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I have a gaming PC, a modest HTPC, and a low-powered Windows tablet. Cloud saves are really important to me because they let me play on more than once device, and they also give me peace of mind that if I have a hard drive failure or something, I won't lose the tens/hundreds of hours I might've dumped into a game that only saves locally.

As a result, I've had to take the step of re-buying multiple games on Steam that I've already bought on GOG. Lack of (near) universal cloud save support is one of the two main things keeping me from purchasing games exclusively on GOG. I checked those games again recently and they still don't have cloud save support even though the Steam version has from day one. I'm not even talking about ancient DOS games (though they should really be the easiest of all), I mean modern games from the last few years that just don't have cloud save support for some reason.

Is progress being made on adding cloud save support to games that didn't originally support it? Or will all work on this front be focused on current and future titles? Adding support to as little as one game a day (maybe prioritized based on number of user purchases) wouldn't be a massive undertaking and in a few years you'd be caught up. You're typically just backing up some specific files in a single, easy-to-locate folder, right? It can't be that difficult. If users can resort to symlinking save folders to their Google Drive/Dropbox, surely a company like GOG can figure out a more elegant solution.

For a while I've been buying games on GOG even if they don't support cloud save because I assumed that this wouldn't be a permanent problem, but I'm going to have to stop doing this because it ends up doubling the cost of the games I buy and then must re-buy on Steam.

If you ARE gradually adding cloud save support and other GOG Galaxy features to your back catalog, I'm sure a monthly or quarterly progress report on these efforts would be well-received and provide lots of good press. Every time Dolphin or PCSX3 has a monthly update there's tons of people interested in reading it.
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nawoa: It can't be that difficult. If users can resort to symlinking save folders to their Google Drive/Dropbox, surely a company like GOG can figure out a more elegant solution.
So rather than using a solution that takes minimal effort, that you outlined yourself, you would prefer to purchase another copy of the game on steam?

I can answer the main part of your question though. Here's what GoG will say in the unlikely event that they respond to this, "We're working on it"
Do it yourself, as with everything else in life, it's more secure, organisable, and owned by you the . Relying on third parties always leads to trouble.
Seeing as there's 3 main locations saves are stored, it shouldn't be too hard to find them and back them up.

1) Game folder (or a save folder within it somewhere)
2) User's Documents folder (potentially by company or game name), or under My Saves folder within it.
3) AppData, either local or Roaming.

Curiously, there used to be in the ini files by the installer tell you where the saves were, so you could probably have made a script to backup all saves that way. Maybe they are there, hard to say.
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Or, and sorry if I'm getting crazy here, GOG could offer the feature as painlessly as Steam does so they're not at a competitive disadvantage.

CALL 9-1-1 if you've just simultaneously had both a seizure and aneurysm from the sheer depths of insanity of my suggestion. Try to take calm, deep breaths, counting to 10 between inhaling and exhaling.
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nawoa: Or, and sorry if I'm getting crazy here, GOG could offer the feature as painlessly as Steam does so they're not at a competitive disadvantage.

CALL 9-1-1 if you've just simultaneously had both a seizure and aneurysm from the sheer depths of insanity of my suggestion. Try to take calm, deep breaths, counting to 10 between inhaling and exhaling.
Or you could not whine about it and accept that things take as long as they take.... that's the other option. Your account says you were registered in 2013, long before Galaxy gave the option for cloud saves, so you're whining about a new function of a service you bought into before the function existed.
Personally i don't like the idea of another company having control of my saves or data.
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firstpastthepost: Your account says you were registered in 2013, long before Galaxy gave the option for cloud saves, so you're whining about a new function of a service you bought into before the function existed.
Yeah, and I stopped using it after about a week because the lack of cloud saving was a hassle. I wish there was a way to show my playtime (ANOTHER WACKY STEAM FEATURE) so you could see that I've got 0 hours on almost every game in my account besides X-Wing... WHOSE SAVES I LOST due to a hard drive death. 60+ hours gone. But at least I got the Pure GOG Experience during those hours.
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rtcvb32: Personally i don't like the idea of another company having control of my saves or data.
Then don't use the feature, just like how you can disable it on Steam. GOG isn't going to turn your saves gay, InfoWars guy.

"NEW FEATURES BAD!" ... what a community
Post edited December 26, 2018 by nawoa
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nawoa: Or, and sorry if I'm getting crazy here, GOG could offer the feature as painlessly as Steam does so they're not at a competitive disadvantage.
Just in case there is any confusion, GOG doesn't add cloud support to any games themselves, they only offer the option for developers to do so. GOG isn't stopping developers from offering cloud save support, they have to choose to enable it for games on GOG. You should contact the game dev directly and ask them to add support for cloud saving on GOG.
You know, that gives me an idea to create a python script to copy and back up game saves to my remote drive.

Also Steam doesn't support cloud saves for every game either; I have to copy my Starbound game between computers every time.
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colorfuldescent: Just in case there is any confusion, GOG doesn't add cloud support to any games themselves, they only offer the option for developers to do so.
Are you sure?
It's just that looking at the games in my library with cloud saves support, it seems like an eclectic mix of old and new. I kinda figured GOG were adding the support themselves for the older titles.

Anyhu, I prefer to use Git for this kind of thing myself. YMMV.
Try this: https://www.gamesave-manager.com/
And back up to a portable hdd.
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colorfuldescent: Just in case there is any confusion, GOG doesn't add cloud support to any games themselves.
This is not true, for a lot of older games they've added cloud saves support by themselves because in a lot of cases the developers do not even exist anymore. The fact that they can add cloud saves by their own is why a lot of games (especially older ones) have cloud saves here but not on Steam.
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colorfuldescent: Just in case there is any confusion, GOG doesn't add cloud support to any games themselves.
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Desmight: This is not true, for a lot of older games they've added cloud saves support by themselves because in a lot of cases the developers do not even exist anymore. The fact that they can add cloud saves by their own is why a lot of games (especially older ones) have cloud saves here but not on Steam.
I see, I wasn't aware of that. Thank you for clearing that up.