore thing is just a frontend window for changing the settings but everything can be changed by tweaking the dosbox settings for any game. I've run EotB recently on a modern PC so it should work fine.
Normal DOSBox doesn't support Direct3D, sure you don't mean DirectDraw?
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vannari: If it is like the Lands of Lore from GoG there should be a separate .exe which is Graphics Mode Setup. And in there you can change the rendering mode - Direct3d, OpenGL, etc. (Direct3D recommended for most people). And there is an advanced settings too.

Hopefully that is the same for EotB but if not, you should be able to tweak the dosbox settings anyway because that is how most of these old games work from GoG. The lands of lore thing is just a frontend window for changing the settings but everything can be changed by tweaking the dosbox settings for any game. I've run EotB recently on a modern PC so it should work fine.
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SirPrimalform: Normal DOSBox doesn't support Direct3D, sure you don't mean DirectDraw?
I was able to get it fixed by switching to DDraw.
Just as a reminder: ScummVM does support Eye of the Beholder I + II.
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classicgogger: Just as a reminder: ScummVM does support Eye of the Beholder I + II.
And they run much smoother too, GOG should of used SVM instead of DOSbox.
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vannari: If it is like the Lands of Lore from GoG there should be a separate .exe which is Graphics Mode Setup. And in there you can change the rendering mode - Direct3d, OpenGL, etc. (Direct3D recommended for most people). And there is an advanced settings too.

Hopefully that is the same for EotB but if not, you should be able to tweak the dosbox settings anyway because that is how most of these old games work from GoG. The lands of lore thing is just a frontend window for changing the settings but everything can be changed by tweaking the dosbox settings for any game. I've run EotB recently on a modern PC so it should work fine.
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SirPrimalform: Normal DOSBox doesn't support Direct3D, sure you don't mean DirectDraw?
For Lands of Lore there is a config exe which lets you choose and it includes both as well as Glide etc.
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vannari: For Lands of Lore there is a config exe which lets you choose and it includes both as well as Glide etc.
Must be the weird branch with glide support then because normal DOSBox definitely doesn't had Direct3D as an option. GOG must use this other version when a game needs glide support or something, but Eye of the Beholder will just be normal DOSBox on account of its age.