Dawnsinger: Looks like this Ross made almost everyone his enemy. All the hatred towards him and his campaign, looked like a counter-campaign to me all along. "Wrong direction" "Not anti-DRM" "focused on The Crew" "think about the code" "infeasible to do"... we all should know better than to 1) in-figt 2) squabble about minor differences and 3) let our egos get in the way. I bet
that was the reason it failed. Ubisoft should give you all a thanks for doing their dirty work for them.
1) I don't see the criticisms you list as 'minor differences'. They represent huge, fundamental differences in philosophy and approach, with regards to games, DRM and consumer rights.
2) Your use of the term 'infighting' is interesting. I don't see the 'gaming community' as united in any sense. I don't see Ross or others like him (who have been buying/supporting DRMed products over the past 20 years) as 'one of us' or part of our community. Gamers who buy DRMed products are literally
the problem, since they are the ones who have enabled and normalized these pernicious design practices.
If Ross Scott isn't planning to change his personal purchasing habits, after these negative experiences, and start rejecting DRMed products, then there is no hope. Because he isn't willing to help himself. It's like saying: "Help! I'm addicted to crack! I need someone else to come and break my addiction for me. I need the people supplying the crack to be punished. But ... I am unwilling to make any changes to my lifestyle to fight the addiction myself. Society is the problem here, the system is the problem - everyone else is the problem."
I haven't seen Ross showing any willingness to accept
his responsibility for the part that his purchasing habits have played in stoking the problem. I haven't seen him doing anything to promote DRM-free, or call on his followers to make changes to their habits and reject DRMed games in future. Therefore, he is not 'one of us'.
3) As soon as you start saying things like 'DRM is ok', 'developers should be free to design their games how they choose', you are immediately going to lose the entire DRM-free community. Anyone who is part of the DRM-free community could have told Ross that, but he apparently failed to understand this.