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In which we talk about our relationship with you.

Refunds, terms of use, customer support - it's the hot button issue right now and it's been on our minds as well. We thought this might be a pretty good time to say a word or two about how we do things, recent changes, and our approach to your customer experience.









Refunds.

We've got 'em, and here are the basics you might need to know:
You have 30 days, worldwide. Hitting "Buy" doesn't waive your rights.
European Union law states that you should have 14 days to withdraw from a purchase. That's not a bad deal, but it's not always enough. We think that 30 days is more like it, and that worldwide is just nicer - within that period, we only consider your purchase final if you've already started to actually download your game. We want all of our customers to feel that our refund policy is there to give you a comfortable experience - not that we were forced into having one.


You can still get a refund for technical issues after downloading your game.
Downloading a game doesn't mean you're on your own, you still have our guarantee that it works!
If you have your game, but it doesn't work for one of the million reasons that just happen - we're here to help. We want you to be able to play your game, and if you can't, there's no reason why you should be stuck with it. We call this the Money Back Guarantee. If your game doesn't work due to technical issues, and our support team is unable to help you fix it, we'll offer you a refund - and two ways to do it. You'll have the choice of a refund in store credit, (this is almost immediate), or back to your card/PayPal account (if you're okay with waiting a few days to be cleared by your card or account issuer). You have 30 days to contact us after making your purchase, but there's no rush - your refund-timer stops ticking once you get in touch.










Customer support
We think that good customer support is one of the pillars of an awesome GOG.com experience. A hard time getting through to a living, breathing, human being can be one of the most frustrating things ever. But that's just not us.

Our support team is a cool, friendly bunch of people. Emphasis on people. They're really good at what they do, and they're here to provide you with a friendly, personal way to get in touch. We offer in-house tech support for all your problems, crashes, and other (totally not PEBKAC) issues, and we'll provide full support with no time restrictions. If that game you bought two years ago isn't working anymore, we might just be able to help. We'll take the time to walk you through any suggestions, and do our best to accommodate your non-technical needs - but that doesn't mean we can't work fast. Beginning January of this year, the waiting time for your average support ticket response was under 24 hours, and we got your problems completely resolved in under 36 hours.

Still, there's no reason why we couldn't do even better: we recently started offering support on Saturdays and Sundays, and the team just got a bit bigger. You can now write to us in English, French and German, and we plan to include more languages as we continue to expand. We're planning a significant update to our website support section, so finding information and getting in touch should be much easier. Soon, we'll also offer a much finer way to track your purchases and gifts, while all orders eligible for our Money Back Guarantee will be clearly labeled.









That's our two cents. We hope that this gives all of you a better (and much needed) inside look at customer experience and support from our perspective. If you have any questions, feel free to drop us a line in the comments section. We're here to talk!
Post edited March 26, 2015 by Konrad
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obiwan.873: Firek - I had hoped that since you are replying here and since my post was 90% praise and 10% complaint that if nothing else you would check the ticket as you have for pretty much everyone else here.

It does seem like my post has been ignored and swept under the rug much like my original and only ticket after what must be nearly 100 purchases was.
Sorry about that, but I was quite confused by your original post two days ago.

My colleague suggested that, because of known issues with the ATI drivers at the time, you first try to install the latest ones (despite your claim of having the latest ones, they were about 9 months old at the time, as per your DXDiag report) and, if that doesn't work, that you should try rolling back to driver version 13.4 (something which you never claimed to try).

For reference, I will post the actual reply by Genoan, after which you never replied to us:
"It seems that this is an issue caused by the changes made to the drivers from AMD.
Please install the newest package:
http://support.amd.com/en-us/download/desktop?os=Windows+7+-+64
If that doesn't help, please revert to 13.4 or older:
http://support.amd.com/en-us/download/desktop/previous?os=Windows%207%20-%2064"

I'm sorry if you felt like this reply was patronizing, but I honestly don't see how it came off that way. If you could suggest how we should have handled this situation, please let me know - we're always eager to adapt and learn.
Post edited March 27, 2015 by Firek
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Gede: (snip)
We understand these kinds of situations, but in our experience most people seem to try their games out very soon after purchase. While we won't change the policy itself (so the sale does remain final after 30 days of purchase, not download) rest assured that we're all human here, and each case is looked into individually, especially for loyal customers who are nice to us in the first place. ;)

Please keep in mind, though, especially in extreme situations like playing a game after a year or more (like my GTA IV which I bought in a promo at least 4 years ago, and never played since), that refunds cannot be issued after some time, for technical reasons. Usually it's a year, but it varies from payment method to payment method.
In the vast majority of cases, 30 days is more than enough for most, and is both simple (predictable) for us and our customers.

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ExiL0n: About refunding 30-days clock (what a strange clock), I guess reasonable budget matters are also involved. If it was 30 days after downloading, that is unpredictable, how could they "finalize" their sales and know what can be considered earned without a doubt? If you multiply it for the number of users, their counts might become quite messy.

Also, with new releases, if you're encouraged to try them within 30 days, you can help them find significant issues faster, thus also help the whole community (I guess it's easier to patch, or track informations that have to be modified, for fresh titles) .
Someone buy this man a pint! :)
Post edited March 27, 2015 by Firek
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mimmofree: I have a question about technical support: can we ask a support about a game that we don't bought on GOG.com?
I asked this because maybe GOG support team can help me about a problem with a game that there isn't on GOG.
Generally, no. Every once in a while we will slip, and not notice that someone hasn't purchased the game the wrote about, and will try to help, but at the end of the day this is not something we're comfortable with doing.

The reason is simple: we know what's in our installers, and know what to expect. If you're using an old retail copy of an old game, running via some wrapper with a bunch of fan patches and with some compatibility mode set, we're pretty much firing blind.

We're working blindfolded enough as it is, what with providing support remotely being very sub-optimal to begin with. But we do what we can, with the knowledge and resources we have. :)

This goes double, triple and quadruple for games that we don't even have on GOG.
I would suggest trying the steps outlined in our general troubleshooting FAQ which, while not perfect nor personalized for any game, might help.
Post edited March 27, 2015 by Firek
high rated
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chenrazee: While my previous response to this thread offered a glowing review of the GOG.com customer service system, based on the rapid response time and the helpfulness of the CSO, my latest ticket has been going for 6 days now without reply.

I realise that tickets can get lost in the flood of tickets that must come in, but if a customer service rep reads this, ticket no. ZX47H8QW remains outstanding and is almost a week old. (With no acknowledgement other than the automated one.)

If you could advise by email whether you're able to assist, or else if I should contact paypal about a refund as I received nothing for my payment.

Kind regards,

chenrazee
Sorry about that. We had some issues with processing refunds late last week, and, because the issue was outside of our own system, we didn't know when these would get fixed. They are fixed now, and I have just issued your refund. I will reply to your ticket momentarily.
Once again - I'm sorry about the delay.
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korell: Still no update from GOG about the FEAR SecuROM files and registry issue.

http://www.gog.com/forum/general/fear_installed_securom_all_over_my_computer_does_anyone_know_how_to_get_rid_of_it

Come on GOG, I really had hoped for some update by now, especially as Firek said something was being worked on to resolve it.
As we've previously said, the files are a remnant of old DRM that is no longer active.

They serve no actual purpose, but their removal in a way that would keep all of the game's functionalities intact and stable would be a lot of work. Our tech team is currently swamped with other tasks (i.e. launching a ton of games, the GOG Galaxy project, preparations for the The Witcher 3 release, an much, MUCH more we can't reveal yet).

Since this is *not* DRM (as it does not in any way lock the game), but instead a simple inefficiency in how drive space is used, it's not a top-priority issue at the moment - however, it is one we do plan to fix and there will be updates when we do have updates to share. :)