Posted August 20, 2020
The thread title sounds a bit like a game you keep on replaying just to try and finally beat it. I don't think I have any such game. If I can't overcome a certain spot in a game even after several tries and also taking a break in between, I tend to shelve the game completely or just watch the ending on YouTube, if I'm almost through. I mostly just play for fun, for the experience and the story, not primarily for challenge, and I don't have high incentives to prove to myself that I can do it, if it requires a lot of time investment and comes with high frustration.
It's happened that I reloaded my last save game more than a year later to give the final battle another try and eventually managed to beat it. But a lot more often I've given up on trying to beat games in the final stages, either because I was hopelessly stuck (Albion, ran out of ammo), or because I didn't have the patience for the final challenges (Aquaria, Marlow Briggs, the horrible jumping in Anodyne, the tedious labyrinth sequence in Gabriel Knight 2 etc.).
IMO, games generally get worse the closer they get to the ending; I guess it's due to a certain discrepancy between story and gameplay - with regards to the story, while you want tension, you also want the pace to pick up and finally bring you closure, but the gameplay tends to ramp up the difficulty in ways that slow the pace and draw out the finale with stuff I usually find tedious and frustrating.
It's happened that I reloaded my last save game more than a year later to give the final battle another try and eventually managed to beat it. But a lot more often I've given up on trying to beat games in the final stages, either because I was hopelessly stuck (Albion, ran out of ammo), or because I didn't have the patience for the final challenges (Aquaria, Marlow Briggs, the horrible jumping in Anodyne, the tedious labyrinth sequence in Gabriel Knight 2 etc.).
IMO, games generally get worse the closer they get to the ending; I guess it's due to a certain discrepancy between story and gameplay - with regards to the story, while you want tension, you also want the pace to pick up and finally bring you closure, but the gameplay tends to ramp up the difficulty in ways that slow the pace and draw out the finale with stuff I usually find tedious and frustrating.
Post edited August 20, 2020 by Leroux