Posted March 30, 2015
Fenixp: I remember Freelancer as an okay game. It had a decent combat system, but not great, it had a decent freeroaming system, but not great.
It also had a decent story, but not great. A decent campaign, but not great. The biggest problem is that it had downright awful freelancing, at least in singleplayer. I beat it just a couple of months ago for the first time and it was every bit as boring as I remembered it (had played it when it was new but quit halfway through the campaign). But the really awful thing was that I was waiting for this great freelancing moment, where the game suddenly opens up and is just about this freedom and exploration and... it never happened. Suddenly the campaign was over and I had no reason to continue playing because I had already seen everything. AlKim: Also, keep a backup save from before you start a quest. There's one very long multi-stage quest in the game that you can save in the middle of but not cancel if it goes badly, so you may end up dead in the water, facing an assault on a capital ship with no money to repair your crippled ship or buy missiles for the one launcher that is functioning, barely supporting that one cannon that hasn't been blown into orbit.
Frankly the game was quite easy and I never quite experienced what you're describing. There were admittedly two fights where I was pissed that I had no chance to stock up on health and mana potions (or whatever the repair and shield regenerating thingies were called) but I wasn't even close to getting stuck, took just five or six attempts to get past these situations.Post edited March 30, 2015 by F4LL0UT