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Hi,

I will use this post, at least if the forum is okay with it, to display my results while exploring one of the worst received releases in video card history today, the Nvidia 5060Ti 8 Gigabyte, MSI Ventus

Before you read any further, i have by no means a 'standard' machine but one inspired by my own enthusiasm for playing games in a certain manner. I don't think it will come close to the many influencers that show themselves on youtube in terms of cost and probably experience and knowledge of the complete workings of the PC but i do hope that it serves as good testing base, also since those same influencers tend to test cards in almost ideal settings, room temperature and with the latest and best equipment.
In that same line i would also like to note that i am using DLSS whenever appliable, which is, to my knowledge something most influencers and fact driven researchers won't use since this will influence their results.

A short summary of my pc, its most important parts

Let's start with the star of the upcoming 'show'

MSI's Ventus 5060Ti. The card comes with a lower TDP than average making it the maybe ideal choice for power limited builds and or small cases

The Ventus is connected to the rest through the MSI MEG Z890 ACE motherboard... on that same board you will find a
3090Ti (older Sibling) a couple of M.2 Samsung drives, a very hotheaded, but in a good sense, Ultra 285K INTEL CPU and 4 slots of DDR 5 Kingston memory sticks running at 7800 Mhz and totalling at 96Gb

Now i've a created a, at least to my knowledge quite broad game list to test, you might want to take note that the amount of very modern titles in here might be short but also, as most seem to agree, quite worthless when you are of a certain age with a certain amount of experience in gaming, if you miss something you would like to see give a holler and who knows, i might even own the title and find some time to engage

So without further ado

List of Games installed:

⦁ Airborne Kingdom (Epic)
⦁ Aliens Dark Descent (Epic)
⦁ Ara History Untold (Microsoft Store)
⦁ Atomic Heart (Microsoft Store)
⦁ Call of Duty Modern Warfare (Microsoft Store)
⦁ Clair Obscur Expedition 33 (Microsoft Store)
⦁ Control (Epic)
⦁ Cyberpunk 2077 (GoG)
⦁ Detroit Become Human (Steam)
⦁ Endzone 2 (GoG)
⦁ Final Fantasy XIII (Xbox)
⦁ Hogwarts Legacy (Steam)
⦁ Hollow Knight (Microsoft Store)
⦁ Ixion (Steam)
⦁ King Arthur Collection (GoG)
⦁ Kingdoms of Amalur Re-Reckoning (GoG)
⦁ Manor Lords (GoG)
⦁ Nier Automata Become as Gods Edition (Microsoft Store)
⦁ Octopath Traveler (Microsoft Store)
⦁ Outcast Second Contact (GoG)
⦁ Star Hammer The Vanguard Prophecy (GoG)
⦁ Starfield (Microsoft Store)
⦁ Stellar Blade (Epic)
⦁ Tainted Grail Fall of Avalon (GoG
⦁ Titan Quest II (Epic)
⦁ Total War Warhammer 3 (Microsoft Store)
⦁ Dawn of War Definitive Edition (GoG)
⦁ Warhammer 40k Rogue Trader (GoG)
⦁ Warhammer 40k Space Marines II (Epic)
⦁ Warhammer Mark of Chaos Gold Edition (GoG)
⦁ Xenonauts 2 (GoG)

List of games I would like to check but have not installed as of yet:

⦁ Cronos (GoG)
⦁ Final Fantasy XV (Steam)
⦁ Total War Three Kingdoms (Steam)
⦁ Anno 1809 (Ubisoft)
⦁ Assassins Creed Shadows (Ubisoft)
⦁ Assassins Creed Valhalla (Ubisoft)
⦁ Dragon Age Veilguard (EA)
⦁ Mass Effect Andromeda (EA)
⦁ Need for Speed Unbound (EA)
⦁ Doom 2016 (GoG)
⦁ Baldurs Gate
Post edited 3 days ago by Mr. Zim
The problem with the 8GB graphics cards is just some new games that easily want more than that amount, especially with ray tracing turned on and up. Play older titles and that GPU should be very good.

Frame generation, holding up the output of frames to insert AI generated frames between the rendered ones... Maybe it is good in some games for some players, maybe. I understand it makes the picture look smoother.
avatar
Themken: The problem with the 8GB graphics cards is just some new games that easily want more than that amount, especially with ray tracing turned on and up. Play older titles and that GPU should be very good.

Frame generation, holding up the output of frames to insert AI generated frames between the rendered ones... Maybe it is good in some games for some players, maybe. I understand it makes the picture look smoother.
Well, after watching what the little GPU can do in Cyberpunk, Path Traced in HD for example i'm not so sure anymore. My prediction will be that it can present a solid medium to high 60 fps experience in 4k (upscaled) without frame gen... I think most people will be satisfied with such a result.. but we will see what happens
To continue with Cyberpunk 2077, i tested a couple of settings and i actually have now a difficult time deciding about how i like to continue my street kid epos

120 fps (framegen x2), path traced, balanced ai transformer dlss,medium or
75 fps, 4K, performance ai transformer dlss, medium or
120 fps, HD, quality ai transformer dlls, ultra

4k or not to 4k?!
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Post edited 2 days ago by Mr. Zim
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Mr. Zim: [...]
4k or not to 4k?!
That is indeed the question: whether ’tis nobler in the mind to suffer the stutter and lag of outrageous resolutions, or to take up frames against a sea of pixels. And by lowering resolution, end them? To 4K, to HD - no more. And by a steady framerate, to say we end the heartache and the thousand natural shocks that frames are heir to; ’tis a consummation devoutly to be wished. To have frames, to have resolution.
a little preview of AC Shadows, if you let the game decide you receive a descent wobbly 60 fps experience on your 4K monitor in 2K, that at first glance is quite okay! If you must you can also tweak it to a barely 60+ experience in 4K

picture:
- Shadow 4k , the 4k must experience
-Shadow menu, detailing menu settings for 4k
- Shadow ubi, Ubisoft's weird magical graphics assistants doing
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Post edited 2 days ago by Mr. Zim
Re: 8GB VRAM

That's because not every videogame use more than that, some just allocate as much as possible. Most overlay/metrics tools present the allocated VRAM amount, not what's actually being used.

Then there's also the situation if a videogame asks more than the available VRAM, the system will use some RAM instead, wich is slower but the everything keeps running, the same way it works with ram and pagefile/swap.
You can easily test this by looking at the "used RAM amount" with both of the cards.

Heck even Android use swap and the current trend from some manufacturers is to spec the "extended RAM" instead of actual physical RAM amount. Every one knows that 10 is bigger than 5 and the only tech specs that matter are RAM and ROM sizes, right? Because Apple said so...
Yes, I admit to created this post to just to complain about it! I'm grumpy as heck!

BTW, I've been complaining about FPS being a usefull metric but is not even close to the end of story.
A interesting test would be to boot a very demanding game with only, say, 4GB of VRAM and 4GB of RAM letting the system use a metric ton of swap. I assume most games will work just fine, with static scenes having decent FPS's. Once one start moving the game would probably freeze and have a ton of assets popping out of nowhere. (Minecraft style, those who had a slow CPU know what I'm talking about)
But hey, with fake frames and fake pixels should be "playable" at 500fps, right?
Post edited 2 days ago by Dark_art_
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Dark_art_: Re: 8GB VRAM

That's because not every videogame use more than that, some just allocate as much as possible. Most overlay/metrics tools present the allocated VRAM amount, not what's actually being used.

Then there's also the situation if a videogame asks more than the available VRAM, the system will use some RAM instead, wich is slower but the everything keeps running, the same way it works with ram and pagefile/swap.
You can easily test this by looking at the "used RAM amount" with both of the cards.

Heck even Android use swap and the current trend from some manufacturers is to spec the "extended RAM" instead of actual physical RAM amount. Every one knows that 10 is bigger than 5 and the only tech specs that matter are RAM and ROM sizes, right? Because Apple said so...
Yes, I admit to created this post to just to complain about it! I'm grumpy as heck!

BTW, I've been complaining about FPS being a usefull metric but is not even close to the end of story.
A interesting test would be to boot a very demanding game with only, say, 4GB of VRAM and 4GB of RAM letting the system use a metric ton of swap. I assume most games will work just fine, with static scenes having decent FPS's. Once one start moving the game would probably freeze and have a ton of assets popping out of nowhere. (Minecraft style, those who had a slow CPU know what I'm talking about)
But hey, with fake frames and fake pixels should be "playable" at 500fps, right?
I hear you m8y
Ixion

4K 60 fps : Yes

A comparison with the 3090Ti : equal power output results in a HD 60 FPS experience

Ixion is one of the titles i had in mind while considering the purchase of the 5060Ti. Small indie titles that somehow are not really optimized for my 3090Ti, or that is how i perceive it. Maybe in a similar trend as thinking about how Unreal 5 provides manage challenges towards developers.

With this title i have a bit of a quirk. I prefer the options set as low as possible with the power output as low as possible. With a custom fan profile and a bit of luck, this game supports 30FPS, 4K 30FPS Low settings is quite enjoyable
Attachments:
4k_30.jpg (488 Kb)
4k_60.jpg (489 Kb)
Another Preview

Atomic Heart, a true Nvidia title and it shows. 90 FPS is perfectly normal in 4K, Quality DLSS, Ultra settings, No framgen!. What is more to like ?!
I don't know if this will hold up for the whole game but the start is promising with 90+ FPS at a very decent powerwattage, 120W

Also, the earlier statement about older games running fine seems true enough, don't expect any more info on pixel games either old or modern or older titles release before 2015 unless there is really something to say here.

Might throw in the Witcher 3 'remastered' at a certain point
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a sneak peek of Immortals of Aveum!

I was very annoyed with the performance of this title on my 3090Ti, i went all the way down to HD to find horror results, can you imagine my surprise when i fired it up with the 5060Ti, as if all complaints concerning the performance of the title during launch were suddenly deleted!
The game does need some tweaking, even at this moment since, 150W is a no go! I can also imagine a screen filled with enemies and explosions will increase the load on the GPU even more

Another surpise might be the 3090's performance, i could swear this was normally a 400W party but now it seems settled on 300... how nice!

1st shot DLSS ULTRA, Ultra settings 5060Ti
2d shot 3090Ti similar settings
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I think i downloaded almost a terabyte of games this last week....

Mass Effect Andromeda was one of them. I achieved 150 fps with lossless scaling only the 3090Ti which i choose as frame calculator decided that it needed at least 200W of computing power to accomplish that task... It seems Andromeda gained a bit of weight

Also it seems i finally managed to enable the 30% fan flow i was looking for. The MSI cards don't come with their own GPU program, everything is handled through the MSI center and Afterburner and apparently these programs come with a mind of their own, especially MSI control center, if you enable the AI it really knows what's best for you...

I hope the system is 'cool' enough to deal with the heat coming from the 5060Ti without those fans spinning as crazy i might consider higher output if the answer is yes

Check out Sara's detail in 4k 75 FPS Ultra
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Post edited 5 hours ago by Mr. Zim
Humankind

4K 60FPS : yes

A game to be short about. While later period gameplay probably asks a bit more of the GPU it still would be within acceptable levels

Educated Guess: Civilization VI
Attachments:
4k_60.jpg (492 Kb)
4k_menu.jpg (303 Kb)
Post edited 3 hours ago by Mr. Zim
Final Fantasy 7 Remake Intergrade

4K 60FPS : yes

5060Ti shows slight hiccups while transitioning between some interactions, battles work good, tho i did not meet any heroic scripted characters

3090Ti for double the cost and thrice the price
Attachments:
5060ti.jpg (366 Kb)
3090ti.jpg (247 Kb)
Post edited 2 hours ago by Mr. Zim
The Callisto Protocol

4K 60FPS: yes, 100W
Raytraced: No
Settings: Medium
Scaling: FSR 2

I don't give much for horror games, this one did look nice

There is more than enough headroom available for extremer situations
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