Posted July 10, 2016


Also, just as an additional side data point, what resolution is your normal day to day computer display, and how big is it? I presume it is 22-24" @ 1920x1080 as that's the most popular however I'm curious how you'd contrast whatever you're using to the visual experience with the Rift.
Oculus Rift has a 1080×1200 px screen for each eye, which is slightly better than the DK2's 960×1080 px. What you should consider here is that we normally watch our screen from a certain distance, as opposite to the Oculus Rift screen which is covering our entire viewing field: When the screen fills out three times as much of our vision, the perceived resolution detail is only a third.
To illustrate what it kinda looks like:
I just took a photograph of a 470x110 pixel image, attached below. Try opening it so it fills out your screen. Now stand up and take a few steps back, so that the pixels in the image are invisible, almost. Now imagine that the entire world around you are like this: It is hyperdetailed and real, but you can notice the screen door effect if you're looking for it.